少年修仙传客户端代码仓库
client_linchunjie
2019-03-04 104f3128c8f94f62fab6f5cf8f49422e708e733a
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
9个文件已修改
95 ■■■■ 已修改文件
Core/GameEngine/Login/LaunchPostProcess.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/SFX/SFXPlayUtility.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/Utilities/AnyCountDownUtility.cs 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AnyCountDownUtilityWrap.cs 30 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AnyCountDownUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SFXPlayUtilityWrap.cs 30 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SFXPlayUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/XLuaGenAutoRegister.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/ConfigInitiator.cs 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Login/LaunchPostProcess.cs
@@ -36,8 +36,6 @@
                StatusMgr.Instance.Init();
                GAMgr.Instance.Init();
                FlyObjectManager.Instance.Initialize();
                SFXPlayUtility.Instance.Initialize();
                AnyCountDownUtility.Instance.Initialize();
                MapTransferUtility.Instance.Initialize();
                NewBieCenter.Instance.Init();
Core/SFX/SFXPlayUtility.cs
@@ -8,12 +8,7 @@
public class SFXPlayUtility : SingletonMonobehaviour<SFXPlayUtility>
{
    private Dictionary<int, ObjectPool<SFXController>> m_PoolDict;
    public void Initialize()
    {
        m_PoolDict = new Dictionary<int, ObjectPool<SFXController>>();
    }
    private Dictionary<int, ObjectPool<SFXController>> m_PoolDict=new Dictionary<int, ObjectPool<SFXController>>();
    public SFXController PlayEffectAsync(int id, Transform parent, float scale = 1)
    {
Core/Utilities/AnyCountDownUtility.cs
@@ -5,16 +5,9 @@
[XLua.LuaCallCSharp]
public class AnyCountDownUtility : SingletonMonobehaviour<AnyCountDownUtility>
{
    private Stack<CDItem> m_FreeStack;
    public List<CDItem> m_ActiveList;
    public List<CDItem> m_CacheRemoveList;
    public void Initialize()
    {
        m_FreeStack = new Stack<CDItem>();
        m_ActiveList = new List<CDItem>();
        m_CacheRemoveList = new List<CDItem>();
    }
    private Stack<CDItem> m_FreeStack = new Stack<CDItem>();
    public List<CDItem> m_ActiveList = new List<CDItem>();
    public List<CDItem> m_CacheRemoveList = new List<CDItem>();
    public void Create(float cd, GActor target, UnityAction callback)
    {
Lua/Gen/AnyCountDownUtilityWrap.cs
@@ -21,9 +21,8 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(AnyCountDownUtility);
            Utils.BeginObjectRegister(type, L, translator, 0, 2, 2, 2);
            Utils.BeginObjectRegister(type, L, translator, 0, 1, 2, 2);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Create", _m_Create);
            
            
@@ -76,33 +75,6 @@
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Initialize(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                AnyCountDownUtility gen_to_be_invoked = (AnyCountDownUtility)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.Initialize(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Create(RealStatePtr L)
Lua/Gen/AnyCountDownUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: a5f402668aaaf4c4caf03164f94504d7
timeCreated: 1550120584
timeCreated: 1551681032
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SFXPlayUtilityWrap.cs
@@ -21,9 +21,8 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(SFXPlayUtility);
            Utils.BeginObjectRegister(type, L, translator, 0, 9, 0, 0);
            Utils.BeginObjectRegister(type, L, translator, 0, 8, 0, 0);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayEffectAsync", _m_PlayEffectAsync);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayBattleEffect", _m_PlayBattleEffect);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play);
@@ -79,33 +78,6 @@
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Initialize(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                SFXPlayUtility gen_to_be_invoked = (SFXPlayUtility)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.Initialize(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_PlayEffectAsync(RealStatePtr L)
Lua/Gen/SFXPlayUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: d46860da64feb064193f6a4aee052f55
timeCreated: 1550120587
timeCreated: 1551681032
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/XLuaGenAutoRegister.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: ff2dde43802d1d14795873c131842a1e
timeCreated: 1551323946
timeCreated: 1551681032
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Utility/ConfigInitiator.cs
@@ -38,7 +38,8 @@
                  && CreateRoleConfig.inited
                  && JobSetupConfig.inited
                  && ModelResConfig.inited
                  && GodWeaponConfig.inited;
                  && GodWeaponConfig.inited
                  && GodWeaponEffectConfig.inited;
        }
    }
@@ -86,7 +87,8 @@
        priorTasks.Add(new ConfigInitTask("CreateRoleConfig", () => { CreateRoleConfig.Init(); }, () => { return CreateRoleConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("JobSetupConfig", () => { JobSetupConfig.Init(); }, () => { return JobSetupConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("ModelResConfig", () => { ModelResConfig.Init(); }, () => { return ModelResConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("GodWeaponConfig", () => { GodWeaponConfig.Init(); }, () => { return GodWeaponConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("GodWeaponConfig", () => { GodWeaponConfig.Init(); }, () => { return GodWeaponConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("GodWeaponEffectConfig", () => { GodWeaponEffectConfig.Init(); }, () => { return GodWeaponEffectConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("TASKINFOConfig", () => { TASKINFOConfig.Init(); }, () => { return TASKINFOConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("mapnpcConfig", () => { mapnpcConfig.Init(); }, () => { return mapnpcConfig.inited; }));
        priorTasks.Add(new ConfigInitTask("SkillConfig", () => { SkillConfig.Init(); }, () => { return SkillConfig.inited; }));
@@ -263,7 +265,6 @@
        normalTasks.Add(new ConfigInitTask("GatherSoulPropertyConfig", () => { GatherSoulPropertyConfig.Init(); }, () => { return GatherSoulPropertyConfig.inited; }));
        normalTasks.Add(new ConfigInitTask("GetItemWaysConfig", () => { GetItemWaysConfig.Init(); }, () => { return GetItemWaysConfig.inited; }));
        normalTasks.Add(new ConfigInitTask("GmCmdConfig", () => { GmCmdConfig.Init(); }, () => { return GmCmdConfig.inited; }));
        normalTasks.Add(new ConfigInitTask("GodWeaponEffectConfig", () => { GodWeaponEffectConfig.Init(); }, () => { return GodWeaponEffectConfig.inited; }));
        normalTasks.Add(new ConfigInitTask("GuardConfig", () => { GuardConfig.Init(); }, () => { return GuardConfig.inited; }));
        normalTasks.Add(new ConfigInitTask("GuideConfig", () => { GuideConfig.Init(); }, () => { return GuideConfig.inited; }));
        normalTasks.Add(new ConfigInitTask("HolidayHomingConfig", () => { HolidayHomingConfig.Init(); }, () => { return HolidayHomingConfig.inited; }));