| | |
| | | {
|
| | | s_CollectNpcs.Remove(_sid);
|
| | | }
|
| | |
|
| | | if (ClientDungeonStageUtility.clientMapId == HazyGrassModel.REIKI_CLIENTDATAMAP)
|
| | | {
|
| | | var dungeon = ClientDungeonStageUtility.dungeonInfo;
|
| | | var hintId = dungeonModel.GetDungeonHintId(dungeon.mapId, dungeon.lineId);
|
| | | var dungeonHintConfig = DungeonHintConfig.Get(hintId);
|
| | | if (dungeonHintConfig != null)
|
| | | {
|
| | | var collectCount = 0;
|
| | | for (int i = 0; i < dungeonHintConfig.NPC1ID.Length; i++)
|
| | | {
|
| | | collectCount += dungeonModel.GetDugneonNpcCollectCount(dungeonHintConfig.NPC1ID[i]);
|
| | | }
|
| | | if (dungeonHintConfig.targetValue1.Length > 0
|
| | | && dungeonHintConfig.targetValue1[0] > 0)
|
| | | {
|
| | | if (collectCount < dungeonHintConfig.targetValue1[0] - 1)
|
| | | {
|
| | | TryGotoCloserNpc();
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | void InitialPlayer()
|