少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-28 087c4acbd6be6b300d894f81d9430435ac58b17c
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
1个文件已修改
6 ■■■■ 已修改文件
Fight/Actor/HeroBehaviour.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/HeroBehaviour.cs
@@ -448,7 +448,7 @@
                && skill.skillInfo.config.AtkType != (int)E_AtkType.FlashMove)
            {
                GActorFight _fight = m_Hero.LockTarget as GActorFight;
                if (m_Hero.LockTarget != null && _fight.CanAtked())
                if (_fight != null && _fight.CanAtked())
                {
                    skill.targetPosition = m_Hero.LockTarget.Pos;
                }
@@ -463,7 +463,7 @@
            Vector3 _dir;
            float _radius = 0.5f;
            GActorFight _fight = m_Hero.LockTarget as GActorFight;
            if (m_Hero.LockTarget != null && _fight.CanAtked())
            if (_fight != null && _fight.CanAtked())
            {
                GActorNpcFight _npcFight = m_Hero.LockTarget as GActorNpcFight;
                if (_npcFight != null)
@@ -477,7 +477,7 @@
            else if (m_Hero.SelectTarget != null)
            {
                GActorNpcFight _npcFight = m_Hero.SelectTarget as GActorNpcFight;
                if (_npcFight != null)
                if (_npcFight != null && _fight.CanAtked())
                {
                    _radius = _npcFight.NpcConfig.ModelRadius;
                }