| | |
| | | }
|
| | | else
|
| | | {
|
| | | var apkName = StringUtility.Contact(_output, "/", versionName, "_", versionConfig.clientPackageFlag, "_v", versionConfig.m_Version, "_", _buildIndex, ".apk");
|
| | | string apkName;
|
| | | if (EditorUserBuildSettings.buildAppBundle)
|
| | | {
|
| | | Debug.Log("勾选了 Build App Bundle (Google Play) 打包aab");
|
| | | apkName = StringUtility.Contact(_output, "/", versionName, "_", versionConfig.clientPackageFlag, "_v", versionConfig.m_Version, "_", _buildIndex, ".aab");
|
| | | }
|
| | | else
|
| | | {
|
| | | Debug.Log("没有勾选 Build App Bundle (Google Play) 打包apk");
|
| | | apkName = StringUtility.Contact(_output, "/", versionName, "_", versionConfig.clientPackageFlag, "_v", versionConfig.m_Version, "_", _buildIndex, ".apk");
|
| | | }
|
| | | BuildPipeline.BuildPlayer(baseLevels, apkName, BuildTarget.Android, BuildOptions.None);
|
| | | }
|
| | | }
|