Assets/Editor/Actor/ResourcesBuilder.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/Actor/ResourcesBuilder.cs
@@ -317,7 +317,9 @@ string _tempName = resName; if ((resName.StartsWith("A_Zs") || resName.StartsWith("A_Fs")) && suffix.Equals(InstanceResourcesLoader.raceSuffix) && !isHighMesh) && (suffix.Equals(InstanceResourcesLoader.raceSuffix) || suffix.Equals(InstanceResourcesLoader.handSuffix)) && !isHighMesh) { _tempName += "_Dm"; }