| System/FindPrecious/PersonalBossModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FindPrecious/PersonalBossModel.cs
@@ -96,9 +96,28 @@ public int GetRecommendBoss() { for (int i = 0; i < sortedBossIds.Count; i++) { var bossId = sortedBossIds[i]; if (!findPreciousModel.IsBossUnlock(bossId)) { continue; } if (IsFreeTime(bossId)) { return bossId; } } for (int i = sortedBossIds.Count - 1; i >= 0; i--) { var bossId = sortedBossIds[i]; if (IsFreeTime(bossId)) { return bossId; } if (findPreciousModel.IsBossUnlock(bossId) && findPreciousModel.IsPlayerLevelLargerOrBiggerThanBoss(bossId)) {