少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-11 152d1eb763a128992eccdf70574ee90173e94b9a
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
23个文件已修改
341 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0132_tagCreateRoleSucess.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA112_tagMCDBPlayer.cs 17 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Guard.cs 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GActorInfo.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyGrabBossBehaviour.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/BoxInfoWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/ItemInfoWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/ItemTipsModel.cs 30 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PlayerPackModels.cs 65 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/ImpactBillRankCell.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/ImpactRankWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Rank/RankHeadCell.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmPreviewWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Role/EquipShowSwitch.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Role/GodWeaponPreviewWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Role/RolePanel.cs 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/RoleParticulars/RoleParticularsWin.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyBoxInfoWin.cs 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/Logic/BuyItemInfoWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Tip/ChestDetailBehaviour.cs 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/FairyJadeInvestmentModel.cs 108 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/Common/UI3DModelExhibition.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
@@ -52,11 +52,6 @@
            Debug.LogError(ex);
        }
        if (vNetData.LV == 1)
        {
            OperationLogCollect.Instance.RecordEvent(8);
        }
        PlayerDatas.Instance.InitPlayerData(vNetData);
        SDKUtility.Instance.RoleLogin(vNetData.PlayerID.ToString(),
@@ -127,6 +122,10 @@
                break;
            case GameNetSystem.SocketType.CrossSever:
                StageManager.Instance.isCrossServerPreparing = true;
                if (PlayerDatas.Instance.hero != null)
                {
                    PlayerDatas.Instance.hero.ActorInfo.recordServerDie = PlayerDatas.Instance.hero.ActorInfo.serverDie;
                }
                break;
        }
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0132_tagCreateRoleSucess.cs
@@ -13,6 +13,8 @@
            return;
        }
        OperationLogCollect.Instance.RecordEvent(8);
        isCreateRole = true;
    }
}
Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA112_tagMCDBPlayer.cs
@@ -9,7 +9,7 @@
public class DTCA112_tagMCDBPlayer : DtcBasic
{
    public static event Action playerInitEvent;
    public override void Done(GameNetPackBasic vNetPack)
    {
        base.Done(vNetPack);
@@ -18,13 +18,22 @@
        PlayerDatas.Instance.UpdatePlayerData(package);
        var hero = PlayerDatas.Instance.hero;
        if (hero != null && !hero.ActorInfo.serverDie)
        if (hero != null)
        {
            var playerId = PlayerDatas.Instance.baseData.PlayerID;
            hero.ActorInfo.serverDie = PlayerDatas.Instance.hero.ActorInfo.recordServerDie;
            hero.RequestName();
            hero.SwitchRedName(StatusMgr.Instance.IsExist(playerId, StatusMgr.Instance.redNameBuffID));
            hero.IdleImmediate();
            hero.State = E_ActorState.Idle;
            if (!hero.ActorInfo.serverDie)
            {
                hero.IdleImmediate();
                hero.State = E_ActorState.Idle;
            }
        }
        if (playerInitEvent != null)
        {
            playerInitEvent();
        }
    }
Fight/GameActor/GA_Guard.cs
@@ -94,6 +94,7 @@
        {
            StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
            DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent += AfterPlayerDataInitializeEvent;
            DTCA112_tagMCDBPlayer.playerInitEvent += PlayerInitEvent;
        }
        IsPlayerDie = false;
@@ -130,7 +131,8 @@
        deadModel.AllPlayerDieEvent -= AllPlayerDieEvent;
        deadModel.AllPlayerRebornEvent -= AllPlayerRebornEvent;
        DTC0429_tagObjResetPos.ResetPlayerPosEvent -= ResetPlayerPosEvent;
        DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent -= AfterPlayerDataInitializeEvent;
        DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent -= AfterPlayerDataInitializeEvent;
        DTCA112_tagMCDBPlayer.playerInitEvent -= PlayerInitEvent;
        if (IsHeroControl)
        {
            StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
@@ -158,9 +160,19 @@
        SnxxzGame.Instance.StartCoroutine(Co_RecheckPlayLifeState());
    }
    public void PlayerInitEvent()
    {
        CheckResetGuardState();
    }
    IEnumerator Co_RecheckPlayLifeState()
    {
        yield return null;
        CheckResetGuardState();
    }
    void CheckResetGuardState()
    {
        if (guardState == GuardState.Inter)
        {
            var hero = PlayerDatas.Instance.hero;
Fight/GameActor/GActorInfo.cs
@@ -20,9 +20,10 @@
    }
    /// <summary>
    /// 是否服务端死亡
    /// 是否本服务端死亡
    /// </summary>
    public bool serverDie = false;
    public bool recordServerDie = false;
    public float moveSpeed;
    public float atkSpeed = 1;
    public float rotateSpeed;
System/FairyAu/FairyGrabBossBehaviour.cs
@@ -95,6 +95,7 @@
            if (realmConfig != null)
            {
                m_RealmIcon.SetSprite(realmConfig.Img);
                m_RealmIcon.SetNativeSize();
            }
        }
System/KnapSack/Logic/BoxInfoWin.cs
@@ -175,6 +175,11 @@
                itemTipsModel.TryGetFightPowerByItemId(itemTipsModel.curAttrData.itemId, out fightPower);
                infoDes = infoDes.Replace("{FightPower}", fightPower.ToString());
            }
            if(infoDes.Contains("{ShareNum}"))
            {
                string shareNumDes = itemTipsModel.GetShareNumItemDes(itemTipsModel.curAttrData.itemId);
                infoDes = infoDes.Replace("{ShareNum}",shareNumDes);
            }
            itemDesText.text = infoDes;
            operateBtn.SetActive(false);
System/KnapSack/Logic/ItemInfoWin.cs
@@ -157,6 +157,11 @@
                itemTipsModel.TryGetFightPowerByItemId(itemTipsModel.curAttrData.itemId, out fightPower);
                infoDes = infoDes.Replace("{FightPower}", fightPower.ToString());
            }
            if (infoDes.Contains("{ShareNum}"))
            {
                string shareNumDes = itemTipsModel.GetShareNumItemDes(itemTipsModel.curAttrData.itemId);
                infoDes = infoDes.Replace("{ShareNum}", shareNumDes);
            }
            itemDesText.text = infoDes;
            operateBtn.SetActive(false);
System/KnapSack/Logic/ItemTipsModel.cs
@@ -2268,6 +2268,36 @@
            return 0;
        }
        #endregion
        #region 共享开启次数
        public string GetShareNumItemDes(int itemId)
        {
            string shareNumDes = string.Empty;
            List<int> idlist = null;
            bool isShare = playerPack.TryGetShareNumItem(itemId,out idlist);
           if(isShare)
            {
                foreach (var id in idlist)
                {
                    if (itemId != id)
                    {
                        ItemConfig itemConfig = Config.Instance.Get<ItemConfig>(id);
                        TextColType colType = itemConfig.ItemColor < 2 ? TextColType.White : (TextColType)itemConfig.ItemColor;
                        string des = UIHelper.AppendStringColor(colType, itemConfig.ItemName);
                        if (shareNumDes.Length > 0)
                        {
                            shareNumDes = StringUtility.Contact(shareNumDes, "</r>", des);
                        }
                        else
                        {
                            shareNumDes = des;
                        }
                    }
                }
            }
            return shareNumDes;
        }
        #endregion
    }
    public class ItemAttrData
System/KnapSack/Logic/PlayerPackModels.cs
@@ -25,6 +25,8 @@
        public int InitDepotGridCnt { get; private set; }
        BlastFurnaceModel FurnaceModel { get { return ModelCenter.Instance.GetModel<BlastFurnaceModel>(); } }
        public List<int> LocalSavePlaceArray { get; private set; }
        public Dictionary<int, List<int>> ShareUseCntItemDict { get; private set;}
        public override void Init()
        {
            ParseConfig();
@@ -78,6 +80,23 @@
            FuncConfigConfig equipDecompose = Config.Instance.Get<FuncConfigConfig>("EquipDevourCount");
            minDecomposeNum = int.Parse(equipDecompose.Numerical1);
            defaultUnSelectlist = ConfigParse.GetMultipleStr<int>(equipDecompose.Numerical2);
            FuncConfigConfig ShareUseCntItem = Config.Instance.Get<FuncConfigConfig>("ShareUseCntItem");
            ShareUseCntItemDict = new Dictionary<int, List<int>>();
            JsonData shareUseJson = JsonMapper.ToObject(ShareUseCntItem.Numerical1);
            if(shareUseJson.IsArray)
            {
                for(int i = 0; i < shareUseJson.Count;i++)
                {
                    var idListJson = shareUseJson[i];
                    var idlist = new List<int>();
                    ShareUseCntItemDict.Add(i,idlist);
                    foreach(var id in idListJson)
                    {
                        idlist.Add(int.Parse(id.ToString()));
                    }
                }
            }
            InitDepotGridCnt = int.Parse(Config.Instance.Get<FuncConfigConfig>("InitDepotCellCount").Numerical1);
            InitBagGridCnt = int.Parse(Config.Instance.Get<FuncConfigConfig>("InitBagCellCount").Numerical1);
@@ -889,6 +908,20 @@
            return count;
        }
        public bool TryGetShareNumItem(int itemId,out List<int> idlist)
        {
            idlist = new List<int>();
            foreach(var list in ShareUseCntItemDict.Values)
            {
                if(list.Contains(itemId))
                {
                    idlist = list;
                    return true;
                }
            }
            return false;
        }
        /// <summary>
        /// 得到物品今日使用次数
        /// </summary>
@@ -897,7 +930,21 @@
        public int GetDayUseCntByID(int itemId)
        {
            int useCnt = 0;
            itemDayUseCntDict.TryGetValue(itemId, out useCnt);
            List<int> shareIdlist = null;
            bool isShare = TryGetShareNumItem(itemId,out shareIdlist);
            if(isShare)
            {
               foreach(var id in shareIdlist)
                {
                    int singleUseCnt = 0;
                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
                    useCnt += singleUseCnt;
                }
            }
            else
            {
                itemDayUseCntDict.TryGetValue(itemId, out useCnt);
            }
            return useCnt;
        }
@@ -909,7 +956,21 @@
        public int GetSumUseCntByID(int itemId)
        {
            int useCnt = 0;
            itemSumUseCntDict.TryGetValue(itemId, out useCnt);
            List<int> shareIdlist = null;
            bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
            if (isShare)
            {
                foreach (var id in shareIdlist)
                {
                    int singleUseCnt = 0;
                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
                    useCnt += singleUseCnt;
                }
            }
            else
            {
                itemSumUseCntDict.TryGetValue(itemId, out useCnt);
            }
            return useCnt;
        }
System/OpenServerActivity/ImpactBillRankCell.cs
@@ -68,6 +68,7 @@
                        if (_realmCfg != null)
                        {
                            m_CompareImg.SetSprite(_realmCfg.Img);
                            m_CompareImg.SetNativeSize();
                        }
                        break;
                    case PlayerRankData.RankType.OpenServerRecharge:
System/OpenServerActivity/ImpactRankWin.cs
@@ -252,6 +252,7 @@
                    {
                        var _realmConfig = Config.Instance.Get<RealmConfig>(_playerData.value);
                        m_TargetImg.SetSprite(_realmConfig == null ? string.Empty : _realmConfig.Img);
                        m_TargetImg.SetNativeSize();
                    }
                    else
                    {
System/Rank/RankHeadCell.cs
@@ -121,7 +121,9 @@
                    realmImg.gameObject.SetActive(data.type != (int)PlayerRankData.RankType.Realm);
                    m_CompareImg.gameObject.SetActive(data.type == (int)PlayerRankData.RankType.Realm);
                    realmImg.SetSprite(presentCfg.Img);
                    realmImg.SetNativeSize();
                    m_CompareImg.SetSprite(presentCfg.Img);
                    m_CompareImg.SetNativeSize();
                }
                bool isSelf = data.ID == PlayerDatas.Instance.PlayerId;
System/Realm/RealmPreviewWin.cs
@@ -84,6 +84,7 @@
            m_SelectRealmProperty.Display(m_SelectRealm, false);
            var _realmCfg = Config.Instance.Get<RealmConfig>(m_SelectRealm);
            m_SelectRealmIcon.SetSprite(_realmCfg.Img);
            m_SelectRealmIcon.SetNativeSize();
        }
        private void OnRefreshCell(ScrollerDataType type, CellView cell)
System/Role/EquipShowSwitch.cs
@@ -30,6 +30,10 @@
        public static bool IsGodWeaponEffectOn(uint value, int type, out int level)
        {
            level = 0;
            if (value == 7)
            {
                return false;
            }
            for (int i = 0; i < GODWEAPON_EFFECT_STAGE; i++)
            {
                var stage = i + 1;
System/Role/GodWeaponPreviewWin.cs
@@ -275,6 +275,10 @@
            for (int i = 0; i < model.godWeaponTypes.Count; i++)
            {
                var type = model.godWeaponTypes[i];
                if (!model.godWeaponEffectTypes.Contains(type))
                {
                    continue;
                }
                var godWeaponInfo = model.GetGodWeaponInfo(type);
                var equipedLevel = 0;
                if (type == selectGodWeaponType)
System/Role/RolePanel.cs
@@ -70,6 +70,12 @@
                return m_TitleModel ?? (m_TitleModel = ModelCenter.Instance.GetModel<TitleModel>());
            }
        }
        PlayerPackModel packModel
        {
            get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); }
        }
        private void OnRefreshTitle()
        {
            TitleData titleData = titleModel.GetTitleEquip();
@@ -196,9 +202,14 @@
            OnUpdateSpecialAttr();
            OnUpdateLvExp();
            m_PlayerFightPower.text = PlayerDatas.Instance.baseData.FightPoint.ToString();
            UI3DModelExhibition.Instance.ShowPlayer(m_PlayerShowModel, PlayerDatas.Instance.baseData.Job);
            DisplayModel();
            OnRefreshRealm();
            OnRefreshWorldLv();
        }
        void DisplayModel()
        {
            UI3DModelExhibition.Instance.ShowPlayer(m_PlayerShowModel, PlayerDatas.Instance.baseData.Job);
        }
        void OnUpdateLvExp()
@@ -314,6 +325,7 @@
            titleModel.OnRefreshGainTitle += OnRefreshTitle;
            PlayerDatas.Instance.OnRoleAttrRefresh += OnRefreshWorldLv;
            PlayerDatas.Instance.RefreshPlayerInfoEvent += RefreshPlayerInfoEvent;
            packModel.RefreshItemCountAct += RefreshItemCountAct;
        }
        protected override void OnActived()
@@ -335,6 +347,7 @@
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= OnRefreshPlayerInfo;
            titleModel.OnRefreshGainTitle -= OnRefreshTitle;
            PlayerDatas.Instance.OnRoleAttrRefresh -= OnRefreshWorldLv;
            packModel.RefreshItemCountAct -= RefreshItemCountAct;
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                WindowCenter.Instance.Open<MainInterfaceWin>();
@@ -343,6 +356,14 @@
            CloseChild();
        }
        private void RefreshItemCountAct(PackType packType, int index, int arg3)
        {
            if (packType == PackType.rptEquip)
            {
                DisplayModel();
            }
        }
        private void OnRefreshWorldLv()
        {
            int limit = Config.Instance.Get<FuncOpenLVConfig>((int)FuncOpenEnum.WorldLv).LimitLV;
System/RoleParticulars/RoleParticularsWin.cs
@@ -207,7 +207,9 @@
                {
                    RealmConfig _tagRealmModel = Config.Instance.Get<RealmConfig>(realmLv);
                    if (_tagRealmModel != null)
                    {
                        realmImg.SetSprite(_tagRealmModel.Img);
                    }
                }
                playerTxt.text = StringUtility.Contact(viewPlayerData.rolePropData.Name, "Lv. ", viewPlayerData.rolePropData.LV);
                fightPowerTxt.text = StringUtility.Contact(Language.Get("RoleParticularWin_2"), viewPlayerData.rolePropData.FightPower);
System/Store/Logic/BuyBoxInfoWin.cs
@@ -178,8 +178,25 @@
            {
                CheckUselimit();
            }
            itemDesText.text = itemTipsModel.curAttrData.itemConfig.Description;
            string infoDes = itemTipsModel.curAttrData.GetAllInfoDes();
            if (infoDes.Contains("{Exp}"))
            {
                ulong expValue = itemTipsModel.GetAddExpValue(itemTipsModel.curAttrData.itemConfig.EffectValueA1, itemTipsModel.curAttrData.itemConfig.EffectValueB1);
                infoDes = infoDes.Replace("{Exp}", UIHelper.ReplaceLargeNum(expValue));
            }
            if (infoDes.Contains("{FightPower}"))
            {
                int fightPower = 0;
                itemTipsModel.TryGetFightPowerByItemId(itemTipsModel.curAttrData.itemId, out fightPower);
                infoDes = infoDes.Replace("{FightPower}", fightPower.ToString());
            }
            if (infoDes.Contains("{ShareNum}"))
            {
                string shareNumDes = itemTipsModel.GetShareNumItemDes(itemTipsModel.curAttrData.itemId);
                infoDes = infoDes.Replace("{ShareNum}", shareNumDes);
            }
            itemDesText.text = infoDes;
            if (itemTipsModel.curAttrData.itemConfig.ExpireTime > 0)
            {
System/Store/Logic/BuyItemInfoWin.cs
@@ -168,6 +168,11 @@
                itemTipsModel.TryGetFightPowerByItemId(itemTipsModel.curAttrData.itemId, out fightPower);
                infoDes = infoDes.Replace("{FightPower}", fightPower.ToString());
            }
            if (infoDes.Contains("{ShareNum}"))
            {
                string shareNumDes = itemTipsModel.GetShareNumItemDes(itemTipsModel.curAttrData.itemId);
                infoDes = infoDes.Replace("{ShareNum}", shareNumDes);
            }
            itemDesText.text = infoDes;
            if (itemTipsModel.curAttrData.itemConfig.ExpireTime > 0)
System/Tip/ChestDetailBehaviour.cs
@@ -1,8 +1,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections;
using System.Collections.Generic;
using TableConfig;
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
@@ -109,6 +109,11 @@
                itemTipsModel.TryGetFightPowerByItemId(itemTipsModel.curAttrData.itemId, out fightPower);
                infoDes = infoDes.Replace("{FightPower}", fightPower.ToString());
            }
            if (infoDes.Contains("{ShareNum}"))
            {
                string shareNumDes = itemTipsModel.GetShareNumItemDes(itemTipsModel.curAttrData.itemId);
                infoDes = infoDes.Replace("{ShareNum}", shareNumDes);
            }
            m_Description.text = infoDes;
@@ -166,6 +171,7 @@
                            if (realmConfig != null)
                            {
                                m_ConditionValue1.SetSprite(realmConfig.Img);
                                m_ConditionValue1.SetNativeSize();
                            }
                        }
@@ -188,5 +194,5 @@
            KnapSackEventMgr.Instance.HideItemPopWin();
        }
    }
}
}
System/Vip/FairyJadeInvestmentModel.cs
@@ -17,10 +17,12 @@
    public MonthlyInvestmentModel.MonthlyInvestmentItem FairyJadeInvestmentItem;//奖励
}
[XLua.LuaCallCSharp]
    public class FairyJadeInvestmentModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk, IOpenServerActivity
public class FairyJadeInvestmentModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk, IOpenServerActivity
{
    public Dictionary<int, FairyJadeInvestmentClass> FairyJadeInvestmentDic = new Dictionary<int, FairyJadeInvestmentClass>();//等级
    public Dictionary<int, int> InfoSeriors = new Dictionary<int, int>();//奖励领取信息//key为索引,Value(0,未领,其他值未领的钱数)
    public Dictionary<int, FairyJadeInvestmentClass> FairyJadeInvestmentDic = new Dictionary<int, FairyJadeInvestmentClass>();//等级(0-300级)
    public Dictionary<int, Dictionary<int, FairyJadeInvestmentClass>> FairyJadeInvestmentTypeDic = new Dictionary<int, Dictionary<int, FairyJadeInvestmentClass>>();//根据投资类型来存储奖励类型和金额(类型3,4,5);
    public Dictionary<int, int> InfoSeriors = new Dictionary<int, int>();//奖励领取信息//key为索引,Value(0,未领,其他值未领的钱数)等级(0-300级)
    public Dictionary<int, int> InfoSeriorsTwo = new Dictionary<int, int>();//奖励领取信息//key为索引,Value(0,未领,其他值未领的钱数)等级(301-400)
    public Dictionary<int, int> InvestmentAmountDic = new Dictionary<int, int>();//投资金额
    public static Action FairyJadeInfoSeriorsUpdate;
    public int InvestGold = 0; // 投资额度
@@ -130,7 +132,9 @@
        FairyJadeInvestmentDic.Clear();
        InvestmentAmountDic.Clear();
        InfoSeriors.Clear();
        InfoSeriorsTwo.Clear();
        Assignment();
    }
    public void OnPlayerLoginOk()
@@ -166,8 +170,102 @@
    {
    }
    public void AssignmentType()
    {
        //根据投资类型来存储奖励信息(类型3,4,5)
        if (FairyJadeInvestmentTypeDic.Count >= 3)
        {
            return;
        }
        var InvestConfig = Config.Instance.GetAllValues<InvestConfig>();
        foreach (var value in InvestConfig)
        {
            if ((value.type == 3 || value.type == 4 || value.type == 5))
            {
                if (!FairyJadeInvestmentTypeDic.ContainsKey(value.type))
                {
                    Dictionary<int, FairyJadeInvestmentClass> Dic = new Dictionary<int, FairyJadeInvestmentClass>();
                    FairyJadeInvestmentClass fairyJadeInvestment = new FairyJadeInvestmentClass();
                    if (value.id >= 310)
                    {
                        fairyJadeInvestment.ID = value.id % 100;
                    }
                    else
                    {
                        fairyJadeInvestment.ID = value.id % 10;
                    }
                    fairyJadeInvestment.Type = value.type;
                    fairyJadeInvestment.NeedDay = value.needDay;
                    fairyJadeInvestment.NeedLv = value.needLV;
                    MonthlyInvestmentModel.MonthlyInvestmentItem FairyJadeItem = new MonthlyInvestmentModel.MonthlyInvestmentItem();
                    var _jsonData = LitJson.JsonMapper.ToObject(value.award);
                    foreach (string key in _jsonData.Keys)
                    {
                        var _job = int.Parse(key);
                        var _itemArray = LitJson.JsonMapper.ToObject<int[][]>(_jsonData[key].ToJson());
                        for (int j = 0; j < _itemArray.Length; j++)
                        {
                            FairyJadeItem.Add(_job, new AwardItem()
                            {
                                item = new Item(_itemArray[j][0], _itemArray[j][1]),
                                isBind = _itemArray[j][2],
                            });
                        }
                    }
                    fairyJadeInvestment.FairyJadeInvestmentItem = FairyJadeItem;
                    Dic.Add(value.needLV, fairyJadeInvestment);
                    FairyJadeInvestmentTypeDic.Add(value.type, Dic);
                }
                else
                {
                    var dict = FairyJadeInvestmentTypeDic[value.type];
                    FairyJadeInvestmentClass fairyJadeInvestment = new FairyJadeInvestmentClass();
                    if (value.id >= 310)
                    {
                        fairyJadeInvestment.ID = value.id % 100;
                    }
                    else
                    {
                        fairyJadeInvestment.ID = value.id % 10;
                    }
                    fairyJadeInvestment.Type = value.type;
                    fairyJadeInvestment.NeedDay = value.needDay;
                    fairyJadeInvestment.NeedLv = value.needLV;
                    MonthlyInvestmentModel.MonthlyInvestmentItem FairyJadeItem = new MonthlyInvestmentModel.MonthlyInvestmentItem();
                    var _jsonData = LitJson.JsonMapper.ToObject(value.award);
                    foreach (string key in _jsonData.Keys)
                    {
                        var _job = int.Parse(key);
                        var _itemArray = LitJson.JsonMapper.ToObject<int[][]>(_jsonData[key].ToJson());
                        for (int j = 0; j < _itemArray.Length; j++)
                        {
                            FairyJadeItem.Add(_job, new AwardItem()
                            {
                                item = new Item(_itemArray[j][0], _itemArray[j][1]),
                                isBind = _itemArray[j][2],
                            });
                        }
                    }
                    fairyJadeInvestment.FairyJadeInvestmentItem = FairyJadeItem;
                    if (!dict.ContainsKey(value.needLV))
                    {
                        dict.Add(value.needLV, fairyJadeInvestment);
                    }
                    else
                    {
                        dict[value.needLV] = fairyJadeInvestment;
                    }
                }
            }
        }
       // DebugEx.LogError(FairyJadeInvestmentTypeDic);
    }
    public void Assignment()
    {
       // AssignmentType();
        var InvestConfig = Config.Instance.GetAllValues<InvestConfig>();
        if (FairyJadeInvestmentDic.Count > 0)
        {
@@ -212,7 +310,9 @@
                FairyJadeInvestmentDic.Add(value.needLV, fairyJadeInvestment);
            }
        }
      //  DebugEx.LogError(FairyJadeInvestmentDic);
    }
    public void GetInfoSeriors(HA337_tagMCGoldInvestInfo vNetData)//接受信息
    {
        if (vNetData.InvestType == 3)
@@ -346,7 +446,7 @@
            {
                redPointStre1.state = RedPointState.Simple;
            }
        }
        else
        {
UI/Common/UI3DModelExhibition.cs
@@ -270,7 +270,7 @@
                var flashSecondary = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retFashionWeapon2);
                var secondary = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retWeapon2);
                secondaryId = secondary == null ? 0 : (int)secondary.itemInfo.ItemID;
                flashSecondaryId = secondary == null ? 0 : flashSecondary.itemInfo.ItemID;
                flashSecondaryId = flashSecondary == null ? 0 : flashSecondary.itemInfo.ItemID;
            }
            var suitLevel = 0;