| | |
| | | |
| | | private void DisplaySuitEffect() |
| | | { |
| | | var star = starModel.GetStarLevel(model.equipPosition); |
| | | if (!equipModel.IsDressedInSuit(model.equipPosition)) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | if (model.star % 3 == 0) |
| | | { |
| | | var count = 0; |
| | |
| | | { |
| | | for (int i = 1; i <= 8; i++) |
| | | { |
| | | var star = starModel.GetStarLevel(new Int2(model.equipPosition.x, i)); |
| | | if (star >= model.star) |
| | | var equipPosition = new Int2(model.equipPosition.x, i); |
| | | var curStar = starModel.GetStarLevel(equipPosition); |
| | | var isSuit = equipModel.IsDressedInSuit(equipPosition); |
| | | if (isSuit && curStar >= model.star) |
| | | { |
| | | count++; |
| | | } |