少年修仙传客户端代码仓库
client_linchunjie
2019-04-24 19ab2ad9d8550c39bc6d29c08100fb2f9bb24c27
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
3个文件已修改
56 ■■■■■ 已修改文件
Fight/ClientCollectUtility.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Hero.cs 48 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/Dungeon/DungeonStage.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/ClientCollectUtility.cs
@@ -131,10 +131,8 @@
                            continue;
                        }
                        if (_npc == null)
                        {
                            _npc = _a as GA_NpcClientCollect;
                        }
                        _npc = _a as GA_NpcClientCollect;
                        break;
                    }
                }
            }
Fight/GameActor/GA_Hero.cs
@@ -84,9 +84,11 @@
    /// 用户点击锁定, 被攻击锁定攻击者...
    /// </summary>
    private GActor m_LockTarget;
    public GActor LockTarget {
    public GActor LockTarget
    {
        get { return m_LockTarget; }
        set {
        set
        {
            if (m_LockTarget == value)
            {
                return;
@@ -108,11 +110,14 @@
    public MapArea currentBossArea;
    private uint _atkBossID;
    public uint atkBossID {
        get {
    public uint atkBossID
    {
        get
        {
            return _atkBossID;
        }
        set {
        set
        {
            if (_atkBossID != value)
            {
                _atkBossID = value;
@@ -128,22 +133,28 @@
        }
    }
    public sealed override int NextAction {
        get {
    public sealed override int NextAction
    {
        get
        {
            return base.NextAction;
        }
        set {
        set
        {
            base.NextAction = value;
        }
    }
    public sealed override GActor SelectTarget {
        get {
    public sealed override GActor SelectTarget
    {
        get
        {
            return base.SelectTarget;
        }
        set {
        set
        {
            if (base.SelectTarget == value)
            {
                return;
@@ -736,8 +747,10 @@
    }
    private HeavenBattleModel m_HeavenBattleModel = null;
    public HeavenBattleModel heavenBattleModel {
        get {
    public HeavenBattleModel heavenBattleModel
    {
        get
        {
            return m_HeavenBattleModel ?? (m_HeavenBattleModel = ModelCenter.Instance.GetModel<HeavenBattleModel>());
        }
    }
@@ -830,11 +843,14 @@
    #region 地图区域相关处理
    private int m_CurMapArea = 1 << (int)MapArea.E_Type.Normal;
    public int CurMapArea {
        get {
    public int CurMapArea
    {
        get
        {
            return m_CurMapArea;
        }
        set {
        set
        {
            m_CurMapArea = value;
        }
    }
Fight/Stage/Dungeon/DungeonStage.cs
@@ -137,6 +137,8 @@
        {
            PlayerDatas.Instance.hero.atkBossID = 0;
            PlayerDatas.Instance.hero.currentBossArea = null;
            PlayerDatas.Instance.hero.SelectTarget = null;
            PlayerDatas.Instance.hero.LockTarget = null;
        }
        if (CameraController.Instance != null)