少年修仙传客户端代码仓库
client_Zxw
2018-11-21 096bc211e02f3e010ada28ad5b67a687307382b7
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
1 文件已复制
1个文件已删除
278个文件已修改
1 文件已重命名
2个文件已添加
2742 ■■■■■ 已修改文件
Core/GameEngine/DataToCtl/PackageRegedit.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA8_Item/DTCA806_tagMCMysticalShopTimeInfo.cs 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA8_Item/DTCA806_tagMCMysticalShopTimeInfo.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HA8_Item/HA806_tagMCMysticalShopTimeInfo.cs 55 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HA8_Item/HA806_tagMCMysticalShopTimeInfo.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AnyCountDownUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetBundleUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetPreLoadWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetSourceWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetVersionUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BattleEffectPlayRuleWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BlastFurnaceModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BossFakeLineUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ButtonExWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BuyItemPopModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/CapacityDelayModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ChatSettingWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/CoinTaskTipModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ComponentExtersionWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ComposeWinModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ConfigUtilWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ConfigWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/CoroutineMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DebugExWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DebugUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DelegatesGensBridge.cs 78 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DelegatesGensBridge.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DeviceUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DownLoadAndDiscompressTaskWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EffectMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EnumWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EquationWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EquipReinforceModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EquipWashModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FairyJadeInvestmentModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FakeDungeonUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FeatureNoticeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FileExtersionWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FlyObjectManagerWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FriendsModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GAMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GMCmdModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GMCommandWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GameNetSystemWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GameObjectPoolManagerWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GetItemPathModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GlobalTimeEventWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GodBeastModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GuideDialogueModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GuideMessageModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HangUpSetModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HeavenBattleModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HowToPlayModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HttpRequestWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/IceLodeStarAwardClassWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/InGameDownLoadWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/InSevenDayModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/KnapSackEventMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LanguageVerifyWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LaunchPostProcessWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LayerUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LimitedTimePackageItemClassModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaBehaviourWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaGameNetPackBaseWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaGameNetSystemWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaWindowUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaWindowWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/MapTransferUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/MaterialUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ModelUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/NeedForWhiteModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/NewGuideModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/OperationLogCollectWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PackUnpack.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PetReinforceModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerDatasWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerDeadModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerStoneDataWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PreFightMissionWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PrepareHandlerWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PrivateRemindWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PutawayDataWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PwdKeyboardWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/QuickSettingWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/RealmPracticeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ResourcesPathWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/RunTimeExceptionUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SFXPlayUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SelectEquipModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ServerListCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SettingEffectMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SettingMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SkillHelperWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzGameWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIAccumulateRechargeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIAchievementModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIActivitiesPushMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIActivityModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIAwardExchangeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBatchUseModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBattleHintWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBetterEquipGetModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBossHomeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBossRebornModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBossShowModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBoxGetItemModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBuySuccessModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIChatBubbleModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIChatCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIConsumeRebateModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDailyQuestActionTimerWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDailyQuestModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDogzDungeonModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDogzModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDogzPackModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonAssistModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonLiquidModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIElderGodAreaModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFBHelpPointExchageModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyBossModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyFeastModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyGrabBossModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyLeagueModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairylandCeremonyModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFindPreciousModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFindPreciousTimerWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFirstTimeRechargeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFlashRushToBuyModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFlashSaleModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFunctionButtonWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFunctionalGuideCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGMNotifyWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGemModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGroupDungeonChallengeProcessorWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGuardModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIHappyXBModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIHeavenBattleInfoWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIImpactRankModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemBehaviourWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemOverdueModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemTipsModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemUseModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIKingFairyModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUILevelGiftModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUILoginAdModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUILoginModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMainRedDotWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMapModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMarketModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIModelCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMonthlyInvestmentModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMultipleExpModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMultipleRealmPointModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMysticalPurchaseModelWrap.cs 541 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMysticalPurchaseModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUINewBieCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOSGiftModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOSRedEnvelopeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOSTimeLimitGiftModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOffLineOnHookModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOffLineTimeLackModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOpenServerActivityCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOpenServerActivityNotifyModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOperationTimeHeplerWrap.cs 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOperationTimeHeplerWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPKModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPackModelInterfaceWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPackSendQuestMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPersonalBossModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPlayerPackModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPlayerSuitModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPrayForDurgModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPrayerModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPreciousItemGetModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRankModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRealmBetterEquipModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRealmModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRedEnvelopeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRedpointCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRedpointWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIResourcesBackModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRewardPreviewGroupWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRidingAndPetActivationModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRoleModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRoleParticularModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRolePointModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRolePromoteModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRuneComposeModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRuneModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRuneTowerModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUISetPrivateModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUISignInModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUISkillModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIStoryMissionsModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITalentModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITaskAllocationWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITeamModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITipPanelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITitleModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureEffectModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureFindHostModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureSoulModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITrialDungeonModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIUI3DModelExhibitionWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIVipInvestModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIVipModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWelfareCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWheelOfFortuneModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWindowCenterWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWingsRedDotWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWishingPoolModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWorldBossModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SpeechTranslateWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StageManagerWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StatusMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StoreModelWrap.cs 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StoreModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StoryHintModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SysNotifyMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemCollectionsIEnumeratorBridge.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemObjectWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemSettingWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TaiChiModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TimeDownMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TimeMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TimeUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TransformExtensionWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UIEffectWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UIHelperWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UILoaderWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UIUtilityWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnionTaskModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineAnimationClipWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineAnimationCurveWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineBehaviourWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineBoundsWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineColorWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineComponentWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineDebugWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineGameObjectWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineKeyframeWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineLightWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineMathfWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineMonoBehaviourWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineObjectWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineParticleSystemWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineQuaternionWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineRay2DWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineRayWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineRendererWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineResourcesWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineSkinnedMeshRendererWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineTextAssetWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineTimeWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineTransformWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineUIButtonWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineUIImageWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineUITextWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineVector2Wrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineVector3Wrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineVector4Wrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineWWWWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/VoiceHttpRequestWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WashProModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WindowJumpMgrWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WorldMapSkipWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WrapPusher.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/XLuaGenAutoRegister.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/link.xml.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/MysticalPurchaseModel.cs 479 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/MysticalPurchaseSaleItem.cs 88 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/MysticalPurchaseWin.cs 85 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OpenServerActivityWin.cs 26 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OperationMysticalPurchase.cs 188 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/StoreModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Welfare/OperationTimeHepler.cs 41 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowBase/ModelCenter.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -395,6 +395,8 @@
        Register(typeof(HAA1A_tagMCActWishingWellPlayerInfo), typeof(DTCAA1A_tagMCActWishingWellPlayerInfo));
        Register(typeof(HAA1B_tagMCActWishingDragResult), typeof(DTCAA1B_tagMCActWishingDragResult));
        Register(typeof(HB204_tagMCIceLodeInfo), typeof(DTCB204_tagMCIceLodeInfo));
        Register(typeof(HB204_tagMCIceLodeInfo), typeof(DTCB204_tagMCIceLodeInfo));
        Register(typeof(HA806_tagMCMysticalShopTimeInfo), typeof(DTCA806_tagMCMysticalShopTimeInfo));
    }
    private static void Register(Type _pack, Type _business)
Core/NetworkPackage/DTCFile/ServerPack/HA8_Item/DTCA806_tagMCMysticalShopTimeInfo.cs
New file
@@ -0,0 +1,21 @@
using UnityEngine;
using System.Collections;
using Snxxz.UI;
// A8 06 通知神秘限购商品时间 #tagMCMysticalShopTimeInfo
public class DTCA806_tagMCMysticalShopTimeInfo : DtcBasic {
    MysticalPurchaseModel purchaseModel { get { return ModelCenter.Instance.GetModel<MysticalPurchaseModel>(); } }
    public override void Done(GameNetPackBasic vNetPack) {
        base.Done(vNetPack);
        HA806_tagMCMysticalShopTimeInfo vNetData = vNetPack as HA806_tagMCMysticalShopTimeInfo;
        purchaseModel.UpdateMysticalShopInfo(vNetData);
    }
}
Core/NetworkPackage/DTCFile/ServerPack/HA8_Item/DTCA806_tagMCMysticalShopTimeInfo.cs.meta
File was renamed from System/OpenServerActivity/OperationMysticalPurchase.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 7221a4f58ebdf3644aae88456e0e2f31
timeCreated: 1542336331
guid: 46a0bcdde60fdd348a6fb44ece571f5b
timeCreated: 1542765370
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Core/NetworkPackage/ServerPack/HA8_Item/HA806_tagMCMysticalShopTimeInfo.cs
New file
@@ -0,0 +1,55 @@
using UnityEngine;
using System.Collections;
// A8 06 通知神秘限购商品时间 #tagMCMysticalShopTimeInfo
public class HA806_tagMCMysticalShopTimeInfo : GameNetPackBasic {
    public ushort Count;    // 商品数
    public  tagMCMysticalShopTime[] ShopTimeList;    // 商品开卖信息
    public HA806_tagMCMysticalShopTimeInfo () {
        _cmd = (ushort)0xA806;
    }
    public override void ReadFromBytes (byte[] vBytes) {
        TransBytes (out Count, vBytes, NetDataType.WORD);
        ShopTimeList = new tagMCMysticalShopTime[Count];
        for (int i = 0; i < Count; i ++) {
            ShopTimeList[i] = new tagMCMysticalShopTime();
            TransBytes (out ShopTimeList[i].GoodsID, vBytes, NetDataType.DWORD);
            TransBytes (out ShopTimeList[i].StartTime, vBytes, NetDataType.DWORD);
        }
    }
    public struct tagMCMysticalShopTime {
        public uint GoodsID;        // 商品ID
        public uint StartTime;        // 开卖时间
    }
}
Core/NetworkPackage/ServerPack/HA8_Item/HA806_tagMCMysticalShopTimeInfo.cs.meta
copy from System/OpenServerActivity/OperationMysticalPurchase.cs.meta copy to Core/NetworkPackage/ServerPack/HA8_Item/HA806_tagMCMysticalShopTimeInfo.cs.meta
File was copied from System/OpenServerActivity/OperationMysticalPurchase.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 7221a4f58ebdf3644aae88456e0e2f31
timeCreated: 1542336331
guid: e976678d6e41e284c80f9de7005911e9
timeCreated: 1542765370
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AnyCountDownUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 9bca4d2d0a75eb8419f3ab24934c8c04
timeCreated: 1542787891
guid: 366ef616cf2798c4db442a16e1431ee4
timeCreated: 1542789674
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetBundleUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 495eacb1a3d0b034ca51e508cbb19f7c
timeCreated: 1542787887
guid: f9502491d5407e947b6353c15dc1588c
timeCreated: 1542789684
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetPreLoadWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 2065c4c9bc3ffd14d98966c6b1315d52
timeCreated: 1542787884
guid: 575c508f17509084599574c537caaea3
timeCreated: 1542789676
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetSourceWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 1fb79188382b2014b939fda5d368683c
timeCreated: 1542787884
guid: 1052d29a5ac367140af65e0ab05e34fe
timeCreated: 1542789672
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetVersionUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 915ce2164d3dc4247bda481de7cdb92e
timeCreated: 1542787891
guid: ed7a78ecdf6443a408a4cfddd15b1a2b
timeCreated: 1542789683
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/BattleEffectPlayRuleWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: c36929f636896944082d25b04000a86a
timeCreated: 1542787893
guid: 7367406c7d706a049ac48703baaf9f28
timeCreated: 1542789677
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/BlastFurnaceModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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#endif
        }
        
        public void __Gen_Delegate_Imp13(object p0, PlayerDataRefresh p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                translator.Push(L, p1);
                PCall(L, 2, 0, errFunc);
                LuaAPI.lua_settop(L, errFunc - 1);
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public void __Gen_Delegate_Imp14(object p0, Snxxz.UI.Operation p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
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                translator.PushAny(L, p0);
                translator.Push(L, p1);
                PCall(L, 2, 0, errFunc);
                LuaAPI.lua_settop(L, errFunc - 1);
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
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        public void __Gen_Delegate_Imp15(object p0, Snxxz.UI.Operation p1, int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
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                translator.PushAny(L, p0);
                translator.Push(L, p1);
                LuaAPI.xlua_pushinteger(L, p2);
                PCall(L, 3, 0, errFunc);
                LuaAPI.lua_settop(L, errFunc - 1);
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public Snxxz.UI.TestModel __Gen_Delegate_Imp16(object p0)
        public Snxxz.UI.TestModel __Gen_Delegate_Imp13(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -398,7 +328,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp17(object p0, object p1)
        public void __Gen_Delegate_Imp14(object p0, object p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -421,7 +351,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp18(object p0, out int p1)
        public bool __Gen_Delegate_Imp15(object p0, out int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -444,7 +374,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp19(object p0, int p1)
        public void __Gen_Delegate_Imp16(object p0, int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
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Lua/Gen/SnxxzUIFlashRushToBuyModelWrap.cs.meta
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Lua/Gen/SnxxzUIGroupDungeonChallengeProcessorWrap.cs.meta
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Lua/Gen/SnxxzUIHappyXBModelWrap.cs.meta
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Lua/Gen/SnxxzUIItemBehaviourWrap.cs.meta
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Lua/Gen/SnxxzUIItemUseModelWrap.cs.meta
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Lua/Gen/SnxxzUIKingFairyModelWrap.cs.meta
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Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs.meta
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Lua/Gen/SnxxzUILevelGiftModelWrap.cs.meta
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Lua/Gen/SnxxzUILoginAdModelWrap.cs.meta
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Lua/Gen/SnxxzUIMapModelWrap.cs.meta
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Lua/Gen/SnxxzUIMarketModelWrap.cs.meta
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Lua/Gen/SnxxzUIModelCenterWrap.cs.meta
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Lua/Gen/SnxxzUIMonthlyInvestmentModelWrap.cs.meta
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Lua/Gen/SnxxzUIMultipleExpModelWrap.cs.meta
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Lua/Gen/SnxxzUIMultipleRealmPointModelWrap.cs.meta
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Lua/Gen/SnxxzUIMysticalPurchaseModelWrap.cs
@@ -21,41 +21,26 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.MysticalPurchaseModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 23, 5, 1);
            Utils.BeginObjectRegister(type, L, translator, 0, 11, 3, 0);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDefaultSelectSaleTime", _m_SetDefaultSelectSaleTime);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "PresentFlashShopActivityClose", _m_PresentFlashShopActivityClose);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetFlashShop", _m_ResetFlashShop);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateSelectFlashSaleTime", _m_UpdateSelectFlashSaleTime);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetOperationFlashRushToBuy", _m_GetOperationFlashRushToBuy);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFlashSaleAppointmentInfo", _m_UpdateFlashSaleAppointmentInfo);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFullSeverBuyInfo", _m_UpdateFullSeverBuyInfo);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFullServerBuyCntById", _m_GetFullServerBuyCntById);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendFlashSaleAppointment", _m_SendFlashSaleAppointment);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetActivityState", _m_GetActivityState);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckIsPush", _m_CheckIsPush);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDayRemind", _m_SetDayRemind);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAlreadyOpenSaleTime", _m_SetAlreadyOpenSaleTime);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateSellTimeEnd", _m_UpdateSellTimeEnd);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetCurSellShop", _m_TryGetCurSellShop);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareBySellTime", _m_CompareBySellTime);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMysticalShopInfo", _m_UpdateMysticalShopInfo);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetMysticalShop", _m_GetMysticalShop);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdatePresentFlashShopCloseEvent", _e_UpdatePresentFlashShopCloseEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateSelectSaleTimeEvent", _e_UpdateSelectSaleTimeEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateAllAppointmentEvent", _e_UpdateAllAppointmentEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateAppointmentEvent", _e_UpdateAppointmentEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFullSeverBuyEvent", _e_UpdateFullSeverBuyEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMysticalShopEvent", _e_UpdateMysticalShopEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "onStateUpate", _e_onStateUpate);
            
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsOpen", _g_get_IsOpen);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "priorityOpen", _g_get_priorityOpen);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsAdvance", _g_get_IsAdvance);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "presentFlashShop", _g_get_presentFlashShop);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "flashRushToBuyRedpoint", _g_get_flashRushToBuyRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "priorityOpen", _g_get_priorityOpen);
            
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "flashRushToBuyRedpoint", _s_set_flashRushToBuyRedpoint);
            
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
@@ -209,7 +194,7 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetDefaultSelectSaleTime(RealStatePtr L)
        static int _m_UpdateSellTimeEnd(RealStatePtr L)
        {
            try {
            
@@ -222,7 +207,7 @@
                
                {
                    
                    gen_to_be_invoked.SetDefaultSelectSaleTime(  );
                    gen_to_be_invoked.UpdateSellTimeEnd(  );
                    
                    
                    
@@ -236,7 +221,7 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_PresentFlashShopActivityClose(RealStatePtr L)
        static int _m_TryGetCurSellShop(RealStatePtr L)
        {
            try {
            
@@ -248,273 +233,11 @@
            
                
                {
                    System.Collections.Generic.List<Snxxz.UI.MysticalPurchaseModel.MysticalShop> _mysticals;
                    
                    gen_to_be_invoked.PresentFlashShopActivityClose(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ResetFlashShop(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.ResetFlashShop(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateSelectFlashSaleTime(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    int _dayIndex = LuaAPI.xlua_tointeger(L, 2);
                    int _timeIndex = LuaAPI.xlua_tointeger(L, 3);
                    gen_to_be_invoked.UpdateSelectFlashSaleTime( _dayIndex, _timeIndex );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetOperationFlashRushToBuy(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                        Snxxz.UI.OperationFlashRushToBuy gen_ret = gen_to_be_invoked.GetOperationFlashRushToBuy(  );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateFlashSaleAppointmentInfo(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    HAA18_tagMCFlashSaleAppointmentInfo _appointmentInfo = (HAA18_tagMCFlashSaleAppointmentInfo)translator.GetObject(L, 2, typeof(HAA18_tagMCFlashSaleAppointmentInfo));
                    gen_to_be_invoked.UpdateFlashSaleAppointmentInfo( _appointmentInfo );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateFullSeverBuyInfo(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    HA906_tagGCStoreServerBuyCntInfo _buyCntInfo = (HA906_tagGCStoreServerBuyCntInfo)translator.GetObject(L, 2, typeof(HA906_tagGCStoreServerBuyCntInfo));
                    gen_to_be_invoked.UpdateFullSeverBuyInfo( _buyCntInfo );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetFullServerBuyCntById(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    int _goodsId = LuaAPI.xlua_tointeger(L, 2);
                        int gen_ret = gen_to_be_invoked.GetFullServerBuyCntById( _goodsId );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SendFlashSaleAppointment(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    int _shopGuid = LuaAPI.xlua_tointeger(L, 2);
                    int _state = LuaAPI.xlua_tointeger(L, 3);
                    gen_to_be_invoked.SendFlashSaleAppointment( _shopGuid, _state );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetActivityState(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    int _seconds;
                    Snxxz.UI.OperationTime _operationTime;
                    Snxxz.UI.OperationFlashRushToBuy.FlashSaleShop _saleShop;
                        Snxxz.UI.MysticalPurchaseModel.FlashRushToBuySate gen_ret = gen_to_be_invoked.GetActivityState( out _seconds, out _operationTime, out _saleShop );
                        translator.Push(L, gen_ret);
                    LuaAPI.xlua_pushinteger(L, _seconds);
                    translator.Push(L, _operationTime);
                    translator.Push(L, _saleShop);
                    return 4;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_CheckIsPush(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    Snxxz.UI.OperationFlashRushToBuy.FlashSaleShop _saleShop;
                        bool gen_ret = gen_to_be_invoked.CheckIsPush( out _saleShop );
                        bool gen_ret = gen_to_be_invoked.TryGetCurSellShop( out _mysticals );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    translator.Push(L, _saleShop);
                    translator.Push(L, _mysticals);
                        
                    
                    
@@ -529,7 +252,7 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetDayRemind(RealStatePtr L)
        static int _m_CompareBySellTime(RealStatePtr L)
        {
            try {
            
@@ -541,8 +264,39 @@
            
                
                {
                    Snxxz.UI.MysticalPurchaseModel.MysticalShop _start = (Snxxz.UI.MysticalPurchaseModel.MysticalShop)translator.GetObject(L, 2, typeof(Snxxz.UI.MysticalPurchaseModel.MysticalShop));
                    Snxxz.UI.MysticalPurchaseModel.MysticalShop _end = (Snxxz.UI.MysticalPurchaseModel.MysticalShop)translator.GetObject(L, 3, typeof(Snxxz.UI.MysticalPurchaseModel.MysticalShop));
                    
                    gen_to_be_invoked.SetDayRemind(  );
                        int gen_ret = gen_to_be_invoked.CompareBySellTime( _start, _end );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateMysticalShopInfo(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                {
                    HA806_tagMCMysticalShopTimeInfo _info = (HA806_tagMCMysticalShopTimeInfo)translator.GetObject(L, 2, typeof(HA806_tagMCMysticalShopTimeInfo));
                    gen_to_be_invoked.UpdateMysticalShopInfo( _info );
                    
                    
                    
@@ -556,7 +310,7 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetAlreadyOpenSaleTime(RealStatePtr L)
        static int _m_GetMysticalShop(RealStatePtr L)
        {
            try {
            
@@ -568,12 +322,14 @@
            
                
                {
                    int _shopId = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.SetAlreadyOpenSaleTime(  );
                        Snxxz.UI.MysticalPurchaseModel.MysticalShop gen_ret = gen_to_be_invoked.GetMysticalShop( _shopId );
                        translator.Push(L, gen_ret);
                    
                    
                    
                    return 0;
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
@@ -600,20 +356,6 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_priorityOpen(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.priorityOpen);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_IsAdvance(RealStatePtr L)
        {
            try {
@@ -628,27 +370,13 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_presentFlashShop(RealStatePtr L)
        static int _g_get_priorityOpen(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.presentFlashShop);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flashRushToBuyRedpoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.flashRushToBuyRedpoint);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.priorityOpen);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
@@ -657,25 +385,10 @@
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flashRushToBuyRedpoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.flashRushToBuyRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_UpdatePresentFlashShopCloseEvent(RealStatePtr L)
        static int _e_UpdateMysticalShopEvent(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
@@ -690,13 +403,13 @@
                {
                    
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.UpdatePresentFlashShopCloseEvent += gen_delegate;
                        gen_to_be_invoked.UpdateMysticalShopEvent += gen_delegate;
                        return 0;
                    } 
                    
                    
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.UpdatePresentFlashShopCloseEvent -= gen_delegate;
                        gen_to_be_invoked.UpdateMysticalShopEvent -= gen_delegate;
                        return 0;
                    } 
                    
@@ -704,143 +417,7 @@
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.MysticalPurchaseModel.UpdatePresentFlashShopCloseEvent!");
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_UpdateSelectSaleTimeEvent(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                int gen_param_count = LuaAPI.lua_gettop(L);
            Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
                if (gen_delegate == null) {
                    return LuaAPI.luaL_error(L, "#3 need System.Action!");
                }
                if (gen_param_count == 3)
                {
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.UpdateSelectSaleTimeEvent += gen_delegate;
                        return 0;
                    }
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.UpdateSelectSaleTimeEvent -= gen_delegate;
                        return 0;
                    }
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.MysticalPurchaseModel.UpdateSelectSaleTimeEvent!");
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_UpdateAllAppointmentEvent(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                int gen_param_count = LuaAPI.lua_gettop(L);
            Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
                if (gen_delegate == null) {
                    return LuaAPI.luaL_error(L, "#3 need System.Action!");
                }
                if (gen_param_count == 3)
                {
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.UpdateAllAppointmentEvent += gen_delegate;
                        return 0;
                    }
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.UpdateAllAppointmentEvent -= gen_delegate;
                        return 0;
                    }
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.MysticalPurchaseModel.UpdateAllAppointmentEvent!");
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_UpdateAppointmentEvent(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                int gen_param_count = LuaAPI.lua_gettop(L);
            Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                System.Action<int> gen_delegate = translator.GetDelegate<System.Action<int>>(L, 3);
                if (gen_delegate == null) {
                    return LuaAPI.luaL_error(L, "#3 need System.Action<int>!");
                }
                if (gen_param_count == 3)
                {
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.UpdateAppointmentEvent += gen_delegate;
                        return 0;
                    }
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.UpdateAppointmentEvent -= gen_delegate;
                        return 0;
                    }
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.MysticalPurchaseModel.UpdateAppointmentEvent!");
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_UpdateFullSeverBuyEvent(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                int gen_param_count = LuaAPI.lua_gettop(L);
            Snxxz.UI.MysticalPurchaseModel gen_to_be_invoked = (Snxxz.UI.MysticalPurchaseModel)translator.FastGetCSObj(L, 1);
                System.Action<int> gen_delegate = translator.GetDelegate<System.Action<int>>(L, 3);
                if (gen_delegate == null) {
                    return LuaAPI.luaL_error(L, "#3 need System.Action<int>!");
                }
                if (gen_param_count == 3)
                {
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.UpdateFullSeverBuyEvent += gen_delegate;
                        return 0;
                    }
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.UpdateFullSeverBuyEvent -= gen_delegate;
                        return 0;
                    }
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.MysticalPurchaseModel.UpdateFullSeverBuyEvent!");
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.MysticalPurchaseModel.UpdateMysticalShopEvent!");
            return 0;
        }
        
Lua/Gen/SnxxzUIMysticalPurchaseModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 0f0947775c3397d4e9ee787fd92082d7
timeCreated: 1542787883
guid: 6e1a755e1f65708448dceca8b6c2ae6f
timeCreated: 1542789677
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUINewBieCenterWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 3120188bfe20d184c9233a2772fc4a4e
timeCreated: 1542787885
guid: 27d94d735ae38f143890a001d9941b5e
timeCreated: 1542789673
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOSGiftModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 4c03a7f30f91cac4c8eeb90295fd0f11
timeCreated: 1542787887
guid: e68a02949c361904996cbe52470702d2
timeCreated: 1542789683
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOSRedEnvelopeModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 9c994a2f984e78341a33603617680940
timeCreated: 1542787891
guid: 0b7360ccc546c954fb5cfb767b8c8ac1
timeCreated: 1542789671
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOSTimeLimitGiftModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 090f95406d7c77546b05b13378c42a39
timeCreated: 1542787883
guid: c50d79c8d8550ea4c903207fdc0619dc
timeCreated: 1542789681
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOffLineOnHookModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: a0e6de8162303ab4c85148616f20f2f2
timeCreated: 1542787891
guid: 288bc8f0f2b492c43b7e1abb0c93b271
timeCreated: 1542789673
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOffLineTimeLackModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: b21b2c4766772f64a8daa87c8a5d2d27
timeCreated: 1542787892
guid: b38f6da1afb9cab4a8ebe956d0ef70dc
timeCreated: 1542789680
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOpenServerActivityCenterWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 805ea871fcb8c1543837c6b9d507e89a
timeCreated: 1542787890
guid: a4b59e2b5f1c51c4bb0dc4cec7d66cae
timeCreated: 1542789680
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOpenServerActivityNotifyModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 4184c6949baa40d449ad751f9854f8de
timeCreated: 1542787886
guid: a75be801f80356049a2e0800c8514bbb
timeCreated: 1542789680
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIOperationTimeHeplerWrap.cs
@@ -21,14 +21,13 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.OperationTimeHepler);
            Utils.BeginObjectRegister(type, L, translator, 0, 26, 0, 0);
            Utils.BeginObjectRegister(type, L, translator, 0, 25, 0, 0);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMultipleExp", _m_UpdateMultipleExp);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateConsumeRebate", _m_UpdateConsumeRebate);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateAccumulateRecharge", _m_UpdateAccumulateRecharge);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFlashSale", _m_UpdateFlashSale);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFlashRushToBuy", _m_UpdateFlashRushToBuy);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMysticalPurchase", _m_UpdateMysticalPurchase);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateWishingWellInfo", _m_UpdateWishingWellInfo);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateGiftPackage", _m_UpdateGiftPackage);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateBossReborn", _m_UpdateBossReborn);
@@ -227,34 +226,6 @@
                    HAA17_tagMCFlashSaleInfo _package = (HAA17_tagMCFlashSaleInfo)translator.GetObject(L, 2, typeof(HAA17_tagMCFlashSaleInfo));
                    
                    gen_to_be_invoked.UpdateFlashRushToBuy( _package );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateMysticalPurchase(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.OperationTimeHepler gen_to_be_invoked = (Snxxz.UI.OperationTimeHepler)translator.FastGetCSObj(L, 1);
                {
                    HAA17_tagMCFlashSaleInfo _package = (HAA17_tagMCFlashSaleInfo)translator.GetObject(L, 2, typeof(HAA17_tagMCFlashSaleInfo));
                    gen_to_be_invoked.UpdateMysticalPurchase( _package );
                    
                    
                    
Lua/Gen/SnxxzUIOperationTimeHeplerWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: e0458a09f6f820d478da2e8608016ed8
timeCreated: 1542787894
guid: c1da5e6ed1826bb45a261d57439c0cf6
timeCreated: 1542789681
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIPKModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 09173b19584359c40a96db31bc369df7
timeCreated: 1542787883
guid: ff2ad26384e9c4c44bb3659fc84fb939
timeCreated: 1542789684
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIPackModelInterfaceWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: fe4e803dd1f904748b7dffe607094fa5
timeCreated: 1542787896
guid: f97bd5cb158e7c84792b879af71e31d0
timeCreated: 1542789684
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Lua/Gen/StoreModelWrap.cs
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        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(StoreModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 58, 27, 10);
            Utils.BeginObjectRegister(type, L, translator, 0, 59, 27, 10);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -45,6 +45,7 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshBuyShopLimitModel", _m_RefreshBuyShopLimitModel);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBuyShopLimit", _m_GetBuyShopLimit);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRuneSource", _m_SetRuneSource);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetShopItemlistByIndex", _m_GetShopItemlistByIndex);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetShopItemInfo", _m_TryGetShopItemInfo);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshTCBPlayerData", _m_RefreshTCBPlayerData);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTCBPlayerData", _m_GetTCBPlayerData);
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        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetShopItemlistByIndex(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                StoreModel gen_to_be_invoked = (StoreModel)translator.FastGetCSObj(L, 1);
                {
                    TableConfig.StoreConfig _storeConfig = (TableConfig.StoreConfig)translator.GetObject(L, 2, typeof(TableConfig.StoreConfig));
                        System.Collections.Generic.List<ShopItemInfo> gen_ret = gen_to_be_invoked.GetShopItemlistByIndex( _storeConfig );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_TryGetShopItemInfo(RealStatePtr L)
        {
            try {
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System/OpenServerActivity/MysticalPurchaseModel.cs
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using System.Linq;
using System.Text;
using UnityEngine;
using TableConfig;
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
    public class MysticalPurchaseModel : Model,IBeforePlayerDataInitialize,IPlayerLoginOk,IOpenServerActivity
    public class MysticalPurchaseModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk,IOpenServerActivity
    {
        public event Action UpdateMysticalShopEvent;
        public event Action<int> onStateUpate;
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        public override void Init()
        {
            OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
            OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
            OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent;
            OpenServerActivityCenter.Instance.Register((int)OpenServerActivityCenter.OSActivityType.MysticalPurchase, this);
        }
        public void OnBeforePlayerDataInitialize()
        {
            fullSeverBuyInfoDict.Clear();
            storeModel.RefreshBuyShopLimitEvent -= UpdateBuyTimes;
            mysticalShopDict.Clear();
        }
        public void OnPlayerLoginOk()
        {
            UpdateRedpoint();
            storeModel.RefreshBuyShopLimitEvent += UpdateBuyTimes;
        }
        public override void UnInit()
        {
            OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
            OperationTimeHepler.Instance.operationEndEvent -= OperationEndEvent;
            OperationTimeHepler.Instance.operationAdvanceEvent -= OperationAdvanceEvent;
        }
        public bool IsOpen
        {
            get
            {
                var operation = GetOperationFlashRushToBuy();
                if (operation != null)
                List<MysticalShop> mysticalShops = null;
                return TryGetCurSellShop(out mysticalShops);
            }
        }
        public bool IsAdvance { get { return false; } }
        public bool priorityOpen { get { return false; } }
        /// <summary>
        /// 更新物品购买次数
        /// </summary>
        private void UpdateBuyTimes()
        {
            if (UpdateMysticalShopEvent != null)
            {
                UpdateMysticalShopEvent();
            }
            if (onStateUpate != null)
            {
                onStateUpate((int)OpenServerActivityCenter.OSActivityType.MysticalPurchase);
            }
        }
        public void UpdateSellTimeEnd()
        {
            if (UpdateMysticalShopEvent != null)
            {
                UpdateMysticalShopEvent();
            }
            if (onStateUpate != null)
            {
                onStateUpate((int)OpenServerActivityCenter.OSActivityType.MysticalPurchase);
            }
        }
        public bool TryGetCurSellShop(out List<MysticalShop> mysticals)
        {
            mysticals = new List<MysticalShop>();
            var mysticalShops = mysticalShopDict.Values.ToList();
            mysticalShops.Sort(CompareBySellTime);
            for(int i = 0; i < mysticalShops.Count; i++)
            {
                var mystical = mysticalShops[i];
                if (!mystical.IsSellOut() && mystical.GetRemainSellTime() > 0)
                {
                    return operation.SatisfyOpenCondition();
                }
                return false;
            }
        }
        public bool priorityOpen
        {
            get
            {
                return flashRushToBuyRedpoint.state == RedPointState.Simple;
            }
        }
        public bool IsAdvance
        {
            get
            {
                return OperationTimeHepler.Instance.SatisfyAdvanceCondition(Operation.MysticalPurchase);
            }
        }
        public void SetDefaultSelectSaleTime()
        {
            OperationFlashRushToBuy operation = GetOperationFlashRushToBuy();
            int seconds = 0;
            if (presentFlashShop != null)
            {
                int buyState = operation.GetBuyTimeState(TimeUtility.ServerNow,presentFlashShop.dayIndex,presentFlashShop.timeIndex, out seconds);
                if(buyState != 1)
                {
                    return;
                    mysticals.Add(mystical);
                }
            }
            OperationTime operationTime;
            OperationFlashRushToBuy.FlashSaleShop saleShop = null;
            var flashRushToBuySate = GetActivityState(out seconds, out operationTime, out saleShop);
            if(flashRushToBuySate != FlashRushToBuySate.End)
            {
                presentFlashShop = saleShop;
            }
            else
            {
                presentFlashShop = null;
            }
            return mysticals.Count > 0;
        }
        public event Action UpdatePresentFlashShopCloseEvent;
        public void PresentFlashShopActivityClose()
        public int CompareBySellTime(MysticalShop start, MysticalShop end)
        {
            SetDefaultSelectSaleTime();
            if (UpdatePresentFlashShopCloseEvent != null)
            {
                UpdatePresentFlashShopCloseEvent();
            }
            int x = start.GetRemainSellTime();
            int y = end.GetRemainSellTime();
            if (x.CompareTo(y) != 0) return x.CompareTo(y);
            return 0;
        }
        public void ResetFlashShop()
        {
            presentFlashShop = null;
        }
        #region 本地数据处理
        public OperationFlashRushToBuy.FlashSaleShop presentFlashShop { get; private set; }
        public event Action UpdateSelectSaleTimeEvent;
        public void UpdateSelectFlashSaleTime(int dayIndex,int timeIndex)
        {
            presentFlashShop = null;
            OperationFlashRushToBuy operation = GetOperationFlashRushToBuy();
            if(operation != null)
            {
                OperationFlashRushToBuy.FlashSaleShop flashShop;
                operation.TryGetFlashShop(dayIndex, timeIndex, out flashShop);
                presentFlashShop = flashShop;
                if(UpdateSelectSaleTimeEvent != null)
                {
                    UpdateSelectSaleTimeEvent();
                }
            }
        }
        public OperationFlashRushToBuy GetOperationFlashRushToBuy()
        {
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.MysticalPurchase, out operationBase))
            {
                return operationBase as OperationFlashRushToBuy;
            }
            return null;
        }
        #endregion
        #region 协议
        public event Action UpdateAllAppointmentEvent;
        public event Action<int> UpdateAppointmentEvent;
        public void UpdateFlashSaleAppointmentInfo(HAA18_tagMCFlashSaleAppointmentInfo appointmentInfo)
        private Dictionary<int, MysticalShop> mysticalShopDict = new Dictionary<int, MysticalShop>();
        public void UpdateMysticalShopInfo(HA806_tagMCMysticalShopTimeInfo info)
        {
            var operation = GetOperationFlashRushToBuy();
            if (operation == null) return;
            if (appointmentInfo.IsAll == 1)
            mysticalShopDict.Clear();
            for (int i = 0; i < info.Count; i++)
            {
                for (int j = 0; j < operation.flashShops.Count; j++)
                var shopInfo = info.ShopTimeList[i];
                MysticalShop mystical = new MysticalShop((int)shopInfo.GoodsID,(int)shopInfo.StartTime);
                if(!mysticalShopDict.ContainsKey((int)shopInfo.GoodsID))
                {
                    var saleItems = operation.flashShops[j].items;
                    for (int k = 0; k < saleItems.Length; k++)
                    {
                        saleItems[k].isAppointment = 0;
                    }
                }
            }
            for (int i = 0; i < appointmentInfo.GoodsCount; i++)
            {
                var saleItemInfo = appointmentInfo.GoodsList[i];
                if (appointmentInfo.GoodsCount < 2 && saleItemInfo.State == 1)
                {
                    SysNotifyMgr.Instance.ShowTip("FlashRushToBuy1");
                }
                for (int j = 0; j < operation.flashShops.Count; j++)
                {
                    var saleItems = operation.flashShops[j].items;
                    for (int k = 0; k < saleItems.Length; k++)
                    {
                       if (saleItems[k].shopGuid == saleItemInfo.GoodsMark)
                        {
                            if(saleItems[k].isAppointment != saleItemInfo.State)
                            {
                                saleItems[k].isAppointment = saleItemInfo.State;
                                if(UpdateAppointmentEvent != null && appointmentInfo.IsAll != 1)
                                {
                                    UpdateAppointmentEvent((int)saleItemInfo.GoodsMark);
                                }
                            }
                        }
                    }
                }
            }
            if(appointmentInfo.IsAll == 1)
            {
                if (UpdateAllAppointmentEvent != null)
                {
                    UpdateAllAppointmentEvent();
                }
            }
        }
        public event Action<int>UpdateFullSeverBuyEvent;
        private Dictionary<int, int> fullSeverBuyInfoDict = new Dictionary<int, int>();
        public void UpdateFullSeverBuyInfo(HA906_tagGCStoreServerBuyCntInfo buyCntInfo)
        {
            for(int i = 0; i < buyCntInfo.Count; i++)
            {
                var info = buyCntInfo.InfoList[i];
                if(!fullSeverBuyInfoDict.ContainsKey((int)info.GoodsID))
                {
                    fullSeverBuyInfoDict.Add((int)info.GoodsID,(int)info.BuyCnt);
                    mysticalShopDict.Add((int)shopInfo.GoodsID,mystical);
                }
                else
                {
                    fullSeverBuyInfoDict[(int)info.GoodsID] = (int)info.BuyCnt;
                }
                if (UpdateFullSeverBuyEvent != null)
                {
                    UpdateFullSeverBuyEvent((int)info.GoodsID);
                    mysticalShopDict[(int)shopInfo.GoodsID] = mystical;
                }
            }
        }
        public int GetFullServerBuyCntById(int goodsId)
        {
            int buyCnt = 0;
            fullSeverBuyInfoDict.TryGetValue(goodsId,out buyCnt);
            return buyCnt;
            if(UpdateMysticalShopEvent != null)
            {
                UpdateMysticalShopEvent();
            }
            if (onStateUpate != null)
            {
                onStateUpate((int)OpenServerActivityCenter.OSActivityType.MysticalPurchase);
            }
        }
        /// <summary>
        ///  限时抢购预约
        /// </summary>
        public void SendFlashSaleAppointment(int shopGuid,int state)
        public MysticalShop GetMysticalShop(int shopId)
        {
            CAA05_tagCMFlashSaleAppointment appointment = new CAA05_tagCMFlashSaleAppointment();
            appointment.GoodsID = (uint)shopGuid;
            appointment.State = (byte)state;
            GameNetSystem.Instance.SendInfo(appointment);
            MysticalShop mystical = null;
            mysticalShopDict.TryGetValue(shopId,out mystical);
            return mystical;
        }
        #endregion
        /// <summary>
        /// 获得限时抢购活动状态
        /// </summary>
        /// <param name="seconds"></param>
        /// <returns></returns>
        public FlashRushToBuySate GetActivityState(out int seconds,out OperationTime operationTime,out OperationFlashRushToBuy.FlashSaleShop saleShop)
        public class MysticalShop
        {
            seconds = 0;
            saleShop = null;
            operationTime = default(OperationTime);
            var operation = GetOperationFlashRushToBuy();
            if (!IsOpen || operation == null) return FlashRushToBuySate.NoOpen;
            public int shopdId;
            public int sellTime;
            public StoreConfig storeConfig;
            StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
            int openState = 0;
            int endState = 0;
            int openSeconds = 0;
            int endSeconds = 0;
            for(int i = 0; i < operation.flashShops.Count;i++)
            public MysticalShop(int id,int sellTime)
            {
                OperationFlashRushToBuy.FlashSaleShop openSaleShop = operation.flashShops[i];
                operationTime = operation.times[openSaleShop.timeIndex];
                openState = operation.GetBuyTimeState(TimeUtility.ServerNow, openSaleShop.dayIndex, openSaleShop.timeIndex, out openSeconds);
                if(openState != 1)
                {
                    saleShop = openSaleShop;
                    break;
                }
            }
            if(operation.flashShops.Count > 0)
            {
                OperationFlashRushToBuy.FlashSaleShop endSaleShop = operation.flashShops[operation.flashShops.Count - 1];
                endState = operation.GetBuyTimeState(TimeUtility.ServerNow, endSaleShop.dayIndex, endSaleShop.timeIndex, out endSeconds);
                this.shopdId = id;
                this.sellTime = sellTime;
                this.storeConfig = Config.Instance.Get<StoreConfig>(shopdId);
            }
            
            switch(openState)
            /// <summary>
            ///是否卖光
            /// </summary>
            /// <returns></returns>
            public bool IsSellOut()
            {
                case -1:
                    seconds = openSeconds;
                    return FlashRushToBuySate.InAdvance;
                case 0:
                    return FlashRushToBuySate.Begining;
                int remainNum = 0;
                return  storeModel.TryGetIsSellOut(storeConfig,out remainNum);
            }
            switch(endState)
            public int GetRemainSellTime()
            {
                case -1:
                    return FlashRushToBuySate.Begining;
                case 0:
                    return FlashRushToBuySate.Begining;
                case 1:
                    return FlashRushToBuySate.End;
                default:
                    return FlashRushToBuySate.NoOpen;
                int seconds = sellTime + storeConfig.LimitValue;
                DateTime endTime = TimeUtility.GetTime((uint)seconds);
                int endSec = Mathf.CeilToInt((float)(endTime - TimeUtility.ServerNow).TotalSeconds);
                return endSec > 0 ? endSec : 0;
            }
        }
        public bool CheckIsPush(out OperationFlashRushToBuy.FlashSaleShop saleShop)
        {
            int seconds = 0;
            OperationTime operationTime;
            saleShop = null;
            var buyState = GetActivityState(out seconds,out operationTime,out saleShop);
            switch (buyState)
            {
                case FlashRushToBuySate.NoOpen:
                    break;
                case FlashRushToBuySate.InAdvance:
                    if(saleShop != null && seconds <= 180)
                    {
                       for(int i = 0; i < saleShop.items.Length; i++)
                        {
                            if(saleShop.items[i].isAppointment == 1)
                            {
                                return true;
                            }
                        }
                    }
                    break;
                case FlashRushToBuySate.Begining:
                    if (saleShop != null)
                    {
                        for (int i = 0; i < saleShop.items.Length; i++)
                        {
                            var saleItem = saleShop.items[i];
                            if(GetSellSate(saleItem) == 0)
                            {
                                return true;
                            }
                        }
                    }
                    break;
                case FlashRushToBuySate.End:
                    break;
            }
            return false;
        }
        /// <summary>
        /// 0 秒杀 1 已买到 2 已抢光
        /// </summary>
        /// <returns></returns>
        private int GetSellSate(OperationFlashRushToBuy.FlashSaleItem saleItem)
        {
            var buyInfo = storeModel.GetBuyShopLimit((uint)saleItem.shopId);
            var buyCount = 0;
            int fullRemainNum = saleItem.fullServerLimitNum - GetFullServerBuyCntById(saleItem.shopId);
            if (buyInfo != null)
            {
                buyCount = buyInfo.BuyCnt;
            }
            if (buyCount >= saleItem.limitNum)
            {
                return 1;
            }
            if (fullRemainNum <= 0)
            {
                return 2;
            }
            return 0;
        }
        private void OperationEndEvent(Operation type, int state)
        {
            if (type == Operation.MysticalPurchase && state == 0)
            {
                UpdateRedpoint();
                if (onStateUpate != null)
                {
                    onStateUpate((int)OpenServerActivityCenter.OSActivityType.MysticalPurchase);
                }
            }
        }
        private void OperationAdvanceEvent(Operation type)
        {
            if (type == Operation.MysticalPurchase)
            {
                if (onStateUpate != null)
                {
                    onStateUpate((int)OpenServerActivityCenter.OSActivityType.MysticalPurchase);
                }
            }
        }
        private void OperationStartEvent(Operation type, int state)
        {
            if (type == Operation.MysticalPurchase && state == 0)
            {
                UpdateRedpoint();
                if (onStateUpate != null)
                {
                    onStateUpate((int)OpenServerActivityCenter.OSActivityType.MysticalPurchase);
                }
            }
        }
        public void SetDayRemind()
        {
            if (flashRushToBuyRedpoint.state == RedPointState.Simple)
            {
                SetAlreadyOpenSaleTime();
                UpdateRedpoint();
            }
        }
        public Redpoint flashRushToBuyRedpoint = new Redpoint(MainRedDot.REDPOINT_OPENSERVER, 20914);
        public event Action<int> onStateUpate;
        public void SetAlreadyOpenSaleTime()
        {
            int seconds = 0;
            OperationTime operationTime;
            OperationFlashRushToBuy.FlashSaleShop saleShop = null;
            var buyState = GetActivityState(out seconds, out operationTime, out saleShop);
            if(buyState == FlashRushToBuySate.Begining)
            {
                int key = saleShop.dayIndex * 100 + saleShop.timeIndex;
            }
        }
        private void UpdateRedpoint()
        {
            flashRushToBuyRedpoint.state = RedPointState.None;
            int seconds = 0;
            OperationTime operationTime;
            OperationFlashRushToBuy.FlashSaleShop saleShop = null;
            var buyState = GetActivityState(out seconds, out operationTime, out saleShop);
            if(buyState == FlashRushToBuySate.Begining)
            {
                int key = saleShop.dayIndex * 100 + saleShop.timeIndex;
            }
        }
        public enum FlashRushToBuySate
        {
            NoOpen, //活动未开启
            InAdvance,//提前
            Begining, //活动中
            End, //结束
        }
    }
}
System/OpenServerActivity/MysticalPurchaseSaleItem.cs
@@ -1,6 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
using System.Collections.Generic;
using System;
namespace Snxxz.UI
{
@@ -11,20 +12,91 @@
        [SerializeField] Text presentPrice;
        [SerializeField] Image presentMoneyIcon;
        [SerializeField] Button buybtn;
        [SerializeField] GameObject stateImg;
        [SerializeField] Text saleTime;
        [SerializeField] Image zheImg;
        [SerializeField] List<CommonItemBaisc> itemBaiscs = new List<CommonItemBaisc>();
        MysticalPurchaseModel.MysticalShop mysticalShop = null;
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
        MysticalPurchaseModel purchaseModel { get { return ModelCenter.Instance.GetModel<MysticalPurchaseModel>(); } }
        public void SetDisplay(int index)
        private void Awake()
        {
            if (purchaseModel.presentFlashShop == null) return;
            var  saleItem = purchaseModel.presentFlashShop.items[index];
            originalMoneyIcon.SetIconWithMoneyType(saleItem.moneyType);
            presentMoneyIcon.SetIconWithMoneyType(saleItem.moneyType);
            originalPrice.text = saleItem.moneyOriginal.ToString();
            presentPrice.text = saleItem.moneyNumber.ToString();
            buybtn.AddListener(ClickBuy);
        }
        private void OnEnable()
        {
            GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
        }
        private void OnDisable()
        {
            GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
        }
        public void SetDisplay(MysticalPurchaseModel.MysticalShop _mysticalShop)
        {
            this.mysticalShop = _mysticalShop;
            originalPrice.text = mysticalShop.storeConfig.MoneyOriginal.ToString();
            presentPrice.text = mysticalShop.storeConfig.MoneyNumber.ToString();
            originalMoneyIcon.SetIconWithMoneyType(mysticalShop.storeConfig.MoneyType);
            presentMoneyIcon.SetIconWithMoneyType(mysticalShop.storeConfig.MoneyType);
            int remianTime = mysticalShop.GetRemainSellTime();
            saleTime.text = Language.Get("MysticalPurchase101", TimeUtility.SecondsToHMS(remianTime));
            if (string.IsNullOrEmpty(mysticalShop.storeConfig.SalesStatus))
            {
                zheImg.gameObject.SetActive(false);
            }
            else
            {
                zheImg.gameObject.SetActive(true);
                zheImg.SetSprite(mysticalShop.storeConfig.SalesStatus);
                zheImg.SetNativeSize();
            }
            var items = storeModel.GetShopItemlistByIndex(mysticalShop.storeConfig);
            for(int i = 0; i < itemBaiscs.Count; i++)
            {
                var itemBaisc = itemBaiscs[i];
                if(i < items.Count)
                {
                    var itemInfo = items[i];
                    itemBaisc.gameObject.SetActive(true);
                    ItemCellModel cellModel = new ItemCellModel(itemInfo.itemId,false, (ulong)itemInfo.count,itemInfo.isBind);
                    itemBaisc.Init(cellModel);
                    itemBaisc.cellBtn.RemoveAllListeners();
                    itemBaisc.cellBtn.AddListener(()=>
                    {
                        ItemAttrData attrData = new ItemAttrData(itemInfo.itemId, false, (ulong)itemInfo.count,-1 ,itemInfo.isBind);
                        tipsModel.SetItemTipsModel(attrData);
                    });
                }
                else
                {
                    itemBaisc.gameObject.SetActive(false);
                }
            }
        }
        private void UpdateSecond()
        {
            if (mysticalShop == null) return;
            int remianTime = mysticalShop.GetRemainSellTime();
            saleTime.text = Language.Get("MysticalPurchase101", TimeUtility.SecondsToHMS(remianTime));
            if (remianTime <= 0)
            {
                purchaseModel.UpdateSellTimeEnd();
            }
        }
        private void ClickBuy()
        {
            if (mysticalShop == null) return;
            storeModel.SendBuyShopItem(this.mysticalShop.storeConfig,1);
        }
    }
}
System/OpenServerActivity/MysticalPurchaseWin.cs
@@ -19,8 +19,7 @@
        Vector3 startPos = Vector3.zero;
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        MysticalPurchaseModel purchaseModel { get { return ModelCenter.Instance.GetModel<MysticalPurchaseModel>(); } }
        OperationMysticalPurchase operation = null;
        int moneyType = 0;
        #region Built-in
        protected override void BindController()
        {
@@ -32,9 +31,9 @@
        }
        protected override void OnPreOpen()
        {
            OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
            OperationTimeHepler.Instance.operationTimeUpdateEvent += OperationTimeUpdateEvent;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent += UpdateMoney;
            purchaseModel.UpdateMysticalShopEvent += UpdateSaleItems;
            storeModel.RefreshBuyShopLimitEvent += UpdateMoney;
            SetDisplay();
        }
        protected override void OnAfterOpen()
@@ -44,9 +43,8 @@
        protected override void OnPreClose()
        {
            OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
            OperationTimeHepler.Instance.operationTimeUpdateEvent -= OperationTimeUpdateEvent;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= UpdateMoney;
            purchaseModel.UpdateMysticalShopEvent -= UpdateSaleItems;
            storeModel.RefreshBuyShopLimitEvent -= UpdateMoney;
            saleItemsContent.anchoredPosition3D = startPos;
        }
        protected override void OnAfterClose()
@@ -57,74 +55,45 @@
        private void SetDisplay()
        {
            operation = null;
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.MysticalPurchase, out operationBase))
            {
                operation = operationBase as OperationMysticalPurchase;
            }
            if(operation != null)
            {
                opreationTimeText.text = StringUtility.Contact(Language.Get("ExpActivity_Text1"), UIHelper.AppendStringColor(TextColType.Green, operation.ToDisplayTime()));
                UpdateMoneyInfo();
                activityOpenObj.SetActive(true);
                activityCloseObj.SetActive(false);
                UpdateSaleItems();
            }
            UpdateSaleItems();
            UpdateMoneyInfo();
        }
        private void UpdateSaleItems()
        {
            if (operation == null) return;
            List<OperationMysticalPurchase.FlashSaleItem> flashSaleItems = null;
            for(int i = 0; i < saleItems.Count; i++)
            List<MysticalPurchaseModel.MysticalShop> mysticalShops = null;
            bool isHaveSell = purchaseModel.TryGetCurSellShop(out mysticalShops);
            activityCloseObj.SetActive(!isHaveSell);
            activityOpenObj.SetActive(isHaveSell);
            if (isHaveSell)
            {
                var saleItem = saleItems[i];
                if (i < flashSaleItems.Count)
                for (int i = 0; i < saleItems.Count; i++)
                {
                    saleItem.SetDisplay(i);
                    saleItem.gameObject.SetActive(true);
                }
                else
                {
                    saleItem.gameObject.SetActive(false);
                    var saleItem = saleItems[i];
                    if (i < mysticalShops.Count)
                    {
                        var mysticalShop = mysticalShops[i];
                        moneyType = mysticalShop.storeConfig.MoneyType;
                        saleItem.SetDisplay(mysticalShop);
                        saleItem.gameObject.SetActive(true);
                    }
                    else
                    {
                        saleItem.gameObject.SetActive(false);
                    }
                }
            }
        }
        private void UpdateMoneyInfo()
        {
            if (operation == null) return;
            var moneyType = 1;
            moneyIcon.SetIconWithMoneyType(moneyType);
            moneyNumText.text = UIHelper.GetMoneyCnt(moneyType).ToString();
        }
        private void UpdateMoney(PlayerDataRefresh type)
        private void UpdateMoney()
        {
            if (type != PlayerDataRefresh.Gold) return;
            UpdateMoneyInfo();
        }
        private void OperationTimeUpdateEvent(Operation type)
        {
            if (type == Operation.MysticalPurchase)
            {
                SetDisplay();
            }
        }
        private void OperationStartEvent(Operation type, int state)
        {
            if (type == Operation.MysticalPurchase && state == 0)
            {
                SetDisplay();
            }
        }
    }
}
System/OpenServerActivity/OpenServerActivityWin.cs
@@ -564,6 +564,9 @@
                case 17:
                    WindowCenter.Instance.Open<AccumulateRechargeWin>(true);
                    break;
                case 18:
                    WindowCenter.Instance.Open<MysticalPurchaseWin>(true);
                    break;
            }
        }
@@ -585,24 +588,11 @@
        private void CloseOtherWin()
        {
            WindowCenter.Instance.CloseImmediately<ImpactRankWin>();
            WindowCenter.Instance.CloseImmediately<OpenServerRedEnvelopeWin>();
            WindowCenter.Instance.CloseImmediately<OSTimeLimitGiftWin>();
            WindowCenter.Instance.CloseImmediately<FlashSaleWin>();
            WindowCenter.Instance.CloseImmediately<ConsumeRebateWin>();
            WindowCenter.Instance.CloseImmediately<MultipleExpWin>();
            WindowCenter.Instance.CloseImmediately<NPracticePointWin>();
            WindowCenter.Instance.CloseImmediately<BossRebornWin>();
            WindowCenter.Instance.CloseImmediately<OpenServerGiftWin>();
            WindowCenter.Instance.CloseImmediately<LimitedTimePackageWin>();
            WindowCenter.Instance.CloseImmediately<FairyJadeInvestmentWin>();
            WindowCenter.Instance.CloseImmediately<VipInvestWin>();
            WindowCenter.Instance.CloseImmediately<FairyLeagueNoticeWin>();
            WindowCenter.Instance.CloseImmediately<FairyGrabBossNoticeWin>();
            WindowCenter.Instance.CloseImmediately<FlashRushToBuyWin>();
            WindowCenter.Instance.CloseImmediately<WishingPoolWin>();
            WindowCenter.Instance.CloseImmediately<WheelOfFortuneWin>();
            WindowCenter.Instance.CloseImmediately<AccumulateRechargeWin>();
            var children = WindowConfig.Get().FindChildWindows("OpenServerActivityWin");
            foreach (var window in children)
            {
                WindowCenter.Instance.Close(window);
            }
        }
        private int Compare(int order_x, int order_y)
System/OpenServerActivity/OperationMysticalPurchase.cs
File was deleted
System/Store/StoreModel.cs
@@ -734,7 +734,7 @@
    }
    List<ShopItemInfo> shopItemlist = new List<ShopItemInfo>();
   private List<ShopItemInfo> GetShopItemlistByIndex(StoreConfig storeConfig)
    public List<ShopItemInfo> GetShopItemlistByIndex(StoreConfig storeConfig)
    {
        if (storeConfig == null) return null;
System/Welfare/OperationTimeHepler.cs
@@ -296,46 +296,6 @@
        }
        /// <summary>
        /// 神秘限购
        /// </summary>
        /// <param name="package"></param>
        public void UpdateMysticalPurchase(HAA17_tagMCFlashSaleInfo package)
        {
            OperationBase operationBase = null;
            operationDict.TryGetValue(Operation.MysticalPurchase, out operationBase);
            if (string.IsNullOrEmpty(package.StartDate) || string.IsNullOrEmpty(package.EndtDate))
            {
                ForceStopOperation(Operation.MysticalPurchase);
            }
            else
            {
                if (operationBase == null)
                {
                    operationBase = new OperationMysticalPurchase();
                    operationDict.Add(Operation.MysticalPurchase, operationBase);
                }
                OperationMysticalPurchase operation = operationBase as OperationMysticalPurchase;
                operation.Reset();
                operation.limitLv = package.LimitLV;
                operation.startDate = ParseOperationDate(package.StartDate);
                operation.endDate = ParseOperationDate(package.EndtDate);
                operation.dayReset = package.IsDayReset == 1;
                operation.inAdvanceMinute = package.AdvanceMinutes;
                for (int i = 0; i < package.ActivityTimeCount; i++)
                {
                    operation.times.Add(ParseOperationTime(package.ActivityTime[i].StartTime,
                        package.ActivityTime[i].EndtTime));
                }
                operation.ParsePackage(package);
                if (operationTimeUpdateEvent != null)
                {
                    operationTimeUpdateEvent(Operation.MysticalPurchase);
                }
            }
        }
        /// <summary>
        /// 许愿池
        /// </summary>
        /// <param name="package"></param>
@@ -800,7 +760,6 @@
        FlashRushToBuy, //限时抢购
        WishingWellInfo, //许愿池
        AccumulateRecharge,//累计充值
        MysticalPurchase, //神秘限购
        max,
    }
}
System/WindowBase/ModelCenter.cs
@@ -209,6 +209,7 @@
            RegisterModel<FBHelpPointExchageModel>();
            RegisterModel<IceCrystalVeinModel>();
            RegisterModel<DungeonAssistModel>();
            RegisterModel<MysticalPurchaseModel>();
            inited = true;
        }