| System/Vip/FirstRechargeWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Vip/FirstRechargeWin.cs
@@ -75,6 +75,11 @@ protected override void OnPreOpen() { } protected override void OnAfterOpen() { model.firstChargeRewardEvent += UpdateButtonState; PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshInfoEvent; UpdateButtonState(); @@ -94,10 +99,6 @@ m_GotoChargeDetailBtns[i].gameObject.SetActive(false); } } } protected override void OnAfterOpen() { } protected override void OnPreClose()