| System/MainInterfacePanel/InGamePushContainer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/InSevenDayBehavior.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/MainInterfacePanel/InGamePushContainer.cs
@@ -363,6 +363,7 @@ if (inSevenDayModel.IsMainGo) { m_InSevenDayBehavior.gameObject.SetActive(true); m_InSevenDayBehavior.GetintDay(); } else { System/OpenServerActivity/InSevenDayBehavior.cs
@@ -25,7 +25,7 @@ } private void OnEnable() { GetintDay(); // GetintDay(); } private void CloseButton() { @@ -38,7 +38,7 @@ inSevenDayModel.IsMainGo = false; } private void GetintDay() public void GetintDay() { int inDay = 0; foreach (var key in inSevenDayModel.RewardForDic.Keys)