Assets/Launch/LoadDll.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Launch/LoadDll.cs
@@ -24,6 +24,7 @@ System.Globalization.CultureInfo.CurrentUICulture = culture; System.Globalization.CultureInfo.DefaultThreadCurrentCulture = culture; System.Globalization.CultureInfo.DefaultThreadCurrentUICulture = culture; System.Net.ServicePointManager.DefaultConnectionLimit = 100; #if UNITY_EDITOR //内网下载测试 _hotUpdateAss = System.AppDomain.CurrentDomain.GetAssemblies().First(a => a.GetName().Name == "Assembly-CSharp");