| System/Dungeon/DungeonFightWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/GatheringSoul/GatherSoulDungeonBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/GatheringSoul/GatherSoulDungeonHintWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/GatheringSoul/GatherSoulDungeonModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Dungeon/DungeonFightWin.cs
@@ -232,7 +232,7 @@ else if (dataMapId == GatherSoulDungeonModel.DUNGEON_MAPID) { var mission = model.mission; if (mission.step == 0) if (mission.step <= 1) { language = Language.Get("GatherSoulDungeonExitTip_0"); } System/GatheringSoul/GatherSoulDungeonBehaviour.cs
@@ -78,10 +78,10 @@ void DisplayGenerateMonster() { m_GenerateMonster.gameObject.SetActive(model.mission.step == 0); m_GenerateMonster.gameObject.SetActive(model.mission.step == 1); if (model.GetDefendNpcCount(model.attckDefendNpcId) >= model.attackDefendCountLimit && model.GetDefendNpcCount(model.iceDefendNpcId) >= model.iceDefendCountLimit && model.mission.step == 0) && model.mission.step == 1) { m_GenerateMonsterRemind.gameObject.SetActive(true); } @@ -145,7 +145,7 @@ private void GenerateBoss() { var mission = model.mission; if (mission.step == 0) if (mission.step <= 1) { SysNotifyMgr.Instance.ShowTip("PleaseGenerateMonsterFirst"); } System/GatheringSoul/GatherSoulDungeonHintWin.cs
@@ -76,7 +76,7 @@ void DisplayHelpRemind() { var mission = model.mission; if (mission.step == 0) if (mission.step <= 1) { m_BossIcon.SetSprite(""); m_HelpRemind.text = UIHelper.ReplaceNewLine(Language.Get("GatherSoulHelpRemind_0")); @@ -98,10 +98,10 @@ { m_Title.text = dungeonConfig.FBName; } m_ContainerReady.gameObject.SetActive(mission.step == 0); m_ContainerTarget.gameObject.SetActive(mission.step > 0); m_ContainerHint.gameObject.SetActive(mission.step > 0); if (mission.step == 0) m_ContainerReady.gameObject.SetActive(mission.step <= 1); m_ContainerTarget.gameObject.SetActive(mission.step > 1); m_ContainerHint.gameObject.SetActive(mission.step > 1); if (mission.step <= 1) { m_AttackDefendCount.text = StringUtility.Contact( model.GetDefendNpcCount(model.attckDefendNpcId), "/", model.attackDefendCountLimit); System/GatheringSoul/GatherSoulDungeonModel.cs
@@ -91,7 +91,7 @@ public void OnReceiveDungeonMessage(string _mission) { mission = LitJson.JsonMapper.ToObject<GatherSoulDungeonHelp>(_mission); if (clickGenerateMonster && mission.step == 1) if (clickGenerateMonster && mission.step == 2) { if (monsterAppearEvent != null) { @@ -121,7 +121,7 @@ clickGenerateMonster = false; bool requreStepHint = mission.step == 0 && (GetDefendNpcCount(attckDefendNpcId) < attackDefendCountLimit bool requreStepHint = mission.step == 1 && (GetDefendNpcCount(attckDefendNpcId) < attackDefendCountLimit || GetDefendNpcCount(iceDefendNpcId) < iceDefendCountLimit); if (requreStepHint && !WindowCenter.Instance.IsOpen<GatherSoulDungeonStepHintWin>()) {