| Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0614_tagUseSkillPos.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Fight/GameActor/GAStaticDefine.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0614_tagUseSkillPos.cs
@@ -260,7 +260,9 @@ { // 是否飘字 if (_sTarget.HurtHP != 0 || _sTarget.AttackType == (byte)HurtAttackType.Miss) || _sTarget.AttackType == (byte)HurtAttackType.Miss || _sTarget.AttackType == (byte)HurtAttackType.Immune || _sTarget.AttackType == (byte)HurtAttackType.Suppress) { GAStaticDefine.PopHp(_attacker, _cTarget, _sTarget.AttackType, (int)_sTarget.HurtHP); } @@ -620,7 +622,9 @@ { // 是否飘字 if (_sTarget.HurtHP != 0 || _sTarget.AttackType == (byte)HurtAttackType.Miss) || _sTarget.AttackType == (byte)HurtAttackType.Miss || _sTarget.AttackType == (byte)HurtAttackType.Immune || _sTarget.AttackType == (byte)HurtAttackType.Suppress) { GAStaticDefine.PopHp(_attacker, _cTarget, _sTarget.AttackType, (int)_sTarget.HurtHP); } Fight/GameActor/GAStaticDefine.cs
@@ -284,7 +284,6 @@ //{ //} // ---- 判断是否显示 if ((caster != null// 来源不能为空 && (caster.ServerInstID == PlayerDatas.Instance.PlayerId // 自己攻击 @@ -395,6 +394,10 @@ _targetRealm = 0; _pattern = (PopUpNum.Pattern)(((int)HurtAttackType.Normal - 1) * 3); } else if (attackType == (int)HurtAttackType.Immune) { _base = (int)PopUpNum.Pattern.PlayerAttack; } var popupInfo = new PopUpNum.PopupInfo() {