少年修仙传客户端基础资源
lwb
2021-01-19 a1d1a35c5f0b7ea8b3a20a7bf1cfbc43bc0f80a7
9527  资源打包优化

(cherry picked from commit 3c877ddb9c3c01569ccf68371fc1eecc804049bf)
2个文件已修改
10 ■■■■ 已修改文件
Assets/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/AssetBundleBuildExtersion.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
@@ -642,7 +642,7 @@
        private void ExcuteBuildVideo()
        {
            UpdateVideoSetting.SetAllVideoAssetBundleName();
            ExcuteBuildAsset("video", true);
            ExcuteBuildAsset("video");
        }
        private void ExcuteBuildMobEffectShader()
Assets/Editor/Tool/AssetBundleBuildExtersion.cs
@@ -34,6 +34,8 @@
            }
        }
        if (targetAssetBundles.Count == 0)
            return;
        var assets = new List<AssetBundleBuild>();
@@ -69,8 +71,10 @@
        BuildPipeline.BuildAssetBundles(output, assets.ToArray(), bundleOption, buildTarget);
        File.Move(mainFile, mainFileRename);
        File.Move(manifest, manifestRename);
        if (File.Exists(mainFile))
            File.Move(mainFile, mainFileRename);
        if (File.Exists(manifest))
            File.Move(manifest, manifestRename);
    }
    static string GetMainFestFileName(BuildTarget _target)