少年修仙传客户端基础资源
hch
2024-07-30 da16b984f10aa8e237cc8af3d6bd62dd168d614a
0312 打图集png加ab name
1个文件已修改
18 ■■■■ 已修改文件
Assets/Editor/Tool/UpdateAssetBundleName.cs 18 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -59,16 +59,16 @@
            // EditorUtility.SetDirty(importer);
        }
        //allFiles = new DirectoryInfo(rootPath).GetFiles("*.png", SearchOption.AllDirectories);
        allFiles = new DirectoryInfo(rootPath).GetFiles("*.png", SearchOption.AllDirectories);
        //foreach (var file in allFiles)
        //{
        //    var pathStringArray = file.DirectoryName.Split(Path.DirectorySeparatorChar);
        //    var importerPath = spriteRelativePath + Path.DirectorySeparatorChar + pathStringArray[pathStringArray.Length - 1] + Path.DirectorySeparatorChar + file.Name;
        //    var importer = AssetImporter.GetAtPath(importerPath);
        //    importer.assetBundleName = "ui/sprite/" + pathStringArray[pathStringArray.Length - 1].ToLower();
        //    // EditorUtility.SetDirty(importer);
        //}
        foreach (var file in allFiles)
        {
            var pathStringArray = file.DirectoryName.Split(Path.DirectorySeparatorChar);
            var importerPath = spriteRelativePath + Path.DirectorySeparatorChar + pathStringArray[pathStringArray.Length - 1] + Path.DirectorySeparatorChar + file.Name;
            var importer = AssetImporter.GetAtPath(importerPath);
            importer.assetBundleName = "ui/sprite/" + pathStringArray[pathStringArray.Length - 1].ToLower();
            // EditorUtility.SetDirty(importer);
        }
        DebugEx.Log("Sprite资源包名更新完成!");