| System/Auction/FamilyAuctionWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/FullServiceAuctionWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Auction/FamilyAuctionWin.cs
@@ -93,7 +93,11 @@ FamilyAuctionList.Clear(); foreach (var value in model.FamilyAuctionItemDic.Values) { FamilyAuctionList.Add(value); if (value.AuctionType == 1) { FamilyAuctionList.Add(value); } } } private void ListSotr() System/Auction/FullServiceAuctionWin.cs
@@ -350,14 +350,17 @@ var auctionItem = AuctionItemConfig.Get(vlaue.ItemID); num = sendNumber / 1000; num -= 1; if (num == 0) if (model.FamilyAuctionItemDic.ContainsKey(vlaue.ItemGUID) && model.FamilyAuctionItemDic[vlaue.ItemGUID].AuctionType != 0)//如果存在仙盟拍品且不是全服拍品过滤掉 { continue; } bool isBool = (num == 0 || num == auctionItem.ItemType); if (isBool) { FullServiceAuctionListSort.Add(vlaue); } else if (num == auctionItem.ItemType) { FullServiceAuctionListSort.Add(vlaue); } } } FullServiceAuctionListSort.Sort(Compare);