| | |
| | | [SerializeField] Text m_Star; |
| | | |
| | | EquipSuitEffect m_EquipSuitEffect; |
| | | EquipSuitEffect equipSuitEffect
|
| | | {
|
| | | get
|
| | | {
|
| | | EquipSuitEffect equipSuitEffect {
|
| | | get {
|
| | | if (m_EquipSuitEffect == null)
|
| | | {
|
| | | m_EquipSuitEffect = EquipSuitEffect.Create(transform as RectTransform);
|
| | |
| | | } |
| | | |
| | | EquipModel model { get { return ModelCenter.Instance.GetModel<EquipModel>(); } } |
| | | PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } |
| | | |
| | | PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
|
| | |
|
| | | EquipStarModel starModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } } |
| | | |
| | | int level = 0; |
| | |
| | | this.level = level; |
| | | this.place = place; |
| | | var set = model.GetEquipSet(level); |
| | | if (set == null)
|
| | | {
|
| | | Debug.LogErrorFormat("尝试获得第{0}阶装备的数据出现错误.", this.level);
|
| | | } |
| | | slot = set.GetEquipSlot(place); |
| | | |
| | | DisplayBaseInfo(); |