| System/CrossServerOneVsOne/CrossServerOneVsOneEnterConfirmWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/CrossServerOneVsOne/CrossServerOneVsOneEnterConfirmWin.cs
@@ -50,9 +50,12 @@ if (Time.time >= CrossServerLogin.Instance.oneVsOnePlayerData.autoEnsureTime) { WindowCenter.Instance.Close<CrossServerOneVsOneEnterConfirmWin>(); } else { var surplusSeconds = Mathf.RoundToInt(CrossServerLogin.Instance.oneVsOnePlayerData.autoEnsureTime - Time.time); m_CountDown.text = string.Format("{0}秒后进入", surplusSeconds); WindowCenter.Instance.Close<CrossServerOneVsOneEnterConfirmWin>(); } }