Assets/Editor/Tool/ClientPackage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Editor/Tool/ClientPackage_Standalone.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Editor/Video.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Editor/Video/CreateRoleMovie.mp4 | 补丁 | 查看 | 原始文档 | blame | 历史 | |
Assets/Editor/Video/CreateRoleMovie.mp4.meta | 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/Tool/ClientPackage.cs
@@ -501,7 +501,7 @@ EditorUtility.SetDirty(newVersionConfig); SetIconAndSplashImage(versionName); // SetCreateRoleAnimation(); SetCreateRoleAnimation(); PlayerSettings.companyName = "TheSecondWorld"; PlayerSettings.productName = newVersionConfig.productName; Assets/Editor/Tool/ClientPackage_Standalone.cs
@@ -364,7 +364,7 @@ EditorUtility.SetDirty(newVersionConfig); SetIconAndSplashImage(versionName); // SetCreateRoleAnimation(); SetCreateRoleAnimation(); PlayerSettings.companyName = "TheSecondWorld"; PlayerSettings.productName = newVersionConfig.productName; Assets/Editor/Video.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: 2cbe282ad4f44b7408664b1f94fed4a1 folderAsset: yes timeCreated: 1572877743 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Assets/Editor/Video/CreateRoleMovie.mp4Binary files differ
Assets/Editor/Video/CreateRoleMovie.mp4.meta