少年修仙传客户端基础资源
cehua_ZMY
2019-04-18 db275a4b42485986eca76392c919471e69cfaa32
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_client
1个文件已修改
4 ■■■ 已修改文件
Assets/Editor/Tool/UIAssetCheck.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/UIAssetCheck.cs
@@ -384,11 +384,12 @@
    static string uiroot1 = "Assets/ResourcesOut/UI/Window";
    static string uiroot2 = "Assets/ResourcesOut/UI/PriorityWindow";
    static string uiroot3 = "Assets/ResourcesOut/UI/Prefab";
    static string uiroot4 = "Assets/ResourcesOut/UI/Treasure/Misc";
    static List<string> ignoreKeyList = new List<string>()
    {
        "Remark_","GemTypeMini_","AllianceBossRank_","GemTypeMini_","RealmSelectBottom_","XT_TJ_","Fb_",
        "MultipleExp_Icon_","MapNPC_Colour_","LocalMapTaskState_","EquipDefaultIcon_","OpenServerActivty_"
        "MultipleExp_Icon_","MapNPC_Colour_","LocalMapTaskState_","EquipDefaultIcon_","OpenServerActivty_","ChatIcon_"
    };
    static int taskCount = 1;
@@ -649,6 +650,7 @@
        guids.AddRange(AssetDatabase.FindAssets("t:prefab", new string[] { uiroot1 }));
        guids.AddRange(AssetDatabase.FindAssets("t:prefab", new string[] { uiroot2 }));
        guids.AddRange(AssetDatabase.FindAssets("t:prefab", new string[] { uiroot3 }));
        guids.AddRange(AssetDatabase.FindAssets("t:prefab", new string[] { uiroot4 }));
        var assetPaths = new List<string>();
        foreach (var item in guids)