| Core/GameEngine/Model/Config/DailyQuestSpecificOpenTimeConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/DailyQuestSpecificOpenTimeConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/DungeonSpecificlStateTimeConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/DungeonSpecificlStateTimeConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Config/DailyQuestSpecificOpenTimeConfig.cs
New file @@ -0,0 +1,53 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, September 07, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DailyQuestSpecificOpenTimeConfig : ConfigBase { public int ID { get ; private set ; } public int OpenServerWeek { get ; private set ; } public int OpenServerDay { get ; private set ; } public int DailyQuestID { get ; private set ; } public string TimeList { get ; private set; } public int Duration { get ; private set ; } public override string getKey() { return ID.ToString(); } public override void Parse() { try { ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; OpenServerWeek=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; OpenServerDay=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; DailyQuestID=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; TimeList = rawContents[4].Trim(); Duration=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; } catch (Exception ex) { DebugEx.Log(ex); } } } } Core/GameEngine/Model/Config/DailyQuestSpecificOpenTimeConfig.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 5ed917beaeb7d764fba8710ae06cbfe1 timeCreated: 1536305939 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/GameEngine/Model/Config/DungeonSpecificlStateTimeConfig.cs
New file @@ -0,0 +1,65 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, September 07, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DungeonSpecificlStateTimeConfig : ConfigBase { public int ID { get ; private set ; } public int OpenServerWeek { get ; private set ; } public int OpenServerDay { get ; private set ; } public int DataMapID { get ; private set ; } public int StartHour { get ; private set ; } public int StartMinute { get ; private set ; } public int EndHour { get ; private set ; } public int EndMinute { get ; private set ; } public int CanEnter { get ; private set ; } public int StateValue { get ; private set ; } public override string getKey() { return ID.ToString(); } public override void Parse() { try { ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; OpenServerWeek=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; OpenServerDay=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; DataMapID=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; StartHour=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; StartMinute=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; EndHour=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; EndMinute=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; CanEnter=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; StateValue=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; } catch (Exception ex) { DebugEx.Log(ex); } } } } Core/GameEngine/Model/Config/DungeonSpecificlStateTimeConfig.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: ecb895ff4d37765409261b28c3fb5009 timeCreated: 1536305957 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: