Assets/Editor/Tool/UpdateAssetBundleName.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Editor/XCodeProjectMod.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -429,7 +429,7 @@ } exportMaps?.Clear(); exportMaps = null; DebugEx.Log("Level资源包名更新完成!"); DebugEx.Log("map资源包名更新完成!"); // AssetDatabase.SaveAssets(); // AssetDatabase.Refresh(); } Assets/Editor/XCodeProjectMod.cs
@@ -159,7 +159,7 @@ //初始化YnmbxxjSDK newCode = "\n" + " _ynmbxxjSDK = [[YnmbxxjSDK alloc] init];\n [_ynmbxxjSDK YngameSDKInit:application didFinishLaunchingWithOptions:launchOptions];"; _xclass.WriteBelow("[KeyboardDelegate Initialize];", newCode); _xclass.WriteBelow("::printf(\"-> applicationDidFinishLaunching()\\n\");", newCode); //quick sdk 生命周期