Merge branch 'master' into RLRuntime
| | |
| | | EditorApplication.delayCall += ExcuteBuildAudio; |
| | | } |
| | | |
| | | if (GUILayout.Button("Video")) |
| | | { |
| | | EditorApplication.delayCall += ExcuteBuildVideo; |
| | | } |
| | | |
| | | if (GUILayout.Button("Levels")) |
| | | { |
| | | EditorApplication.delayCall += ExcuteBuildLevels; |
| | |
| | | } |
| | | |
| | | ExcuteBuildAudio(); |
| | | ExcuteBuildVideo(); |
| | | ExcuteBuildMobEffectShader(); |
| | | ExcuteBuildConfig(); |
| | | ExcuteBuildLevels(); |
| | |
| | | { |
| | | UpdateAudioSetting.SetAllAudioAssetBundleName(); |
| | | ExcuteBuildAsset("audio"); |
| | | } |
| | | |
| | | private void ExcuteBuildVideo() |
| | | { |
| | | UpdateVideoSetting.SetAllVideoAssetBundleName(); |
| | | ExcuteBuildAsset("video"); |
| | | } |
| | |
| | | { |
| | | // allFromEditor = EditorGUILayout.Toggle("allFromEditor:", AssetSource.allFromEditor); |
| | | AssetSource.audioFromEditor = EditorGUILayout.Toggle("audioFromEditor:", AssetSource.audioFromEditor); |
| | | AssetSource.videoFromEditor = EditorGUILayout.Toggle("videoFromEditor:", AssetSource.videoFromEditor); |
| | | AssetSource.effectFromEditor = EditorGUILayout.Toggle("effectFromEditor:", AssetSource.effectFromEditor); |
| | | AssetSource.mobFromEditor = EditorGUILayout.Toggle("mobFromEditor:", AssetSource.mobFromEditor); |
| | | AssetSource.refdataFromEditor = EditorGUILayout.Toggle("refdataFromEditor:", AssetSource.refdataFromEditor); |