| | |
| | | }
|
| | | if (equipSet.unLocked)
|
| | | {
|
| | | m_Sorts.Clear();
|
| | | m_Controller.AddCell(ScrollerDataType.Header, level);
|
| | | if (model.SelectLevel == level)
|
| | | {
|
| | | m_Sorts.Clear();
|
| | | m_Sorts.AddRange(model.equipPlaces);
|
| | | m_Sorts.Sort(EquipCompare);
|
| | | foreach (var place in m_Sorts)
|
| | |
| | | }
|
| | |
|
| | | var equipSets = equipModel.GetAllEquipSets();
|
| | | foreach (var equipSet in equipSets)
|
| | | {
|
| | | var places = model.equipPlaces;
|
| | | foreach (var place in places)
|
| | | {
|
| | | EquipStrengthModel.EquipStrengthRedpoint redpoint;
|
| | | if (model.TryGetRedpoint(equipSet, place, out redpoint)
|
| | | && redpoint.redpoint.state == RedPointState.Simple)
|
| | | {
|
| | | model.SelectLevel = equipSet;
|
| | | model.SelectEquipPlace = place;
|
| | | return;
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | foreach (var level in equipSets)
|
| | | {
|
| | | var equipSet = equipModel.GetEquipSet(level);
|