Assets/Editor/Actor/ResourcesBuilder.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/Actor/ResourcesBuilder.cs
@@ -558,7 +558,7 @@ outName = resName; } string _absAssetPath = string.Format("{0}Mob/{1}", ResourcesPath.ResourcesOutPath, resName); string _absAssetPath = string.Format("{0}Mob/{1}", ResourcesPath.ResourcesOutPath, outName); if (!Directory.Exists(_absAssetPath)) {