少年修仙传客户端代码仓库
client_linchunjie
2019-01-23 01ab189dc949893294dccb8b74ab00475792c25e
6006 【前端】【1.5.100】诛仙神技开发
3个文件已修改
20 ■■■■■ 已修改文件
System/JadeDynastySkill/JadeDynastySkillCell.cs 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Tip/SkillDetails.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Tip/SkillDetailsWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/JadeDynastySkill/JadeDynastySkillCell.cs
@@ -10,6 +10,7 @@
    public class JadeDynastySkillCell : CellView
    {
        [SerializeField] Transform m_ContainerSelect;
        [SerializeField] Button m_ViewSkill;
        [SerializeField] Image m_SkillIcon;
        [SerializeField] Text m_SkillName;
        [SerializeField] Transform m_ContainerSkillLock;
@@ -46,12 +47,19 @@
            m_ContainerSelect.gameObject.SetActive(skillId == model.selectSkill);
            m_Unlock.RemoveAllListeners();
            m_ViewSkill.RemoveAllListeners();
            var skillConfig = Config.Instance.Get<SkillConfig>(skillId);
            if (skillConfig != null)
            {
                m_SkillIcon.SetSprite(skillConfig.IconName);
                m_SkillName.text = skillConfig.SkillName;
                m_ViewSkill.AddListener(() =>
                {
                    SkillDetails.ShowSkillDetails(skillId, SkillDetails.SkillSourceType.JadeDynastySkill,
                        skillConfig.FightPower);
                });
            }
            var skillState = model.GetSkillState(skillId);
System/Tip/SkillDetails.cs
@@ -87,6 +87,11 @@
                        skillDescriptions.Add(skillConfig.Description);
                    }
                    break;
                case SkillSourceType.JadeDynastySkill:
                    {
                        skillDescriptions.Add(skillConfig.Description);
                    }
                    break;
            }
            if (!WindowCenter.Instance.IsOpen<SkillDetailsWin>())
            {
@@ -123,6 +128,7 @@
            BlastFurnace,
            ViewHorsePet,
            DogzSkill,
            JadeDynastySkill,
        }
    }
}
System/Tip/SkillDetailsWin.cs
@@ -124,6 +124,12 @@
                        m_SkillInfo2.text = Language.Get("PlayerDetail_Level", SkillDetails.skillConfig.SkillLV);
                    }
                    break;
                case SkillDetails.SkillSourceType.JadeDynastySkill:
                    {
                        m_SkillInfo1.text = SkillDetails.skillConfig.SkillName;
                        m_SkillInfo2.gameObject.SetActive(false);
                    }
                    break;
            }
            DisplayDescriptions();