少年修仙传客户端代码仓库
client_linchunjie
2018-08-28 0a7773d7755156e6670ed47ae50d92d464b44e1d
Merge branch '2960仙盟抢Boss活动' of http://192.168.0.87:10010/r/snxxz_scripts into 2960仙盟抢Boss活动
1个文件已修改
32 ■■■■■ 已修改文件
Fight/MapTransferUtility.cs 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/MapTransferUtility.cs
@@ -264,8 +264,36 @@
                //Debug.LogFormat(" |-- 不在视野内");
                var _mapConfig = Config.Instance.Get<MapConfig>(_npcLocation.mapId);
                var _lineID = 0;
                var _forceTransfer = false;
                // 判断仙盟boss逻辑
                var _fairyBossModel = ModelCenter.Instance.GetModel<FairyGrabBossModel>();
                if (_fairyBossModel != null)
                {
                    // 是仙盟boss
                    if (_fairyBossModel.bosses != null
                     && _fairyBossModel.bosses.Contains(npcID))
                    {
                        // 取得分线
                        if (GeneralConfig.Instance.fairyGrabBossMapLines != null
                         && GeneralConfig.Instance.fairyGrabBossMapLines.TryGetValue(_npcLocation.mapId, out _lineID))
                        {
                            // 如果当前处于不同的分线, 则下面的处理中,地图ID相同也切线
                            if (_lineID != PlayerDatas.Instance.baseData.FBID)
                            {
                                _forceTransfer = true;
                            }
                        }
                        else
                        {
                            Debug.LogErrorFormat("对应的地图ID: {0} 在配置中没有对应的分线id", _npcLocation.mapId);
                        }
                    }
                }
                // 如果不是处于相同地图, 则切图
                if (_npcLocation.mapId != PlayerDatas.Instance.baseData.MapID)
                if (_npcLocation.mapId != PlayerDatas.Instance.baseData.MapID || _forceTransfer)
                {
                    if (PlayerDatas.Instance.extersion.pkState == 1)
                    {
@@ -282,7 +310,7 @@
                    //Debug.LogFormat(" |-- 不在本地图");
                    var mapId = _npcLocation.mapId;
                    var position = new Vector3(_mapConfig.BornPoints[0].x, 0, _mapConfig.BornPoints[0].y);
                    Send_WorldTransfer(mapId, position, MapTransferType.WorldTransport, 0, npcID);
                    Send_WorldTransfer(mapId, position, MapTransferType.WorldTransport, (byte)_lineID, npcID);
                    if (BossFakeLineUtility.Instance.IsShuntBoss(npcID))
                    {