New file |
| | |
| | | using UnityEditor; |
| | | using UnityEngine; |
| | | |
| | | public class ClearAllLocalSaveTool |
| | | { |
| | | |
| | | [MenuItem("Tools/清除LocalSave")] |
| | | public static void ClearAllLocalSave() |
| | | { |
| | | LocalSave.DeleteAll(); |
| | | } |
| | | |
| | | } |
New file |
| | |
| | | fileFormatVersion: 2 |
| | | guid: 44556fe6ad0f763438fceaa932d50e8a |
| | | MonoImporter: |
| | | externalObjects: {} |
| | | serializedVersion: 2 |
| | | defaultReferences: [] |
| | | executionOrder: 0 |
| | | icon: {instanceID: 0} |
| | | userData: |
| | | assetBundleName: |
| | | assetBundleVariant: |
New file |
| | |
| | | fileFormatVersion: 2 |
| | | guid: dea2d610c46c63249bbfd24044a6c75f |
| | | folderAsset: yes |
| | | DefaultImporter: |
| | | externalObjects: {} |
| | | userData: |
| | | assetBundleName: |
| | | assetBundleVariant: |
| | |
| | | |
| | | public void LaunchStart() |
| | | { |
| | | #if UNITY_EDITOR |
| | | _appdomain.DebugService.StartDebugService(56000); |
| | | #endif |
| | | _appdomain.Invoke("GameLogicMgr", "Init", null, null); |
| | | } |
| | | |