少年修仙传客户端基础资源
lwb
2021-02-04 742c176b976f277ab2f9b850ab8ca496833a56d0
9527 ilruntime
4个文件已修改
19个文件已删除
4306 ■■■■■ 已修改文件
Assets/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/AssetSourceSetting.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/ClientPackage.cs 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/VersionConfigs/Versions.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/IJsonWrapper.cs 60 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/IJsonWrapper.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonData.cs 1002 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonData.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonException.cs 60 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonException.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonMapper.cs 1048 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonMapper.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonMockWrapper.cs 105 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonMockWrapper.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonReader.cs 473 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonReader.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonWriter.cs 462 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/JsonWriter.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/Lexer.cs 912 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/Lexer.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/ParserToken.cs 44 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Plugins/LitJson/ParserToken.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
@@ -706,14 +706,17 @@
            if (Directory.Exists(outputPath))
                Directory.Delete(outputPath, true);
            var dllFile = ResourcesPath.ResourcesOutAssetPath + "logic/Logic.dll.bytes";
            var outFile = StringUtility.Contact(outputPath, "/Logic.dll.bytes");
            var outDllFile = StringUtility.Contact(outputPath, "/Logic.dll.bytes");
            var pdbFile = ResourcesPath.ResourcesOutAssetPath + "logic/Logic.pdb";
            var outPdbFile = StringUtility.Contact(outputPath, "/Logic.pdb");
            if (!File.Exists(dllFile))
            {
                DebugEx.LogErrorFormat("打包错误:{0} 不存在", dllFile);
                return;
            }
            FileExtersion.MakeSureDirectory(outFile);
            File.Copy(dllFile, outFile);
            FileExtersion.MakeSureDirectory(outDllFile);
            File.Copy(dllFile, outDllFile);
            File.Copy(pdbFile, outPdbFile);
        }
        private void ExcuteBuildLevels()
Assets/Editor/Tool/AssetSourceSetting.cs
@@ -25,6 +25,7 @@
            AssetSource.uiFromEditor = EditorGUILayout.Toggle("uiFromEditor:", AssetSource.uiFromEditor);
            AssetSource.builtInFromEditor = EditorGUILayout.Toggle("builtInFromEditor:", AssetSource.builtInFromEditor);
            AssetSource.patchFromEditor = EditorGUILayout.Toggle("patchFromEditor:", AssetSource.patchFromEditor);
            AssetSource.logicFromEditor = EditorGUILayout.Toggle("logicFromEditor:", AssetSource.logicFromEditor);
            EditorGUILayout.Space();
            if (GUILayout.Button("全部切换"))
            {
Assets/Editor/Tool/ClientPackage.cs
@@ -61,6 +61,7 @@
    /// <param name="_replace">ios打包导出xcode工程模式,Append和Replace</param>
    public static void BuildPublishers(string _sdkPath, string _assetBundlePath, string _output, string _publisherString, int _buildIndex, bool _development, bool _replace)
    {
        var publisherIds = new List<string>();
        var tempStrings = _publisherString.Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
@@ -584,13 +585,11 @@
        PlayerSettings.allowedAutorotateToPortraitUpsideDown = false;
        PlayerSettings.bundleVersion = VersionConfig.GetVersionNumber(newVersionConfig.version).ToString();
        if (GetBuildTarget() == BuildTargetGroup.Android)
        {
            CSObjectWrapEditor.Generator.ClearAll();
            CSObjectWrapEditor.Generator.GenAll();
        }
        //生成ILruntiemd CLR 绑定代码
        ILRuntimeCLRBinding.GenerateCLRBindingByAnalysis();
        ILRuntimeCLRBinding.GenerateCLRBindingByTypes();
        CSObjectWrapEditor.Generator.ClearAll();
        CSObjectWrapEditor.Generator.GenAll();
        AssetDatabase.SaveAssets();
        AssetDatabase.Refresh();
Assets/Editor/VersionConfigs/Versions.txt
@@ -8,4 +8,4 @@
9998    xmyjgame    xmyjgame    1    1.100.2    aaa    4    xbqy    1    1    仙魔战场    com.xfzc.yj.quick    mengxiandao    mengxiandao2020    mengxiandao    mengxiandao2020        0    0    (-15,64)    出版单位名称:天津电子出版社有限公司 著作权人名称:广州秒乐网络科技有限公司</r>运营单位:广州游路网络科技有限公司 游戏内容类别:移动游戏 批文号:国新出审[2019]1132号 游戏版号:ISBN 978-7-498-06329-8    xmyjgame    0    
9527    TheSecondWorld    test    0    1.100.1    aaa    911    xbqy    2    0    仙宝奇缘    com.secondworld.snxxz    thesecondworld    thesecondworld2018    thesecondworld    thesecondworld2018        1    0     (-32,144)            0    
9528    gtgame    gtgame    1    1.100.1    aaa    1    xbqy    3    0    鎮魔訣    com.sanxiagame.zmjgp    gtgame    Fjsx123123    Key0    Fjsx123123        1    0    (0,80)        gtgame    0    1
911    TheSecondWorld    test    0    1.100.1    aaa    911    xbqy    2    0    仙宝奇缘    com.secondworld.snxxz    thesecondworld    thesecondworld2018    thesecondworld    thesecondworld2018        1    0     (-32,144)            0
911    TheSecondWorld    test    0    1.100.1    aaa    911    xbqy    0    0    仙宝奇缘    com.secondworld.snxxz    thesecondworld    thesecondworld2018    thesecondworld    thesecondworld2018        1    0     (-32,144)            0
Assets/Plugins/LitJson.meta
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Assets/Plugins/LitJson/IJsonWrapper.cs
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Assets/Plugins/LitJson/IJsonWrapper.cs.meta
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Assets/Plugins/LitJson/JsonData.cs
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Assets/Plugins/LitJson/JsonData.cs.meta
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Assets/Plugins/LitJson/JsonException.cs
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Assets/Plugins/LitJson/JsonException.cs.meta
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Assets/Plugins/LitJson/JsonMapper.cs
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Assets/Plugins/LitJson/JsonMapper.cs.meta
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Assets/Plugins/LitJson/JsonMockWrapper.cs
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Assets/Plugins/LitJson/JsonMockWrapper.cs.meta
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Assets/Plugins/LitJson/JsonReader.cs
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Assets/Plugins/LitJson/JsonReader.cs.meta
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Assets/Plugins/LitJson/JsonWriter.cs
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Assets/Plugins/LitJson/JsonWriter.cs.meta
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Assets/Plugins/LitJson/Lexer.cs
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Assets/Plugins/LitJson/Lexer.cs.meta
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Assets/Plugins/LitJson/ParserToken.cs
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Assets/Plugins/LitJson/ParserToken.cs.meta
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