Assets/Editor/Config/ExcelToTxt.txt | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Editor/Tool/UpdateAssetBundleName.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/Config/ExcelToTxt.txt
@@ -166,4 +166,5 @@ X.仙盟抢Boss表 FairyGrabBoss P.玩家名屏蔽词 DirtyName E.恶魔深渊 Abyss L.Loading图 LoadingBackGround L.Loading图 LoadingBackGround C.场景资源替换 SceneReplace Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -295,9 +295,18 @@ EditorUtility.SetDirty(importer); } var textures = AssetDatabase.FindAssets("t:Texture2D", new string[] { "Assets/ResourcesOut/Scene/Textures" }); foreach (var item in textures) { var importer = AssetImporter.GetAtPath(AssetDatabase.GUIDToAssetPath(item)); importer.assetBundleName = "maps/textures"; EditorUtility.SetDirty(importer); } AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); } } public class UpdateAudioSetting