| | |
| | | appdomain.DelegateManager.RegisterMethodDelegate<System.Object>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<global::ScrollerDataType, global::CellView>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<int, LitJson.JsonData>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<global::GameNetPackBasic>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<System.Byte>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, UnityEngine.GameObject>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<ILCrossBinding.GameNetPackBasicAdapter.Adapter>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<global::GA_ILClientPlayer>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.UInt64, System.UInt64>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<global::DungeonCoolDownType>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<global::HA9A2_tagPYBillboardData>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.UInt32>(); |
| | | appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.Int32>(); |
| | | |
| | | |
| | | //有返回值 |
| | | appdomain.DelegateManager.RegisterFunctionDelegate<int>(); |
| | |
| | | appdomain.DelegateManager.RegisterFunctionDelegate<int, bool>(); |
| | | appdomain.DelegateManager.RegisterFunctionDelegate<System.Int32, System.Int32, System.Int32>(); |
| | | appdomain.DelegateManager.RegisterFunctionDelegate<ILRuntime.Runtime.Intepreter.ILTypeInstance, ILRuntime.Runtime.Intepreter.ILTypeInstance, System.Int32>(); |
| | | |
| | | |
| | | |
| | | //自定义委托转换 |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction>((action) => |
| | |
| | | ((System.Action<string>)act)(arg0); |
| | | }); |
| | | }); |
| | | |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>((arg0, arg1, arg2, arg3) => |
| | | { |
| | | ((System.Action<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>)act)(arg0, arg1, arg2, arg3); |
| | | }); |
| | | }); |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<global::GameNetPackBasic>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<global::GameNetPackBasic>((arg0) => |
| | | { |
| | | ((System.Action<global::GameNetPackBasic>)act)(arg0); |
| | | }); |
| | | }); |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.Byte>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<System.Byte>((arg0) => |
| | | { |
| | | ((System.Action<System.Byte>)act)(arg0); |
| | | }); |
| | | }); |
| | | |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt32, UnityEngine.GameObject>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<System.UInt32, UnityEngine.GameObject>((arg0, arg1) => |
| | | { |
| | | ((System.Action<System.UInt32, UnityEngine.GameObject>)act)(arg0, arg1); |
| | | }); |
| | | }); |
| | | |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt64>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<System.UInt64>((arg0) => |
| | | { |
| | | ((System.Action<System.UInt64>)act)(arg0); |
| | | }); |
| | | }); |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.Int32>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<System.Int32>((arg0) => |
| | | { |
| | | ((System.Action<System.Int32>)act)(arg0); |
| | | }); |
| | | }); |
| | | |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<global::GA_ILClientPlayer>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<global::GA_ILClientPlayer>((arg0) => |
| | | { |
| | | ((System.Action<global::GA_ILClientPlayer>)act)(arg0); |
| | | }); |
| | | }); |
| | | |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt32, System.UInt64, System.UInt64>>((act) => |
| | | { |
| | | return new UnityEngine.Events.UnityAction<System.UInt32, System.UInt64, System.UInt64>((arg0, arg1, arg2) => |
| | | { |
| | | ((System.Action<System.UInt32, System.UInt64, System.UInt64>)act)(arg0, arg1, arg2); |
| | | }); |
| | | }); |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<global::BuffModel.OnObjAddBuff>((act) => |
| | | { |
| | | return new global::BuffModel.OnObjAddBuff(() => |
| | | { |
| | | ((System.Action)act)(); |
| | | }); |
| | | }); |
| | | |
| | | appdomain.DelegateManager.RegisterDelegateConvertor<global::BuffModel.OnObjDelBuff>((act) => |
| | | { |
| | | return new global::BuffModel.OnObjDelBuff(() => |
| | | { |
| | | ((System.Action)act)(); |
| | | }); |
| | | }); |
| | | |
| | | |
| | | |
| | | |
| | | } |
| | | |
| | | public void LaunchStart() |