| Fight/GameActor/GA_Hero.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_Hero.cs
@@ -529,7 +529,8 @@ } if (AdventureStage.Instance.IsInAdventureStage || ClientDungeonStageUtility.isClientDungeon) || ClientDungeonStageUtility.isClientDungeon || CrossServerUtility.IsCrossServer()) { return; }