少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-09 1a771bdbf8f0e1655694698077a683c48873fa09
5783 【1.4.100】【前端】根据不同的平台支持不同的资源读取
1个文件已修改
10 ■■■■ 已修改文件
Core/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
@@ -101,6 +101,7 @@
        int[] m_CompressionValues = { 0, 1, 2 };
        int rechargeSkin = 1;
        string createRoleLevel = "001";
        public AssetBundleBuildTab()
        {
@@ -416,8 +417,6 @@
#endif
            GUILayout.BeginHorizontal();
            ClientPackage.AssetPrior = EditorGUILayout.IntField("AssetPrior", ClientPackage.AssetPrior, GUILayout.Height(50), GUILayout.Width(250));
            publishers = EditorGUILayout.TextField("Publishers", publishers, GUILayout.Height(50));
            GUILayout.EndHorizontal();
@@ -468,6 +467,13 @@
                AssetDatabase.Refresh();
                UpdateSpritePackingSetting.UpdateAllSpritePackingSetting();
            }
            createRoleLevel = EditorGUILayout.TextField("CreateRole Level", createRoleLevel, GUILayout.Width(250));
            if (GUILayout.Button("Switch"))
            {
                UpdateLevelSetting.SetCreateRoleLevel(createRoleLevel);
                AssetDatabase.Refresh();
            }
            GUILayout.EndHorizontal();
            GUILayout.EndVertical();