少年修仙传客户端基础资源
client_Wu Xijin
2018-11-02 4b0b885fa89af1f28f71dc369e1733614d7b59d4
Revert "Merge branch 'DownLoad'"

This reverts commit b45dd7121d12c331e98e5fe3ffbb547d9d0d81ad, reversing
changes made to 707a8e12dbdc708dfab5569c32abb1003e6c96fd.
3个文件已修改
55个文件已删除
1911 ■■■■■ 已修改文件
Assets/Editor/Tool/ClientPackage.cs 110 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/ClientPackageExtension.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/Android/libs/armeabi-v7a/liblzma.so 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/Android/libs/armeabi-v7a/liblzma.so.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/Android/libs/x86/liblzma.so 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/Android/libs/x86/liblzma.so.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/Android/libs/x86_64.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/Android/libs/x86_64/liblzma.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/Android/libs/x86_64/liblzma.zip.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/SevenZip.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/SevenZip/lzma.cs 839 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/SevenZip/lzma.cs.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/libbrotli.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/libfastlz.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblz4.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-aggressive-bitcode.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-aggressive-bitcode.zip.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-fastest-smallest-bitcode.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-fastest-smallest-bitcode.zip.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-tvOS-bitcode.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-tvOS-bitcode.zip.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-watchOS-bitcode.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.a-watchOS-bitcode.zip.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/liblzma.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/bitcode/libzipw.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a-simulator.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a-simulator.zip.meta 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a.aggresive.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a.aggresive.zip.meta 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a.fastest-smallest.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a.fastest-smallest.zip.meta 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a.fastest.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a.fastest.zip.meta 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.a.meta 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.smallest.zip 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/iOS/liblzma.smallest.zip.meta 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/liblzma.bundle.meta 105 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/liblzma.bundle/Contents.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/liblzma.bundle/Contents/Info.plist 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/liblzma.bundle/Contents/Info.plist.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/liblzma.bundle/Contents/MacOS.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/liblzma.bundle/Contents/MacOS/liblzma 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/liblzma.bundle/Contents/MacOS/liblzma.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86/liblzma.dll 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86/liblzma.dll.meta 78 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86/liblzma.so 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86/liblzma.so.meta 78 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86_64.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86_64/liblzma.dll 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86_64/liblzma.dll.meta 78 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86_64/liblzma.so 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/x86_64/liblzma.so.meta 78 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Resources/Config/PriorBundle.txt 234 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/test7zip.cs 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/test7zip.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/ClientPackage.cs
@@ -22,13 +22,8 @@
    }
    public static bool obfuscatorEnabled {
        get { return LocalSave.GetBool("obfuscatorEnabled", false); }
        get { return LocalSave.GetBool("obfuscatorEnabled",false); }
        set { LocalSave.SetBool("obfuscatorEnabled", value); }
    }
    public static int AssetPrior {
        get { return LocalSave.GetInt("HalfAssetPrior", 1); }
        set { LocalSave.SetInt("HalfAssetPrior", value); }
    }
    static string ANDROID_PLUGIN_PATH = Application.dataPath + "/Plugins/Android";
@@ -135,14 +130,11 @@
        if (halfPackages.Count > 0)
        {
            Config.Instance.LoadPriorBundleConfig();
            FileExtersion.DirectoryCopy(_assetBundlePath, ResourcesPath.Instance.StreamingAssetPath);
            var fromFiles = new List<FileInfo>();
            FileExtersion.GetAllDirectoryFileInfos(_assetBundlePath, fromFiles);
            var excludeFileFullNames = new List<string>();
            var tempFiles = new List<FileInfo>();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/mob"), tempFiles);
            foreach (var file in tempFiles)
            var files = new List<FileInfo>();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "mob"), files);
            foreach (var file in files)
            {
                var extersion = Path.GetExtension(file.FullName);
                var fileName = Path.GetFileName(file.FullName);
@@ -151,16 +143,15 @@
                    fileName = fileName.Replace(extersion, "");
                }
                var prior = PriorBundleConfig.GetAssetPrior(AssetVersion.AssetCategory.Mob, fileName);
                if (prior > AssetPrior)
                if (!PriorBundleConfig.mobs.Contains(fileName))
                {
                    excludeFileFullNames.Add(file.FullName);
                    File.Delete(file.FullName);
                }
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/maps"), tempFiles);
            foreach (var file in tempFiles)
            files.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "maps"), files);
            foreach (var file in files)
            {
                var extersion = Path.GetExtension(file.FullName);
                var fileName = Path.GetFileName(file.FullName);
@@ -169,16 +160,15 @@
                    fileName = fileName.Replace(extersion, "");
                }
                var prior = PriorBundleConfig.GetAssetPrior(AssetVersion.AssetCategory.Scene, fileName);
                if (prior > AssetPrior)
                if (!PriorBundleConfig.scenes.Contains(fileName))
                {
                    excludeFileFullNames.Add(file.FullName);
                    File.Delete(file.FullName);
                }
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/audio"), tempFiles);
            foreach (var file in tempFiles)
            files.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "audio"), files);
            foreach (var file in files)
            {
                var extersion = Path.GetExtension(file.FullName);
                var fileName = Path.GetFileName(file.FullName);
@@ -187,16 +177,15 @@
                    fileName = fileName.Replace(extersion, "");
                }
                var prior = PriorBundleConfig.GetAssetPrior(AssetVersion.AssetCategory.Audio, fileName);
                if (prior > AssetPrior)
                if (!PriorBundleConfig.audios.Contains(fileName))
                {
                    excludeFileFullNames.Add(file.FullName);
                    File.Delete(file.FullName);
                }
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/effect"), tempFiles);
            foreach (var file in tempFiles)
            files.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "effect"), files);
            foreach (var file in files)
            {
                var extersion = Path.GetExtension(file.FullName);
                var fileName = Path.GetFileName(file.FullName);
@@ -205,63 +194,12 @@
                    fileName = fileName.Replace(extersion, "");
                }
                var prior = PriorBundleConfig.GetAssetPrior(AssetVersion.AssetCategory.Effect, fileName);
                if (prior > AssetPrior)
                if (!PriorBundleConfig.effects.Contains(fileName))
                {
                    excludeFileFullNames.Add(file.FullName);
                    File.Delete(file.FullName);
                }
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/ui/sprite"), tempFiles);
            foreach (var file in tempFiles)
            {
                var fileName = Path.GetFileName(file.FullName);
                if (fileName == "loadingbg")
                {
                    excludeFileFullNames.Add(file.FullName);
                }
            }
            for (int i = fromFiles.Count - 1; i >= 0; i--)
            {
                var item = fromFiles[i];
                if (excludeFileFullNames.Contains(item.FullName))
                {
                    fromFiles.RemoveAt(i);
                }
            }
            var totalCount = fromFiles.Count;
            var completeCount = 0;
            foreach (var item in fromFiles)
            {
                var directory = Path.GetDirectoryName(item.FullName);
                if (!Directory.Exists(directory))
                {
                    Directory.CreateDirectory(directory);
                }
                var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
                var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
#if UNITY_ANDROID
                var extension = Path.GetExtension(item.FullName);
                if (extension == ".meta")
                {
                    continue;
                }
                to = to + ".7z";
                SevenZipUtility.Compress(item.FullName, to);
                UnityEditor.EditorUtility.DisplayProgressBar("正在压缩资源", item.Name, (float)completeCount / totalCount);
#elif UNITY_IOS
                File.Copy(item.FullName,to,true);
#endif
                completeCount++;
            }
            EditorUtility.ClearProgressBar();
            for (int i = 0; i < halfPackages.Count; i++)
            {
#if UNITY_ANDROID
@@ -339,7 +277,7 @@
        PlayerSettings.Android.keystorePass = versionConfig.keystorePassword;
        PlayerSettings.Android.keyaliasName = versionConfig.keystoreAlias;
        PlayerSettings.Android.keyaliasPass = versionConfig.keystoreAliasPassword;
        // PlayerSettings.Android.targetSdkVersion = AndroidSdkVersions.AndroidApiLevel22;
        PlayerSettings.Android.targetSdkVersion = AndroidSdkVersions.AndroidApiLevel22;
        PlayerSettings.Android.bundleVersionCode = VersionConfig.GetVersionNumber(versionConfig.version);
        PlayerSettings.enableInternalProfiler = _development;
@@ -354,7 +292,7 @@
        FileExtersion.DirectoryCopy(StringUtility.Contact(_sdkPath, "/ChannelDiff/Android/", versionConfig.appId), ANDROID_PLUGIN_PATH);
        var option = AssetDatabase.LoadAssetAtPath<Options>("Assets/Editor/Beebyte/Obfuscator/ObfuscatorOptions.asset");
        if (option != null)
        if (option!=null)
        {
            option.enabled = obfuscatorEnabled;
            EditorUtility.SetDirty(option);
Assets/Editor/Tool/ClientPackageExtension.cs
@@ -16,7 +16,6 @@
            try
            {
                Debug.LogFormat("从命令行中解析出来的SDKPATH 是:{0}", parameters.sdkPath);
                ClientPackage.AssetPrior = 1;
                ClientPackage.BuildPublishers(parameters.sdkPath, parameters.assetbundlePath, parameters.outputPath, parameters.publishers, parameters.buildIndex, false, false);
            }
            catch (Exception ex)
Assets/Plugins/Android/libs/armeabi-v7a/liblzma.so
Binary files differ
Assets/Plugins/Android/libs/armeabi-v7a/liblzma.so.meta
File was deleted
Assets/Plugins/Android/libs/x86/liblzma.so
Binary files differ
Assets/Plugins/Android/libs/x86/liblzma.so.meta
File was deleted
Assets/Plugins/Android/libs/x86_64.meta
File was deleted
Assets/Plugins/Android/libs/x86_64/liblzma.zip
Binary files differ
Assets/Plugins/Android/libs/x86_64/liblzma.zip.meta
File was deleted
Assets/Plugins/SevenZip.meta
File was deleted
Assets/Plugins/SevenZip/lzma.cs
File was deleted
Assets/Plugins/SevenZip/lzma.cs.meta
File was deleted
Assets/Plugins/iOS/bitcode.meta
File was deleted
Assets/Plugins/iOS/bitcode/libbrotli.meta
File was deleted
Assets/Plugins/iOS/bitcode/libfastlz.meta
File was deleted
Assets/Plugins/iOS/bitcode/liblz4.meta
File was deleted
Assets/Plugins/iOS/bitcode/liblzma.a-aggressive-bitcode.zip
Binary files differ
Assets/Plugins/iOS/bitcode/liblzma.a-aggressive-bitcode.zip.meta
File was deleted
Assets/Plugins/iOS/bitcode/liblzma.a-fastest-smallest-bitcode.zip
Binary files differ
Assets/Plugins/iOS/bitcode/liblzma.a-fastest-smallest-bitcode.zip.meta
File was deleted
Assets/Plugins/iOS/bitcode/liblzma.a-tvOS-bitcode.zip
Binary files differ
Assets/Plugins/iOS/bitcode/liblzma.a-tvOS-bitcode.zip.meta
File was deleted
Assets/Plugins/iOS/bitcode/liblzma.a-watchOS-bitcode.zip
Binary files differ
Assets/Plugins/iOS/bitcode/liblzma.a-watchOS-bitcode.zip.meta
File was deleted
Assets/Plugins/iOS/bitcode/liblzma.meta
File was deleted
Assets/Plugins/iOS/bitcode/libzipw.meta
File was deleted
Assets/Plugins/iOS/liblzma.a
Binary files differ
Assets/Plugins/iOS/liblzma.a-simulator.zip
Binary files differ
Assets/Plugins/iOS/liblzma.a-simulator.zip.meta
File was deleted
Assets/Plugins/iOS/liblzma.a.aggresive.zip
Binary files differ
Assets/Plugins/iOS/liblzma.a.aggresive.zip.meta
File was deleted
Assets/Plugins/iOS/liblzma.a.fastest-smallest.zip
Binary files differ
Assets/Plugins/iOS/liblzma.a.fastest-smallest.zip.meta
File was deleted
Assets/Plugins/iOS/liblzma.a.fastest.zip
Binary files differ
Assets/Plugins/iOS/liblzma.a.fastest.zip.meta
File was deleted
Assets/Plugins/iOS/liblzma.a.meta
File was deleted
Assets/Plugins/iOS/liblzma.smallest.zip
Binary files differ
Assets/Plugins/iOS/liblzma.smallest.zip.meta
File was deleted
Assets/Plugins/liblzma.bundle.meta
File was deleted
Assets/Plugins/liblzma.bundle/Contents.meta
File was deleted
Assets/Plugins/liblzma.bundle/Contents/Info.plist
File was deleted
Assets/Plugins/liblzma.bundle/Contents/Info.plist.meta
File was deleted
Assets/Plugins/liblzma.bundle/Contents/MacOS.meta
File was deleted
Assets/Plugins/liblzma.bundle/Contents/MacOS/liblzma
Binary files differ
Assets/Plugins/liblzma.bundle/Contents/MacOS/liblzma.meta
File was deleted
Assets/Plugins/x86.meta
File was deleted
Assets/Plugins/x86/liblzma.dll
Binary files differ
Assets/Plugins/x86/liblzma.dll.meta
File was deleted
Assets/Plugins/x86/liblzma.so
Binary files differ
Assets/Plugins/x86/liblzma.so.meta
File was deleted
Assets/Plugins/x86_64.meta
File was deleted
Assets/Plugins/x86_64/liblzma.dll
Binary files differ
Assets/Plugins/x86_64/liblzma.dll.meta
File was deleted
Assets/Plugins/x86_64/liblzma.so
Binary files differ
Assets/Plugins/x86_64/liblzma.so.meta
File was deleted
Assets/Resources/Config/PriorBundle.txt
@@ -1,107 +1,127 @@
int    string    int    int
id    AssetABName    AssetType    Prior
唯一标识    资源ab包名    资源类型1.场景;2.npc资源;3.音效.4特效    优先级(优先级为1的随包;优先级不为1的进入后开始下载,下载优先级按照填写的数字由小到大)
1    createrole_001    1    1
2    level_login    1    1
3    map001_sjz    1    1
4    map002_yg    1    2
5    Map003_Yjsz    1    3
6    Map125_Shfb    1    3
7    map111_lqrz    1    1
8    Map113_Fyt    1    2
9    map128_fmt    1    2
10    Map119_Qlzf    1    3
11    createrole    2    1
12    prefab_race_a_fs    2    1
13    prefab_race_a_zs    2    1
14    prefab_race_P001    2    1
15    prefab_race_n001    2    1
16    prefab_race_M003    2    1
17    prefab_race_M001    2    1
18    prefab_race_M709    2    1
19    prefab_race_M004    2    1
20    prefab_race_M005    2    1
21    prefab_race_M006    2    1
22    prefab_race_M007    2    1
23    prefab_race_N034    2    1
24    prefab_race_N012    2    1
25    prefab_race_N003    2    1
26    prefab_race_M131    2    1
27    prefab_race_N010    2    1
28    prefab_race_M128    2    2
29    prefab_race_N013    2    2
30    prefab_race_M126    2    2
31    prefab_race_N015    2    2
32    prefab_race_M008    2    2
33    prefab_race_M704    2    2
34    prefab_race_M703    2    2
35    prefab_race_M012    2    2
36    prefab_race_M011    2    2
37    prefab_race_M013    2    2
38    prefab_race_M014    2    2
39    prefab_race_M135    2    2
40    prefab_race_N011    2    2
41    prefab_race_N017    2    2
42    prefab_race_M129    2    3
43    prefab_race_M132    2    3
44    prefab_race_M015    2    3
45    prefab_race_M017    2    3
46    prefab_race_M018    2    3
47    prefab_race_M016    2    3
48    prefab_race_M700    2    3
49    prefab_race_M701    2    3
50    prefab_race_M021    2    3
51    prefab_race_M063    2    3
52    prefab_race_M064    2    3
53    prefab_race_M065    2    3
54    prefab_race_M097    2    3
55    prefab_race_L004    2    3
56    prefab_race_M104    2    3
57    prefab_race_Sh01    2    1
58    prefab_race_Sh02    2    1
59    prefab_race_N031    2    2
60    prefab_race_N032    2    2
61    prefab_race_A_Zs00    2    1
62    prefab_race_A_Fs00    2    1
63    prefab_race_A_Zs00_Wq    2    1
64    prefab_race_A_Fs00_Wq    2    1
65    prefab_race_A_Zs00_fwq    2    1
66    prefab_race_A_Fs00_fwq    2    1
67    prefab_race_A_Zs01    2    1
68    prefab_race_A_Fs01    2    1
69    prefab_race_A_Zs01_Wq    2    1
70    prefab_race_A_Fs01_Wq    2    1
71    prefab_race_A_Zs01_fwq    2    1
72    prefab_race_A_Fs01_fwq    2    1
73    prefab_race_A_Zs02    2    2
74    prefab_race_A_Fs02    2    2
75    prefab_race_A_Zs02_Wq    2    2
76    prefab_race_A_Fs02_Wq    2    2
77    prefab_race_A_Zs02_fwq    2    2
78    prefab_race_A_Fs02_fwq    2    2
79    prefab_race_Zq04    2    1
80    Prefab_Race_B_Cw06    2    1
81    prefab_race_A_Zs99_Wq    2    2
82    prefab_race_A_Fs99_Wq    2    2
83    Prefab_Race_B_Cw09    2    2
84    prefab_race_Zq05    2    2
85    prefab_race_A_Zs_Cb01    2    1
86    prefab_race_A_Fs_Cb01    2    1
87    prefab_race_B_Cw02    2    2
88    prefab_race_Zq01    2    2
89    prefab_race_B_Cw16    2    2
90    prefab_race_ranshaoquan    2    2
91    prefab_race_Zq00    2    2
92    boss1    3    1
93    music1    3    1
94    role1    3    1
95    show1    3    1
96    speak1    3    1
97    ui1    3    1
98    bossskill1    4    1
99    cj    4    1
100    common1    4    1
101    debuff1    4    1
102    dsskill1    4    1
103    skill1    4    1
104    ui1    4    1
int    string    int
id    AssetABName    AssetType
唯一标识    资源ab包名    资源类型1.场景;2.npc资源;3.音效.4特效
1    createrole_001    1
2    level_login    1
3    map000_xsdt    1
4    map001_sjz    1
5    map002_yg    1
6    Map003_Yjsz    1
7    Map125_Shfb    1
8    map111_lqrz    1
9    Map113_Fyt    1
10    map128_fmt    1
11    Map119_Qlzf    1
12    createrole    2
13    prefab_race_a_fs    2
14    prefab_race_a_zs    2
15    prefab_race_P001    2
16    prefab_race_n001    2
17    prefab_race_M152    2
18    prefab_race_L001    2
19    prefab_race_L002    2
20    prefab_race_L003    2
21    prefab_race_N017    2
22    prefab_race_N017a    2
23    prefab_race_N999    2
24    prefab_race_N002    2
25    prefab_race_M003    2
26    prefab_race_M001    2
27    prefab_race_M709    2
28    prefab_race_M004    2
29    prefab_race_M005    2
30    prefab_race_M006    2
31    prefab_race_M007    2
32    prefab_race_N034    2
33    prefab_race_N012    2
34    prefab_race_N003    2
35    prefab_race_M131    2
36    prefab_race_N010    2
37    prefab_race_M128    2
38    prefab_race_N013    2
39    prefab_race_M126    2
40    prefab_race_N015    2
41    prefab_race_M008    2
42    prefab_race_M704    2
43    prefab_race_M703    2
44    prefab_race_M012    2
45    prefab_race_M011    2
46    prefab_race_M013    2
47    prefab_race_M014    2
48    prefab_race_M135    2
49    prefab_race_N011    2
50    prefab_race_M129    2
51    prefab_race_M132    2
52    prefab_race_M015    2
53    prefab_race_M017    2
54    prefab_race_M018    2
55    prefab_race_M016    2
56    prefab_race_M700    2
57    prefab_race_M701    2
58    prefab_race_M021    2
59    prefab_race_M063    2
60    prefab_race_M064    2
61    prefab_race_M065    2
62    prefab_race_M097    2
63    prefab_race_L004    2
64    prefab_race_M104    2
65    prefab_race_Sh01    2
66    prefab_race_Sh02    2
67    prefab_race_N031    2
68    prefab_race_N032    2
69    prefab_race_A_Zs00    2
70    prefab_race_A_Fs00    2
71    prefab_race_A_Zs00_Wq    2
72    prefab_race_A_Fs00_Wq    2
73    prefab_race_A_Zs00_fwq    2
74    prefab_race_A_Fs00_fwq    2
75    prefab_race_A_Zs01    2
76    prefab_race_A_Fs01    2
77    prefab_race_A_Zs01_Wq    2
78    prefab_race_A_Fs01_Wq    2
79    prefab_race_A_Zs01_fwq    2
80    prefab_race_A_Fs01_fwq    2
81    prefab_race_A_Zs02    2
82    prefab_race_A_Fs02    2
83    prefab_race_A_Zs02_Wq    2
84    prefab_race_A_Fs02_Wq    2
85    prefab_race_A_Zs02_fwq    2
86    prefab_race_A_Fs02_fwq    2
87    prefab_race_Zq04    2
88    Prefab_Race_B_Cw06    2
89    prefab_race_A_Zs99_Wq    2
90    prefab_race_A_Fs99_Wq    2
91    Prefab_Race_B_Cw09    2
92    prefab_race_Zq05    2
93    prefab_race_A_Zs_Cb01    2
94    prefab_race_A_Fs_Cb01    2
95    prefab_race_B_Cw02    2
96    prefab_race_Zq01    2
97    prefab_race_Zq00    2
98    prefab_race_B_Cw16    2
99    prefab_race_ranshaoquan    2
100    prefab_race_a_zs00_sb    2
101    prefab_race_a_zs01_sb    2
102    prefab_race_a_zs02_sb    2
103    prefab_race_a_zs03_sb    2
104    prefab_race_a_zs04_sb    2
105    prefab_race_a_zs05_sb    2
106    prefab_race_a_zs06_sb    2
107    prefab_race_a_zs07_sb    2
108    prefab_race_a_zs08_sb    2
109    prefab_race_a_zs09_sb    2
110    prefab_race_a_zs10_sb    2
111    prefab_race_a_zs99_sb    2
112    boss1    3
113    music1    3
114    role1    3
115    show1    3
116    speak1    3
117    ui1    3
118    bossskill1    4
119    cj    4
120    common1    4
121    debuff1    4
122    dsskill1    4
123    skill1    4
124    ui1    4
Assets/test7zip.cs
File was deleted
Assets/test7zip.cs.meta
File was deleted