| System/MainInterfacePanel/CombatModeWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/HeadPortraitTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/PlayerMainDate.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/MainInterfacePanel/CombatModeWin.cs
@@ -32,6 +32,9 @@ PlayerBuffDatas Buffmodel { get { return m_BuffModel ?? (m_BuffModel = ModelCenter.Instance.GetModel<PlayerBuffDatas>()); } } PKModel m_PKModel; PKModel pKModel { get { return m_PKModel ?? (m_PKModel = ModelCenter.Instance.GetModel<PKModel>()); } } FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } } PlayerMainDate m_MainModel; PlayerMainDate onMainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } } protected override void BindController() { string PkStr = Config.Instance.Get<FuncConfigConfig>("PKText").Numerical1; @@ -97,8 +100,20 @@ _PkButton.ElectImage.SetActive(false); TextSwitch(cell.index, _PkButton.Model, _PkButton.ContentText); _PkButton.StateSelection.RemoveAllListeners(); bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 _PkButton.StateSelection.AddListener(() => { if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool)//御剑山庄boss区域特殊处理(可切换状态) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)cell.index); Close(); return; } if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && !fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且不在活动区域 { Close();//不允许切换 return; } DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)cell.index); Close(); }); System/MainInterfacePanel/HeadPortraitTip.cs
@@ -61,6 +61,7 @@ RolePromoteModel promoteModel { get { return m_PromoteModel ?? (m_PromoteModel = ModelCenter.Instance.GetModel<RolePromoteModel>()); } } CapacityDelayModel m_CapacityDelayModel; CapacityDelayModel capacityDelayModel { get { return m_CapacityDelayModel ?? (m_CapacityDelayModel = ModelCenter.Instance.GetModel<CapacityDelayModel>()); } } FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } } private int vipExperienceSurplusTime = 0; public void Init() { @@ -198,7 +199,16 @@ bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 if (atkInt.Length > 1) { if (PlayerDatas.Instance.baseData.MapID == 10040 && !IsBossBool) if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool)//御剑山庄boss区域特殊处理(可切换状态) { WindowCenter.Instance.Open<CombatModeWin>(); if (WindowCenter.Instance.CheckOpen<FunctionForecastWin>()) { WindowCenter.Instance.Close<FunctionForecastWin>(); } return; } if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && !fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且不在活动区域 { SysNotifyMgr.Instance.ShowTip("Map_AtkType"); return; System/MainInterfacePanel/MainInterfaceWin.cs
@@ -133,6 +133,7 @@ TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } } DemonJarModel demonJarModel { get { return ModelCenter.Instance.GetModel<DemonJarModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } } #region Built-in protected override void BindController() @@ -217,7 +218,7 @@ PlayerTaskDatas.CompletionOfTaskEvent += CompletionOfTaskEvent; RedpointCenter.Instance.redpointValueChangeEvent += RedpointValueChangeEvent; NewBieCenter.Instance.guideBeginEvent += GuideBeginEvent; fairyGrabBossModel.bossGrabHintEvent += bossGrabHintEvent; } private void CompletionOfTaskEvent(int obj) @@ -229,6 +230,7 @@ protected override void OnActived() { m_HighSettingTip.OnActived(); IsShowTaskPanel();//是否显示任务面板 } IEnumerator Co_Load() @@ -257,13 +259,11 @@ var inDungeon = IsDungeon(); if (inDungeon) { m_TaskAndTeamTip.SetActive(!inDungeon); m_FunctionForecastTip.gameObject.SetActive(false); if (WindowCenter.Instance.CheckOpen<FunctionForecastWin>()) { WindowCenter.Instance.Close<FunctionForecastWin>(); } m_TaskSwithButton.gameObject.SetActive(false); if (mapId != PlayerDatas.Instance.baseData.MapID) { CopyOfThePanel.localPosition = CopyOfThePosition2.localPosition; @@ -324,15 +324,13 @@ { Event_Duplicates(true, CopyOfThePanelSpeed); } m_TaskAndTeamTip.SetActive(true); m_FunctionForecastTip.gameObject.SetActive(true); m_TaskSwithButton.gameObject.SetActive(true); } mapId = PlayerDatas.Instance.baseData.MapID; m_HighSettingTip.AfterOpen(); m_ChatTip.OnAfterOpen(); HandleAchievement(); } protected override void OnPreClose() @@ -372,6 +370,7 @@ m_CollectBtn.RemoveAllListeners(); GA_NpcCollect.OnArrive -= OnArriveCollectNPC; GA_NpcCollect.OnLeave -= OnLeaveCollectNpc; fairyGrabBossModel.bossGrabHintEvent -= bossGrabHintEvent; m_CollectBtn.gameObject.SetActive(false); } @@ -463,6 +462,10 @@ int mapID = PlayerDatas.Instance.baseData.MapID; var config = Config.Instance.Get<MapConfig>(mapID); int[] atkInt = pKModel.GetArea(config.AtkType).ToArray(); if (onMainModel.ShieldedArea.Contains(PlayerDatas.Instance.baseData.MapID) || fairyGrabBossModel.grabBossHintOpen) { return; } if (atkInt.Length > 1 && Buffmodel.PkType != 5) { onMainModel.AreaState = Buffmodel.PkType; @@ -1032,6 +1035,28 @@ _MarkRay.gameObject.SetActive(false); } private void IsShowTaskPanel()//是否显示任务面板 { var inDungeon = IsDungeon(); if (inDungeon || fairyGrabBossModel.grabBossHintOpen) { m_TaskAndTeamTip.SetActive(false); m_TaskSwithButton.gameObject.SetActive(false); } else { m_TaskAndTeamTip.SetActive(true); m_TaskSwithButton.gameObject.SetActive(true); } } private void bossGrabHintEvent() { IsShowTaskPanel(); if (!fairyGrabBossModel.grabBossHintOpen && Buffmodel.PkType != 0) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)0); } } } } System/MainInterfacePanel/PlayerMainDate.cs
@@ -105,6 +105,30 @@ public int FlyShoseTaskID = 0; //--------获取玩家死亡状态 public bool IsDead = false; //----------关于某些副本可以进行地图挂机 public List<int> OneKeyList = new List<int>(); //----------使用娲皇卷轴后的Buff表现 public static event Action EmperorBuffEvent; public bool IsEmperor = false; //---------关于任务需要的数据 public List<int> TaskId_Skill = new List<int>(); public List<int> TaskId_Skill1 = new List<int>(); public int ItemID = 0; public int UnitPrice = 0; public int ItemNumber = 0; public int TaskLv = 0;//任务等级 //-----关于支线翅膀任务的特殊逻辑 public int WingTask = 0; //------ 关于切线PK状态的特殊逻辑 public List<int> ActivityList = new List<int>(); public List<int> ShieldedArea = new List<int>();//需要屏蔽的地图区域 public override void Init() { IsTipBool = true; @@ -126,23 +150,18 @@ GetPassiveSkillTask(); var WingsTask = Config.Instance.Get<FuncConfigConfig>("WingsTask"); WingTask = int.Parse(WingsTask.Numerical1); var ActivityListcon = Config.Instance.Get<FuncConfigConfig>("FairyGrabMapLine"); int[] Activity_List = ConfigParse.GetMultipleStr<int>(ActivityListcon.Numerical1); for (int i = 0; i < Activity_List.Length; i++) { ActivityList.Add(Activity_List[i]); } //----------关于某些副本可以进行地图挂机 public List<int> OneKeyList = new List<int>(); ShieldedArea.Add(10010); ShieldedArea.Add(10020); ShieldedArea.Add(10030); } //----------使用娲皇卷轴后的Buff表现 public static event Action EmperorBuffEvent; public bool IsEmperor = false; //---------关于任务需要的数据 public List<int> TaskId_Skill = new List<int>(); public List<int> TaskId_Skill1 = new List<int>(); public int ItemID = 0; public int UnitPrice = 0; public int ItemNumber = 0; public int TaskLv = 0;//任务等级 //-----关于支线翅膀任务的特殊逻辑 public int WingTask = 0; private void GetPassiveSkillTask()//获取任务数据 { TaskId_Skill.Clear();