| System/Message/RichMoveEvent.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Message/RichMoveEvent.cs
@@ -206,7 +206,7 @@ { GA_Hero _hero = PlayerDatas.Instance.hero; if (_hero == null) if (_hero == null || _hero.SkillMgr == null) { yield break; } @@ -215,6 +215,10 @@ _hero.SkillMgr.CurCastSkill.SkillCompelete == false) { yield return null; if (_hero == null || _hero.SkillMgr == null) { yield break; } } MapTransferUtility.Instance.MoveToNPC(id);