| Fight/Stage/MapEditor/Game/TransferGroup.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/MapEditor/Game/TransferGroup.cs
@@ -60,6 +60,7 @@ { m_Step = 1; m_InCreaseTime = 0; GA_Hero.s_MapSwitching = true; _hero.Pos = m_StartPos = m_Data.transferPoints[i].position; _hero.StopPathFind(); if (i == 0) @@ -72,6 +73,7 @@ targetPoint = i - 1; isPositive = false; } break; } } break; @@ -84,6 +86,7 @@ m_Data.transferPoints.Length, targetPoint); m_Step = 0; GA_Hero.s_MapSwitching = false; } else {