| Fight/GameActor/GA_NpcFightNorm.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_NpcFightNorm.cs
@@ -56,8 +56,9 @@ } else { bool _force = NpcConfig.NPCID != 33409001 && NpcConfig.NPCID != 33409002; // 初始化坐标 AdjustPos(_h0406.PosX, _h0406.PosY, NpcConfig.IsBoss > 1); AdjustPos(_h0406.PosX, _h0406.PosY, _force); } GAStaticDefine.NPCLocation _npcLocation;