少年修仙传客户端代码仓库
hch
2020-10-20 0335dd26356c5e7b3920796c7b5275bf6e57ef54
0312 loading图等级显示 LoadLV不配置则不显示
1个文件已修改
2 ■■■ 已修改文件
System/Loading/LoadingWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Loading/LoadingWin.cs
@@ -275,7 +275,7 @@
                        }
                        var randomIndex = UnityEngine.Random.Range(0, iconPool.Count > 1 ? icons.Count + 1 : 1);
                        if (randomIndex == icons.Count)
                        if (randomIndex == icons.Count && GeneralDefine.LoadLV != "")
                        {
                            m_BackGround.SetSprite(GeneralDefine.LoadLV);
                            m_ContainerFunctions.gameObject.SetActive(true);