| | |
| | | maxTextureSize: 2048 |
| | | textureCompression: 1 |
| | | textureFormat: 50 |
| | | - folderName: RealmBreak |
| | | blockOffset: 1 |
| | | enableRotation: 0 |
| | | enableTightPacking: 0 |
| | | padding: 4 |
| | | readable: 0 |
| | | generateMipMaps: 0 |
| | | sRGB: 1 |
| | | filterMode: 1 |
| | | platformSettings: |
| | | - name: Standalone |
| | | maxTextureSize: 2048 |
| | | textureCompression: 1 |
| | | textureFormat: 4 |
| | | - name: Android |
| | | maxTextureSize: 2048 |
| | | textureCompression: 1 |
| | | textureFormat: 50 |
| | | - name: iPhone |
| | | maxTextureSize: 2048 |
| | | textureCompression: 1 |
| | | textureFormat: 50 |
| | |
| | | { |
| | | var instance = new GameObject("UIEffect"); |
| | | instance.AddComponent<UIEffect>(); |
| | | instance.AddComponent<RectTransform>(); |
| | | SetParent(instance); |
| | | }
|
| | |
|
| | |
| | | text.isKey = EditorGUILayout.Toggle("是语言表ID",text.isKey); |
| | | text.keyName = EditorGUILayout.TextField(text.keyName, GUILayout.Width(200)); |
| | | text.colorType = (TextColType)EditorGUILayout.EnumPopup("颜色类型", text.colorType); |
| | | text.bgColorType = (TextEx.BackGroundColorType)EditorGUILayout.EnumPopup("背景颜色类型", text.bgColorType); |
| | | } |
| | | |
| | | } |