| | |
| | | var secondary = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retWeapon2);
|
| | | var secondaryId = secondary == null ? 0 : (int)secondary.itemInfo.ItemID;
|
| | |
|
| | | var fashionDressClothesId = 0;
|
| | | var fashionDressWeaponId = 0;
|
| | | var fashionDressSecondaryId = 0;
|
| | |
|
| | | foreach (var type in model.fashionDressTypes)
|
| | | {
|
| | | var selectFashionId = model.GetSelectFashionDress(type);
|
| | |
| | | switch ((RoleEquipType)index)
|
| | | {
|
| | | case RoleEquipType.retFashionWeapon:
|
| | | weaponId = fashionDress.GetEquipItemId();
|
| | | fashionDressWeaponId = fashionDress.GetEquipItemId();
|
| | | break;
|
| | | case RoleEquipType.retFashionClothes:
|
| | | clothesId = fashionDress.GetEquipItemId();
|
| | | fashionDressClothesId = fashionDress.GetEquipItemId();
|
| | | break;
|
| | | case RoleEquipType.retFashionWeapon2:
|
| | | secondaryId = fashionDress.GetEquipItemId();
|
| | | fashionDressSecondaryId = fashionDress.GetEquipItemId();
|
| | | break;
|
| | | }
|
| | | }
|
| | |
| | | weaponId = weaponId,
|
| | | wingsId = wingsId,
|
| | | secondaryId = secondaryId,
|
| | | fashionClothesId = fashionDressClothesId,
|
| | | fashionWeaponId = fashionDressWeaponId,
|
| | | fashionSecondaryId = fashionDressSecondaryId,
|
| | | isDialogue = false,
|
| | | godWeapons = dict
|
| | | };
|