少年修仙传客户端代码仓库
client_Hale
2019-07-05 14ee106453a4ae153a9db7c72a863609a03418b2
4425 【主干】屏蔽他人的时候一起屏蔽灵根特效
2个文件已修改
11 ■■■■■ 已修改文件
Fight/GameActor/GA_Player.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GActorPlayerBase.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Player.cs
@@ -13,7 +13,7 @@
    public static UnityAction<uint, ulong, ulong> s_OnRefreshLife;
    private static Dictionary<int, Dictionary<int, List<int>>> m_StaticOffLineSkllList = new Dictionary<int, Dictionary<int, List<int>>>();
    private int[] m_OffLineSkillList;
    protected H0434_tagAreaPlayerAppearEx m_H0434;
    public H0434_tagAreaPlayerAppearEx m_H0434;
    private CmdManager m_CmdManager;
Fight/GameActor/GActorPlayerBase.cs
@@ -2669,6 +2669,14 @@
            ChangeBinderToClothes();
            RequestShadow();
            if (this is GA_Hero)
            {
                ReqLingGenEffect((int)(PlayerDatas.Instance.baseData.equipShowSwitch / 1000 % 1000));
            }
            else if (this is GA_Player)
            {
                ReqLingGenEffect((int)((this as GA_Player).m_H0434.EquipShowSwitch / 1000 % 1000));
            }
        }
        else
        {
@@ -2699,6 +2707,7 @@
            SwitchGuard(0);
            ReleaseShadow();
            RlsLingGenEffect();
        }
        GA_Player _player = this as GA_Player;