| Lua/LuaWindowUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Compose/New/ComposeWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/CrossServerOneVsOne/CrossServerOneVsOneWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairylandCeremony/FairylandCeremonyWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/HappyXB/HappyXBWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/JadeDynastyKnapSack/JadeDynastyKnapSackWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/New/KnapSackWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/NewYearFairylandCeremony/NewYearFairylandCeremonyWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/AchievementActivityWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Pet/PetWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WindowBase/WindowCenter.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Lua/LuaWindowUtility.cs
@@ -11,11 +11,6 @@ WindowCenter.Instance.Open(_name, _forceSync, _functionalOrder); } public static void OpenWithoutAnimation(string _name) { WindowCenter.Instance.OpenWithoutAnimation(_name); } public static Window Get(string _name) { return WindowCenter.Instance.Get(_name); System/Compose/New/ComposeWin.cs
@@ -10,7 +10,8 @@ using UnityEngine.UI; using TableConfig; namespace Snxxz.UI { namespace Snxxz.UI { public class ComposeWin : Window { @@ -39,8 +40,7 @@ #endregion ComposeWinModel _composeModel; ComposeWinModel ComposeModel { ComposeWinModel ComposeModel { get { return _composeModel ?? (_composeModel = ModelCenter.Instance.GetModel<ComposeWinModel>()); } } @@ -49,7 +49,7 @@ #region Built-in protected override void BindController() { } protected override void AddListeners() @@ -103,16 +103,16 @@ { ComposeModel.SetCurComposeModel(null); } } protected override void OnActived() { base.OnActived(); if (functionOrder == 0 && !WindowJumpMgr.Instance.IsJumpState) { if(ComposeModel.composeToolRed.state == RedPointState.Simple) if (ComposeModel.composeToolRed.state == RedPointState.Simple) { _itemUITitleType.state = TitleBtnState.Click; functionOrder = _itemUITitleType.order; @@ -156,14 +156,14 @@ protected override void OnAfterOpen() { } protected override void OnPreClose() { ComposeModel.ResetJumpToModel(); selectModel.ClearSelectModel(); } protected override void OnAfterClose() @@ -191,68 +191,36 @@ private void ClickDogzEquipCompose() { CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<ComposeDogzEquipWin>(); } else { WindowCenter.Instance.Open<ComposeDogzEquipWin>(); } WindowCenter.Instance.Open<ComposeDogzEquipWin>(); functionOrder = _dogzEquipFunc.order; } private void OnClickItemCompose() { CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<ComposeToolsWin>(); } else { WindowCenter.Instance.Open<ComposeToolsWin>(); } WindowCenter.Instance.Open<ComposeToolsWin>(); functionOrder = _itemUITitleType.order; } private void OnClickEquipCompose() { CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<ComposeEquipWin>(); } else { WindowCenter.Instance.Open<ComposeEquipWin>(); } WindowCenter.Instance.Open<ComposeEquipWin>(); functionOrder = _equipUITitleType.order; } private void OnClickGodEquipCompose() { functionOrder = _godequipUITitleType.order; } private void OnClickTicketCompose() { CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<ComposeTicketWin>(); } else { WindowCenter.Instance.Open<ComposeTicketWin>(); } WindowCenter.Instance.Open<ComposeTicketWin>(); functionOrder = _ticketUITitleType.order; } @@ -260,29 +228,15 @@ private void OnClickWingsCompose() { CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<ComposeWingsWin>(); } else { WindowCenter.Instance.Open<ComposeWingsWin>(); } WindowCenter.Instance.Open<ComposeWingsWin>(); functionOrder = _wingsUITitleType.order; } private void GatherSoulCompose() { CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<GatherSoulComposeWin>(); } else { WindowCenter.Instance.Open<GatherSoulComposeWin>(); } WindowCenter.Instance.Open<GatherSoulComposeWin>(); functionOrder = m_GatherSoulCompose.order; } @@ -291,7 +245,7 @@ private void CloseSubWindows() { var children = WindowConfig.Get().FindChildWindows("ComposeWin"); foreach(var window in children) foreach (var window in children) { WindowCenter.Instance.Close(window); } @@ -299,7 +253,7 @@ public void OnClickCloseBtn() { if(ComposeModel.CurComposeModel != null) if (ComposeModel.CurComposeModel != null) { ComposeModel.SetCurComposeModel(null); } System/CrossServerOneVsOne/CrossServerOneVsOneWin.cs
@@ -55,11 +55,11 @@ protected override void OnActived() { } protected override void OnAfterOpen() { } protected override void OnPreClose() @@ -101,7 +101,7 @@ UpdateScore(); UpdateRank(); UpdateHonor(); switch(funcId) switch (funcId) { case 0: case 1: @@ -148,14 +148,7 @@ { if (honorStore_SelectImg.activeInHierarchy) return; CloseSubWindows(); if (crossServerWin.windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<CrossServerOneVsOneHonorStoreWin>(); } else { WindowCenter.Instance.Open<CrossServerOneVsOneHonorStoreWin>(); } WindowCenter.Instance.Open<CrossServerOneVsOneHonorStoreWin>(); honorStore_SelectImg.SetActive(true); } @@ -164,14 +157,7 @@ if (seasonAward_SelectImg.activeInHierarchy) return; CloseSubWindows(); if (crossServerWin.windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<SeasonRewardWin>(); } else { WindowCenter.Instance.Open<SeasonRewardWin>(); } WindowCenter.Instance.Open<SeasonRewardWin>(); seasonAward_SelectImg.SetActive(true); } @@ -186,14 +172,7 @@ if (arena_SelectImg.activeInHierarchy) return; CloseSubWindows(); if (crossServerWin.windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<CrossServerOneVsOneArenaWin>(); } else { WindowCenter.Instance.Open<CrossServerOneVsOneArenaWin>(); } WindowCenter.Instance.Open<CrossServerOneVsOneArenaWin>(); arena_SelectImg.SetActive(true); } @@ -202,14 +181,7 @@ if (rankAward_SelectImg.activeInHierarchy) return; CloseSubWindows(); if (crossServerWin.windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<SegmentRewardWin>(); } else { WindowCenter.Instance.Open<SegmentRewardWin>(); } WindowCenter.Instance.Open<SegmentRewardWin>(); rankAward_SelectImg.SetActive(true); } System/FairylandCeremony/FairylandCeremonyWin.cs
@@ -40,13 +40,13 @@ protected override void OnActived() { base.OnActived(); if(!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0) if (!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0) { if(ceremonyModel.rechargeRedp.state == RedPointState.Simple) if (ceremonyModel.rechargeRedp.state == RedPointState.Simple) { functionOrder = rechargeFunc.order; } else if(ceremonyModel.peopleRedp.state == RedPointState.Simple) else if (ceremonyModel.peopleRedp.state == RedPointState.Simple) { functionOrder = peopleToHiFunc.order; } @@ -56,17 +56,17 @@ protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { if(!WindowJumpMgr.Instance.IsJumpState) if (!WindowJumpMgr.Instance.IsJumpState) { WindowCenter.Instance.Open<MainInterfaceWin>(); } @@ -85,56 +85,28 @@ private void ClickOutOf() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<CeremonyOutOfPrintWin>(); } else { WindowCenter.Instance.Open<CeremonyOutOfPrintWin>(); } WindowCenter.Instance.Open<CeremonyOutOfPrintWin>(); functionOrder = 3; } private void ClickPeopleToHi() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<CeremonyPeopleToHiWin>(); } else { WindowCenter.Instance.Open<CeremonyPeopleToHiWin>(); } WindowCenter.Instance.Open<CeremonyPeopleToHiWin>(); functionOrder = 2; } private void ClickFire() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<CeremonyFirepartyWin>(); } else { WindowCenter.Instance.Open<CeremonyFirepartyWin>(); } WindowCenter.Instance.Open<CeremonyFirepartyWin>(); functionOrder = 1; } private void ClickRecharge() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<CeremonyRechargeGiftWin>(); } else { WindowCenter.Instance.Open<CeremonyRechargeGiftWin>(); } WindowCenter.Instance.Open<CeremonyRechargeGiftWin>(); functionOrder = 0; } System/HappyXB/HappyXBWin.cs
@@ -14,11 +14,11 @@ [SerializeField] Button closeBtn; [SerializeField] Button leftBtn; [SerializeField] Button rightBtn; HappyXBModel xBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } protected override void BindController() { } protected override void AddListeners() { @@ -38,7 +38,7 @@ protected override void OnActived() { base.OnActived(); if(!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0) if (!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0) { if (xBModel.bestXBRed.state == RedPointState.Simple) { @@ -61,12 +61,12 @@ } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { @@ -98,14 +98,7 @@ xBModel.title = HappXBTitle.Warehouse; CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<XBWarehouseWin>(); } else { WindowCenter.Instance.Open<XBWarehouseWin>(); } WindowCenter.Instance.Open<XBWarehouseWin>(); functionOrder = xbWarehouseTitle.order; } @@ -118,14 +111,7 @@ xBModel.title = HappXBTitle.Store; CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<XBStoreWin>(); } else { WindowCenter.Instance.Open<XBStoreWin>(); } WindowCenter.Instance.Open<XBStoreWin>(); functionOrder = xbStoreTitle.order; } @@ -133,14 +119,7 @@ { xBModel.title = HappXBTitle.Rune; CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<RuneXBWin>(); } else { WindowCenter.Instance.Open<RuneXBWin>(); } WindowCenter.Instance.Open<RuneXBWin>(); functionOrder = runeXBTitle.order; } @@ -148,14 +127,7 @@ { xBModel.title = HappXBTitle.Best; CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<BestXBWin>(); } else { WindowCenter.Instance.Open<BestXBWin>(); } WindowCenter.Instance.Open<BestXBWin>(); functionOrder = bestXBTitle.order; } System/JadeDynastyKnapSack/JadeDynastyKnapSackWin.cs
@@ -43,12 +43,12 @@ protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() @@ -68,14 +68,7 @@ private void ClickFuncEquip() { CloseSubWindows(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<JadeDynastyEquipWin>(); } else { WindowCenter.Instance.Open<JadeDynastyEquipWin>(); } WindowCenter.Instance.Open<JadeDynastyEquipWin>(); functionOrder = funcEquip.order; } @@ -97,7 +90,7 @@ { CloseSubWindows(); CloseImmediately(); if(!WindowJumpMgr.Instance.IsJumpState) if (!WindowJumpMgr.Instance.IsJumpState) { WindowCenter.Instance.Open<MainInterfaceWin>(); } System/KnapSack/New/KnapSackWin.cs
@@ -12,7 +12,8 @@ using UnityEngine.Events; using UnityEngine.UI; namespace Snxxz.UI { namespace Snxxz.UI { public enum KnapsackFuncTitle { @@ -49,8 +50,7 @@ #endregion PlayerPackModel _playerPack; PlayerPackModel playerPack { PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModelInterface modelInterface { get { return ModelCenter.Instance.GetModel<PackModelInterface>(); } } @@ -86,10 +86,10 @@ base.OnActived(); this.transform.SetAsLastSibling(); _ornamentTitle.state = TitleBtnState.Locked; if(!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0 if (!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0 && playerPack.lookLineIndex == -1) { if(playerPack.redpointEquipDecom.state == RedPointState.Simple) if (playerPack.redpointEquipDecom.state == RedPointState.Simple) { functionOrder = _devourTitle.order; } @@ -99,7 +99,7 @@ protected override void OnAfterOpen() { } protected override void OnPreClose() @@ -124,23 +124,8 @@ { CloseSubWindows(); titleType = KnapsackFuncTitle.depot; if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<DepotWin>(); } else { WindowCenter.Instance.Open<DepotWin>(); } if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<BagWin>(); } else { WindowCenter.Instance.Open<BagWin>(true); } WindowCenter.Instance.Open<DepotWin>(); WindowCenter.Instance.Open<BagWin>(); playerPack.SetLookIndex(null); playerPack.isPlayBetterEquipEffect = false; functionOrder = _depotTitle.order; @@ -151,14 +136,7 @@ CloseSubWindows(); titleType = KnapsackFuncTitle.store; if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<BagStoreWin>(); } else { WindowCenter.Instance.Open<BagStoreWin>(); } WindowCenter.Instance.Open<BagStoreWin>(); playerPack.SetLookIndex(null); playerPack.isPlayBetterEquipEffect = false; @@ -171,7 +149,7 @@ playerPack.SetLookIndex(null); playerPack.isPlayBetterEquipEffect = false; functionOrder = _ornamentTitle.order; } private void OnClickBagTitle() @@ -179,26 +157,10 @@ CloseSubWindows(); titleType = KnapsackFuncTitle.bag; if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<BagWin>(); } else { WindowCenter.Instance.Open<BagWin>(true); } if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<RoleEquipWin>(); } else { WindowCenter.Instance.Open<RoleEquipWin>(); } WindowCenter.Instance.Open<BagWin>(); WindowCenter.Instance.Open<RoleEquipWin>(); functionOrder = _bagTitle.order; } private void OnClickDevourTitle() { @@ -207,14 +169,7 @@ CloseSubWindows(); titleType = KnapsackFuncTitle.devour; if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<EquipDevourWin>(); } else { WindowCenter.Instance.Open<EquipDevourWin>(); } WindowCenter.Instance.Open<EquipDevourWin>(); functionOrder = _devourTitle.order; } System/NewYearFairylandCeremony/NewYearFairylandCeremonyWin.cs
@@ -40,13 +40,13 @@ protected override void OnActived() { base.OnActived(); if(!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0) if (!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0) { if(ceremonyModel.rechargeRedp.state == RedPointState.Simple) if (ceremonyModel.rechargeRedp.state == RedPointState.Simple) { functionOrder = rechargeFunc.order; } else if(ceremonyModel.peopleRedp.state == RedPointState.Simple) else if (ceremonyModel.peopleRedp.state == RedPointState.Simple) { functionOrder = peopleToHiFunc.order; } @@ -56,17 +56,17 @@ protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { if(!WindowJumpMgr.Instance.IsJumpState) if (!WindowJumpMgr.Instance.IsJumpState) { WindowCenter.Instance.Open<MainInterfaceWin>(); } @@ -85,56 +85,28 @@ private void ClickOutOf() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<NewYearCeremonyOutOfPrintWin>(); } else { WindowCenter.Instance.Open<NewYearCeremonyOutOfPrintWin>(); } WindowCenter.Instance.Open<NewYearCeremonyOutOfPrintWin>(); functionOrder = 3; } private void ClickPeopleToHi() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<NewYearCeremonyPeopleToHiWin>(); } else { WindowCenter.Instance.Open<NewYearCeremonyPeopleToHiWin>(); } WindowCenter.Instance.Open<NewYearCeremonyPeopleToHiWin>(); functionOrder = 2; } private void ClickFire() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<NewYearCeremonyFirepartyWin>(); } else { WindowCenter.Instance.Open<NewYearCeremonyFirepartyWin>(); } WindowCenter.Instance.Open<NewYearCeremonyFirepartyWin>(); functionOrder = 1; } private void ClickRecharge() { CloseChildWin(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<NewYearCeremonyRechargeGiftWin>(); } else { WindowCenter.Instance.Open<NewYearCeremonyRechargeGiftWin>(); } WindowCenter.Instance.Open<NewYearCeremonyRechargeGiftWin>(); functionOrder = 0; } System/OpenServerActivity/AchievementActivityWin.cs
@@ -70,7 +70,7 @@ private void operationStartEvent(Operation arg1, int arg2) { if (arg1 == Operation.SpringFestival || arg1== Operation.OpenServiceAchievement) if (arg1 == Operation.SpringFestival || arg1 == Operation.OpenServiceAchievement) { IsButtonNumber(); } @@ -118,27 +118,13 @@ private void OpenServiceAchievementButton() { CloseChild(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<OpenServiceAchievementWin>(); } else { WindowCenter.Instance.Open<OpenServiceAchievementWin>(true); } WindowCenter.Instance.Open<OpenServiceAchievementWin>(true); functionOrder = 0; } private void SpringFestivalButton() { CloseChild(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<SpringFestivalWin>(); } else { WindowCenter.Instance.Open<SpringFestivalWin>(true); } WindowCenter.Instance.Open<SpringFestivalWin>(true); functionOrder = 1; } #endregion System/Pet/PetWin.cs
@@ -95,43 +95,22 @@ private void OnClickPetPanel() { CloseChild(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<MountWin>(); } else { WindowCenter.Instance.Open<MountWin>(true); } WindowCenter.Instance.Open<MountWin>(true); functionOrder = 1; } private void OnClickEvolveTrainWin() { CloseChild(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<PetAttributeWin>(); } else { WindowCenter.Instance.Open<PetAttributeWin>(true); } WindowCenter.Instance.Open<PetAttributeWin>(true); functionOrder = 0; } void CloseChild() { if (WindowCenter.Instance.IsOpen<PetAttributeWin>()) { WindowCenter.Instance.Close<PetAttributeWin>(); } if (WindowCenter.Instance.IsOpen<MountWin>()) { WindowCenter.Instance.Close<MountWin>(); } WindowCenter.Instance.Close<PetAttributeWin>(); WindowCenter.Instance.Close<MountWin>(); } } } System/WindowBase/WindowCenter.cs
@@ -144,34 +144,6 @@ PushOpenCommand(command); } public void OpenWithoutAnimation<T>() where T : Window { var command = new OpenCommand() { name = typeof(T).Name, sync = false, playAnimatioin = false, fromBuiltIn = false, functionOrder = 0 }; PushOpenCommand(command); } public void OpenWithoutAnimation(string name) { var command = new OpenCommand() { name = name, sync = false, playAnimatioin = false, fromBuiltIn = false, functionOrder = 0 }; PushOpenCommand(command); } private void PushOpenCommand(OpenCommand command) { var name = command.name;