少年修仙传客户端基础资源
client_Hale
2018-10-23 a4a9f6177fbb64b6055a96140f50db7874ea1f28
4078 状态机生成逻辑修改
1个文件已修改
2 ■■■ 已修改文件
Assets/Editor/Actor/ResourcesBuilder.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Actor/ResourcesBuilder.cs
@@ -628,7 +628,7 @@
        EditorUtility.SetDirty(_animatorController);
        AssetImporter _assetImport = AssetImporter.GetAtPath(_assetPath);
        _assetImport.assetBundleName = ResourcesPath.MOB_FOLDER_NAME + ResourcesPath.MOB_SUFFIX + resName;
        _assetImport.assetBundleName = ResourcesPath.MOB_FOLDER_NAME + ResourcesPath.MOB_SUFFIX + outName;
        EditorUtility.ClearProgressBar();