| | |
| | | m_ClothesAnimator.enabled = true;
|
| | | m_ClothesAnimator.SetInteger(GAStaticDefine.Param_ActorInstID, (int)ClientInstID);
|
| | |
|
| | | var _modelName = string.Empty;
|
| | | RuntimeAnimatorController _controller = null;
|
| | | if (JobSetup.Job == 1)
|
| | | {
|
| | | _controller = AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix, "A_Zs");
|
| | | }
|
| | | else if (JobSetup.Job == 2)
|
| | | {
|
| | | _controller = AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix, "A_Fs");
|
| | | }
|
| | | else
|
| | | {
|
| | | Debug.LogError("..................职业异常.................");
|
| | | }
|
| | |
|
| | | if (_controller)
|
| | | {
|
| | | m_ClothesAnimator.runtimeAnimatorController = _controller;
|
| | | }
|
| | |
|
| | | if (SkillMgr.CurCastSkill != null)
|
| | | {
|
| | | SkillMgr.CurCastSkill.SkillCompelete = true;
|