| System/DailyQuest/DailyQuestWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DailyQuest/DailyQuestWin.cs
@@ -191,9 +191,10 @@ switch ((DailyQuestType)_id) { case DailyQuestType.FairyLand: GotoNormalDungeon(_id); break; case DailyQuestType.IceCrystal: WindowCenter.Instance.Open<IceCrystalVeinWin>(); // GotoNormalDungeon(_id); WindowCenter.Instance.Open<IceCrystalVeinWin>(); break; case DailyQuestType.GuardSky: var _fairyModel = ModelCenter.Instance.GetModel<FairyModel>();