少年修仙传客户端代码仓库
Client_PangDeRong
2019-01-24 14ac65bfd1d200b55f80883c820621531fd530d5
5930 子 【开发】【1.5.100】诛仙装备开发 / 【前端】【1.5.100】诛仙装备开发
1个文件已修改
44 ■■■■ 已修改文件
System/KnapSack/Logic/PackSendQuestMgr.cs 44 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PackSendQuestMgr.cs
@@ -556,31 +556,33 @@
                return;
            }
            if (sendItemModel.chinItemModel.EquipPlace >= (int)RoleEquipType.JadeDynasty_Cloak
              && sendItemModel.chinItemModel.EquipPlace <= (int)RoleEquipType.JadeDynasty_Sword4)
            if(sendItemModel.packType == PackType.rptJadeDynastyItem)
            {
                var jadeDynastyModel = ModelCenter.Instance.GetModel<JadeDynastyEquipModel>();
                bool islock = jadeDynastyModel.IsLockEquipPlace(sendItemModel.chinItemModel.EquipPlace);
                if (islock)
                if (sendItemModel.chinItemModel.EquipPlace >= (int)RoleEquipType.JadeDynasty_Cloak
                     && sendItemModel.chinItemModel.EquipPlace <= (int)RoleEquipType.JadeDynasty_Sword4)
                {
                    int towerlayer = 0;
                    jadeDynastyModel.TryGetLockTowerLayer(sendItemModel.chinItemModel.EquipPlace, out towerlayer);
                    SysNotifyMgr.Instance.ShowTip("JadeDynastyEquip", towerlayer);
                    var jadeDynastyModel = ModelCenter.Instance.GetModel<JadeDynastyEquipModel>();
                    bool islock = jadeDynastyModel.IsLockEquipPlace(sendItemModel.chinItemModel.EquipPlace);
                    if (islock)
                    {
                        int towerlayer = 0;
                        jadeDynastyModel.TryGetLockTowerLayer(sendItemModel.chinItemModel.EquipPlace, out towerlayer);
                        SysNotifyMgr.Instance.ShowTip("JadeDynastyEquip", towerlayer);
                        return;
                    }
                }
                if (sendItemModel != null && sendItemModel.itemInfo.IsBind == 0)
                {
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("JadeDynastyEquip5"), (bool isOk) =>
                    {
                        if (isOk)
                        {
                            SendPutOnQuest(equipPlace, itemIndex);
                        }
                    });
                    return;
                }
            }
            if (sendItemModel != null && sendItemModel.itemInfo.IsBind == 0)
            {
                ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("JadeDynastyEquip5"),(bool isOk)=>
                {
                    if(isOk)
                    {
                        SendPutOnQuest(equipPlace, itemIndex);
                    }
                });
                return;
            }
            SendPutOnQuest(equipPlace, itemIndex);