少年修仙传客户端代码仓库
10384 福地老鼠管家入口文字改为自动采集,自动采集处于开启状态入口增加山寨特效
1个文件已修改
9 ■■■■■ 已修改文件
System/BlessedLand/BlessedLandWin.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BlessedLand/BlessedLandWin.cs
@@ -12,6 +12,7 @@
        [SerializeField] ButtonEx btnRecord;
        [SerializeField] ButtonEx btnRefresh;
        [SerializeField] ButtonEx btnAutoCollect;
        [SerializeField] UIEffect uiEffectAutoCollectStart;
        [SerializeField] ButtonEx btnRreasureBowl;
        [SerializeField] ButtonEx btnSearch;
@@ -98,10 +99,17 @@
            WindowCenter.Instance.windowBeforeOpenEvent += OnWindowBeforeOpenEvent;
            WindowCenter.Instance.windowBeforeCloseEvent += OnWindowBeforeCloseEvent;
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
            blessedLandManageMouseModel.StartStateChangeEvent += OnStartStateChangeEvent;
            ModelCenter.Instance.GetModel<BlessedLandModel>().showPlayerId = blessedLandModel.myPlayerId;
            if (blessedLandModel.AwardType == 0)
                blessedLandModel.SendCB034Pack();
            Display();
            uiEffectAutoCollectStart.SetActive(blessedLandManageMouseModel.startState);
        }
        private void OnStartStateChangeEvent()
        {
            uiEffectAutoCollectStart.SetActive(blessedLandManageMouseModel.startState);
        }
        void Display()
@@ -180,6 +188,7 @@
            WindowCenter.Instance.windowBeforeOpenEvent -= OnWindowBeforeOpenEvent;
            WindowCenter.Instance.windowBeforeCloseEvent -= OnWindowBeforeCloseEvent;
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
            blessedLandManageMouseModel.StartStateChangeEvent -= OnStartStateChangeEvent;
        }
        private void OnWindowBeforeOpenEvent(Window window)